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Everything posted by DreamWayfarer

  1. All I remember are fifty shades of brown. Which I do admit, is more than some games, but it is not an improvement compared to Skyrim, which had green trees to make things more colorful.
  2. Actuallt, I'd love to play a "Sayan Priest". It is just that you will probably want to nuke/smash people after droping your buffs, and so the other party members will still outclass you in nuking and smashing more often than not. Plus, immunity on-demand and buffs that render many abilities and even sone attributes redundant just feel OP to me. Would you drop RES to 3 on a frontliner without a Priest or sone unique from stronghold adventures? Maybe I'd be willing to play a Priest, but only if he was the only caster in the party.
  3. From those three, I'd go with the first. The third could work well too, but IMO it would end with a bit too much micro, since you'd have 2 casters, a Monk, a Rogue, and a striker Paladin (as Pallegina is better built for burst damage, because of her Wrath of The Five Suns talent for Sworn Enemy, which is further boosted by Scion of Flame and Penetrating Shot.).
  4. There are, but with most of them the attributes will end up reverting to the original values next time you load. I think there is a method to permanently edit them, but unfortunately I can't point you to it. Depends on how you play them. Zahua has nice stats for a Monk, and despite Manhea's stats not being optimaly distributed, they are probably decent enough. Devil is trickier, due to mediocre DEX and armor you can't remove, but with her above-average RES and status-effect immunities from being a construct, you could give her a shield and a stun/prone on crit weapon so she could off-tank.
  5. You can now choose their abilities and talents from level 2 onwards. Their attributes and level one abilities are untouchable, however.
  6. Yeah, the thing with Priests is that if you don't use their buffs to their full potential, they are not that useful, and if you use they are stupidly OP. I mean, there are many builds that only work with a Priest in the party, much more than any other class.
  7. I wouldn't say DS3 is easier than DS1, at least in the first areas. But then, it may be because I am playing with a mercenary. My brother started with a Knight and starting with a good shield seemed to make all the difference.
  8. Bought Dark Souls 3 yesterday. Currently, I am finding it very fun, although slightly harder to navigate than its predecessors. I've also found myself running away from trouble a lot more often.
  9. Something I am now curious about: Does dangerous implements work on "universal" weapons that are nit implements? I've the feeling that it doens't, but I do hope it does.
  10. Anyone here played Hyper Light Drifter? I am thinking about buying it to distract me from the terribly high price of Dark Souls 3 here in Brazil.
  11. I just hope there are less temperate forests and less underground dungeons. Why can't the ruins of ancient civilizations be above ground level, with decent exposure to daylight?
  12. No, it is mid to lategame content, and after reaching the point of no return in the main story, there is no goimg back to do White March.
  13. You could make your Ranger tanky... but not with a greatsword . Although with the right gear you can still be quite sturdy, but I don't want to overload you with uniques instead of letting you discover them. For the pet, Resilient Companion is still something you want to take. Can't do DPS if you are dead. EDIT: If you want to use a greatsword, I'd recomend using a arbalest or arquebus instead of a bow as a secondary weapon, since those share a weapon focus talent and are good for an opening before going into melee.
  14. Well, at least an INT/Faith build is still more viable than in DS1. It is just that I kinda liked the novelty of a magic that didn't deoend directly on attributes, even if increasing INT by leveling up and upgading your pyromancy flame are not that different in the end.
  15. I wish I could just buy DS3, but it is just so expensive here in Brazil. How is it, compared to DS1 an 2? Is there an equivalent to Hexes? They were one of the things I liked on DS2. Do Pyromancies scale with INT and Faith like in DS2? That was something I didn't like.
  16. It is viable, and actually powerful. Just remember to read the ability descriptions before taking them. For exemple, Wounding Shot, Stunning Shots and Quick Aim work on melee despite their names, but Vicious Aim does not. And pay attention while playing, because both the Ranger and the pet are frail damage dealers.
  17. I agree with Fenixp. My favorite armour sets in the first Dark Souls were Elite Knight and Crimson, the first of which can be found very soon, and my favorite weapon was the halberd.
  18. "Who knows"!? How DARE YOU?! Do you know nothing about HONOR? /Joking. But that is good to know, I've been toying with the idea of an Avatar:tLoA party for some time.
  19. Nice idea. But I could instead double it and give it to a Monk with Turning Whell and Scion of Flame, so I could have Prince Zuko on Eora.
  20. I suppose that makes sense. However, I don't plan on dual-wielding bittercuts, so what should I use in the off-hand? That shield that launches a Thrust of Tattered Veils sounds like something that could work late-game, and if I am already using heavy armor and probably taking Veteran's Recovery, I may also use a shield to become tankier. But the idea of using The Grey Sleeper on someone other than a Barbarian did appeal to me. Too bad it doens't proc Overwhelming Wave instead of Twin Stones, otherwise I could have a nice waterbender Rogue.
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