Everything posted by ArnoldRimmer
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After finishing Deadfire, here's my short take on the game
ArnoldRimmer replied to xzar_monty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So you never level up??? That would be the only way to play the game without special skills
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Tips on how to deal with the nightmare shades
They resist everything, even pistols and such that should be viel piercing. Aloth even fired off TofTV a few times and it did nothing. How the hell do you kill them? I tried crushing doom, storm of fire, meteor shower, nothing seems to affect them, no weapons that I possess seem to harm them.
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Is Edér a Himbo
ArnoldRimmer replied to EldritchBasalt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Never heard of the word before but consensus suggest it means a stupid good looking man. Unless I remember incorrectly, eder has an intelligence of 10... which makes him average which is not stupid, maybe if you min max and set his INT to 3 he may qualify ... but then again, is Eder good looking?
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Problems with A bridge Ablaze
I'm not able to get all the fragments of the sould. Some of them ony have the leave option. Is there a guide somewhere about how to complete this quest... it's getting really annoying using the sundial.
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Guardians plate 1st upgrade
Where and how do i reforge the flesh of a follower?
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New to Deadfire and Looking for Wizard Build
What is this bog bonus you mention???
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Latest version unable to use items
Every time I try and use quick items my paty members cancl the action and do something else. I have to turn off AI to be able to use quick items or special abilities of my choice
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Best Single Class Ranger Build?
I like rangers but I think they are better single classed. Otherwise the pet is too vulnerable as you don't have the ability points spent on it to make it tough. Also it's a "pet", not a substitute tank... if you put on the front line with eder he will die often. Stalker is best if you want to fight hand-to-hand
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Arkemyr's Manor Basement (aggro)
ArnoldRimmer replied to Chexstryker's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Where the robe, then you dont' need to fight anyone and do the quest much earlier
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antipathetic field bug
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Where can we download the patch from?
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antipathetic field bug
The description says the beam damages enemies between the caster and the target but my party members in the beam keep getting hurt from it. Is this s known bug?
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Best Single Class Ranger Build?
Probably the same way everyone who was wearing plate, chain and leather armour and pollaxes/2 handed swords got to shore.
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Do summoned weapons care what weapon a devoted multiclass chooses
I'm thinking about playing a conjurer/devoted with staffs - does this mean I will get an accuracy penalty for spirit lance or black bow?
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Oracle of Wael - tips
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Me: Paladin 20th Xoti: Priest 20th Aloth: Wizard 20th Eder: Fighter/Rogue 20th Yadwin: Cipher 20th
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Oracle of Wael - tips
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Also on YT I see that some people have a differrent Wael. Like this: With lots of eyeballs everywhere and stars in the background. When I meet him it's like he is in some kind of stomach without eyeballs in the ground. Why is this? The version with eye balls looks a lot easier
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Oracle of Wael - tips
My party is 20th level and I have never fought wael before. It's tough... I'm almost about to give up - the best I managed was to get him down to blooded and then a load of monsters appeared. I tried once destroying all devices around him but it didn't seem to do much - is there any point doing this? I've seen people on YT solo him, which makes me feel worse as I have a full party. See.
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Modwyr not tracking damage
Modwyr isn't recording the damage I do... https://pasteboard.co/IbVBXzj.png Here I just hit for 27 + 6 damage and still it says I have done nothing of the 1500... I also just killed aload of other monsters before that didn't update modwyr stats. I'm using the latest version of DF
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Inspiring triumph doesn't work anymore
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It's fixed... but I had to retrain to get it to work again
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Inspiring triumph doesn't work anymore
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Do you see that white effect after killing someone? I don't anymore
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Inspiring triumph doesn't work anymore
In normal mode (not TB), my Paladin's IT doesn't work anymore - is this a known bug?
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Deadfire Polishing Thread
Use the PoE1 system so that there are a set amount of spells (priest and druid) but maybe tailored to their subclass. Wizards should have a grimoire but just get rid of the idea of swapping them... neve did in PoE1 and am never going to in PoE2. It's a stupid idea.
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Deadfire Polishing Thread
As well as giving everyone deep pockets everyone should also get an extra weapon set slot Get rid of grimoires completely and go back to PoE1 style spells... lots of spells never get used as they are too situational to make worth taking Mage-slayer should have a lower spell resistance for friendly spells, on PotD it can be really hard to keep them alive - I can't see why a MS woldn't want to be healed if they are dying. Or allow potion usage... I mean essence bombs work so why not potions. Potions aren't magic any more than essence bombs
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How to win the final battle of SSS?
ArnoldRimmer replied to Crucis's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I saw a video where slicken was put to amazing effect.
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Polite request: better wall placement in game
ArnoldRimmer replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://youtu.be/0u7sa6WFhxg?t=33
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Polite request: better wall placement in game
ArnoldRimmer replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Glad I still have my dictionary from 1790 otherwise I would have trouble knowing what you want! A circular wall would be useful