DreamWayfarer
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Tabletop RPG adaptation
DreamWayfarer replied to hamskii's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Maybe it would work better if instead of x attacks per turn there were action points, DEX gave more action points per turn and interrupts subtracted action points from the target's next turn action point pool.- 18 replies
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Nope then he votes Russia, for exactly that reason. Central America is included yes. USA is only separate because it has one of the strongest gaming cultures, otherwise it's pretty useless to makes sperations in the two americas And yet it is useful to make separations for Europe? How is that supposed to make sense?
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I think you may be talking about me . And I agree that Chanters fit a Watcher as much as ciphers, because their unique type of necromancy and tradition of remembering the past mean that a chanter would be the first to embrace the gift of being a Watcher. Not only that, but both Watchers and Chanters are much closer to the original meaning of the term "Necromancer" than what you usually see on fantasy, being bridges between the living and the dead, the present and the past. It is only natural to have both in one character. EDIT: not really my favorite class however. I don't love extreme micromanagement, but chanters take it too far in the other direction before late-game.
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I would say that for a melee wizard who focuses on damage with conjured weapons DEX is slightly more important, even if so little it is more of a matter of tastes, as weapon accuracy is straighforward enough to buff to the point of few misses and critting is not a Wizard's main strenght, while attacking, casting and chaining buffs faster can be helpful (and even if buffs are all fast, sometimes you just need to empty your grimmorie at once to survive. For a tank Wizard however, PER is the only way.
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Druids can be great protectors. They are not great buffers, but when they have healing on par with priests and CC on par with Wizards that doesn't matter that much: weakening a foe is not so different from strenghtening an ally. And your build will work best with hide armor anyway, since you only need to tank as long as your spells are charging, so you will still look like a druid. Spears are nice weapons too, even tough hatchets nay be better. BTW, have you considered swords? There is an early nice looking black sword that makes you sturdier, and if you choose the Knights of The Crucible faction at Act 2 one of your rewards is a shining sword that buffs the accuracy of allies targeting the same foe, fitting the idea of a leader, guardian and blesser.