Everything posted by ArnoldRimmer
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My personal gripes with the game
ArnoldRimmer replied to Metric Tensor's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)What, even your race, class and NAME???
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My personal gripes with the game
ArnoldRimmer replied to Metric Tensor's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)1 - I don't understand why they couldn't import the initial stats... even if some classes now have different key stats - most min/maxers (of which I'm not one) seemed to ignore the key stats anyway. Same with race and class - or even just the name FFS... or has that become so different in Deadfire? 2 - not too keen on the pirates motive either... it seems like an over-done carry-on-esque farce. Just having ships and things is fine... but it seems to have been pushed towards comic stereotypes. I was hoping PoE 2 would just b like PoE1 with new quests - that is all i really wanted - there was no evidence of this pirate lifestyle anywhere in PoE - it doesn't feel like the same world. 4 - I think there are too many abilities - fighting now seems a secondary concern - everyone and there dog is using abilities/modals - there hardly seems to be any real fighting any more - normal people don't seem to exist, everyone seems to have "super powers" that can be used every fight. The realism of the game has gone sadly (see point 2)
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Why was the game realeased when it has so many bugs?
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I have got to Neketaka, I think I shall wait for the first patch before playing any more. Maybe try out a few Watchers of different classes on the first island. I'm really surprised that some people say they have finished the game already. Also there is too much of that old age problem in fantasy about keeping track of too many people and parties with unpronounceable names... "This YThrende son of Ytzuewerdss, captain of the <insert-ship name>... blah blah blah" - every where we go the cipher witch tells me about someone I have never met who he knows about. I have lost track of who is who and what exactly they have to do with the story, or why it matters to me - and Neketaka has just made this problem worse. There are so many fractions to help out and people - it's like rogue one and trying to remember what planet the actors are on - there are too many to keep track of. It's great that you go anywhere and do anything but I need some kind overview of all the information I have learned or maybe a list of people, families and their ships. It would help if the notes you make in the journal were shared across games - I don't feel like making notes every single game - who wants to do that? And why does everyone I meet know who I am and call me "The Watcher" - it's the middle ages, there is no "I'm a celebrity get me out of here". Even random paupers in Neketaka pass me saying "hello Watcher" - does no one else find that odd?
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Why was the game realeased when it has so many bugs?
I can't believe none of this came up during play testing. You postponed the launch once... it should have been extended or just posponed for 4 months to give time to fix the bugs.
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Stacking item woes
Sometimes I can't stack the same item when they are in quick slots. I have to put them in my inventory first otherwise they just get swapped. Also do any of the playtesters ever bother selling stuff??? Or do they just cheat and give themselves money when they need it. Selling is a real pain in the arse... every time I click on something to sell I have to then use the popup to specify how many... jesus I have loads of loot - this is going to take all day! at least add of some kind of way to "sell all" - like shift click or add a button to the pop up
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Can barely tell when stealth is enabled
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I'm sure in PoE 1 there was a kind of swirling gold border when it was enabled... all that happens now is that the head icon becomes slightly brighter, and as the dotted circles under the party are now also so small and close together I find it hard to tell if stealth is enabled or not
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Can barely tell when stealth is enabled
ArnoldRimmer replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Here is an example: https://imgur.com/a/DEcHXf2
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Initial pirate battle ended without a fight
It had just started and Iw anted to frighten a pirate... then beach scene loaded without anyone getting hurt/killed
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Pillars of Eternity Owner's Bonus: Gaun's Pledge
ArnoldRimmer replied to FIL's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I have guan's pledge this morning... it installed itself. I'm not a backer. Now when I play I find a magic ring in my stash.
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Some enemies don't do anything
I just encountered a drake and some xaurips... I managed to sneak up behind the dragon without them noticing us and then attacked him. Some of the xaurips attaked, like the priest, but there was champion who did nothing even when my party attacked him. We then went into a cave where there was some war chief xaurip.... he also did nothing and just stood there letting my party kill him and his friends
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Saved games not syncing
I use steam on two computers, both running ubuntu 16.10. I started deadfire on my first laptop and then installed Deadfire on the second. On my second computer steam shows that I played the game for over 10 hours but the saves made on my first latops are not showing for load. Load isn't even clickable.
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Do wizards not have arcane assault anymore?
Why not? I loved that
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Generate portraits from 3d model
It's hard to find portraits that match your colour/skin/hair choices. It should be possible to take a "portrait" screen shot of the 3d model during creation.
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Can barely tell when stealth is enabled
Unlike PoE1, when you engage stealth/sneaking the UI barely makes any change. It's really hard to see if I have it on - all that happens is the icon gets slightly brighter - bring back the PoE1 style swirling border
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unbalanced unique distribution (by weapon type)?
I was hoping after PoE1 that there would be more maces, pikes, and morning stars
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Very low sound when I play POE II (Linux)
ArnoldRimmer replied to fire_lizard's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I have this problem.
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Can I Change The Spells In Aloth's Grimoire?
ArnoldRimmer replied to Gary1986's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't like this, I think pillars had it better. No one swapped spell books in PoE1, seems like some designer got annoyed that no one but him thought this was great and forced his view through that it would be cool to swap spell books. So instead of having spells that you can change as needed you now have to use a "different" spell book... and the number of spells you can cast has been reduced just to force you to swap books.
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[Request] Add a "skip" option to the path at the beginning
the long boring path you walk down to talk to the palid knight. It's fine to watch it once but I don't want to have to do that for every single game.
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Fighting the pirate captains ship guards crashes game
I'm trying to kill the pirate captain's ship's guards so that other pirates can escape and in the middle of the fight the game keeps crashing.
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[Weapons Slot] Game unequips weapon slot 3 and 4 on level up
ArnoldRimmer replied to holscher's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It doesn't happen all the time... not sure when it happens. aloth has a similar problem - also maybe on level up. If I put thaos's hat on him he takes it off and puts it in the stash
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Jesus pirate with pistols kills everyone in the initial pirate attack
In the intial pirate attack there is a pirate with pistols who seems to be able to walk on water. He stands on the sea killing everyone - as no one has a ranged weapon no one can kill him - doesn't help that the entire crew just stand there letting themselves be shot. Why don't they move away from the shooter if they have no ranged weapons and can't reach him? Eventually if I run to the bow and let him kill everyone he boards the boat to chase me... but with eder and everyone else now dead it's a bit pointless.
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[Weapons Slot] Game unequips weapon slot 3 and 4 on level up
ArnoldRimmer replied to holscher's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I gave eder arms bearer and he keeps unequiping the weapons I put in the 3rd slot
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How does the empower thing work?
I clicked on it but nothing seems to happen...
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Where is Eder?
ArnoldRimmer replied to fortuntek's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)eder died in the pirate fight for me... thanks to a pistol pirate stuck in the sea that no one could hit
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What do you get if you save the chest?
I decided to save the man instead from falling overboard. What would I have got if I let him die and saved the chest instead?