Boeroer
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Viewing Topic: Most fun melee wizard?
Everything posted by Boeroer
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Are Beckoner summons worth it?
Other players have it as well. I just found out that it doesn't affect all summons. Some are ok.
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[BUG 4.0.1] Essential Phantom doesn't scale properly
Boeroer replied to Boeroer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Yeah, those are the ones I tested recently that didn't scale. ALso Chanter's Skeletons don't scale. I didn't try Watery Double or Substantial Phantom. Matau (the spirit Barb from SSS) also scales properly.
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High Level Monks in Deadfire
Too bad they are called "clerics". Man I forgot how silly that movie is...
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Favorite debuffer/disabler?
Don't know if he's my favorite (dpends on the enemy of course), but at the moment I'm using a fun build with Konstanten as a Barbarian/Skald with WIllbreaker/Body Blows, Spirit Frenzy, Thunder Rolled upgrade, Ben Fidel's upgrade, Barb Shouts and the Weakening chant. Fortitude drops so low... until now I haven't met a foe whose fortitude was higher than deflection after everything hit him. Brute Force pays off every time. I don't even know if the -2 MIG from the Weakening Chant stacks with the -5 MIG from Stunned/Staggered... It's -45 -55 Fortitude (-25 from Body Blows, -10 from Stunned or Staggered, -10 from Weakened (-4 from Weakening chant maybe?) edit: and -10 from Ben Fidel's) and -15 Deflection (-10 from Ben Fidel's upgrade, -5 from Shaken). At the same time he interrupts on crit (Barb's passive ability) and 25% on hit (Willbreaker). And an occasional Eld Nary (targets Fortitude!) rounds the picture.
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Single Class Ciphers are Really Good
Ah right. Sabre modal might does not stack with Thunderous Blows. Thunderous Blows will get suppressed. I forgot. +30% additive (unfortunately yes) damage from Overpenetration is exactly 4.8 points of damage with sabres per hit - minus the 35% from Full Attack. And you have to have double PEN. Which is difficult to get against high AR targets. Even against lowish ones it's not guaranteed. Building one's dps on overpenetration is ineffective - even if you hit 6 or even 10 times in a row (high level enemies laugh about those numbers). The goal of Driving Echoes is to prevent underpenetration/to ensure penetration, not to generate overpenetration. Against high AR targets Driving Echoes is very good, espacially if you have somebody who can generate a lot of attack rolls in a short time (usually AoE). Against normal mobs it's a waste of casting time (and focus if you're not ascended). It's kind of a niche ability. Using it all the time indiffrently is ineffective. For attacking bosses with Whispers of the Wind you'll need at least one ad (that doesn't die instantly or hte jumping stops). Then half of your jumps will hit the boss - which can be very effective. This is a case where Driving Echoes pays off on a monk. Or when only the boss is still standing and you attack him with single-target-attacks. And still I think it's a waste on a monk most of the time. I would nearly always try to give it to a caster since those struggle the most with PEN and at the same time are those who can usually hit the most enemies in a given time (excluding single Barbs or Monks with mortars or other shenanigans of that sort). However... ... still makes no sense, no matter how often I read it.
- Does Garden of Life Do Anything?
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High Level Monks in Deadfire
They have no hand mortars. Amateurs.
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Deathless Thaumaturge - build? (SOLO, POTD)
What do you need defensive buffs like Ll's Safeguard for if you can't die anyways?
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Single Class Ciphers are Really Good
Sabres + Thunderous Blows + modal has enough PEN to penetrate (+4). Longer recovery doesn't matter for Whispers of the Wind. With Driving Echoes you might get overpenetration in some cases which means a meager +30% additive dmg. A waste of casting time for an Ascendant in my opinion (except against high AR bosses - but there Reaping Knives will work).
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Are Beckoner summons worth it?
All my summons don't scale properly with level. When I summon an Essential Phantom at lvl 20 it has 34 ACC. Same with Xoti's Lashing Vine and so on. Beckoner's summons and Ancient ones as well. Essential Phantom... The only summon that seems to scale correctly atm for me is Matau (the head guy from SSS).
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Single Class Ciphers are Really Good
Driving Echoes does zero damage.
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[4.0.0.0025] Ancient's Sporelings don't scale properly
This seems to be in line with the problems of the other summons: they all don't scale properly.
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[4.0] Debonaire's Hit-to-Crit conversion behaves weirdly
Any ideas?
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[4.0.0.0025] Wild Growth + Animal Companions
So...?
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[Bug] Force of Anguish Monk Ability does not knock target back.
Oops - Driving Roar is not supposed to Knockback, sorry.
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Question: Arcane Cleanse
Boeroer replied to brasilgringo's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Why? You can just recast your buffs. Arcane Dampener is more annoying. Even if it grazes.
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[BUG 4.0.1] Essential Phantom doesn't scale properly
Boeroer replied to Boeroer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Xoti's Lashing Vines have an ACC of 34 (Xoti is lvl 20). All summons seems to suffer from this. That's not so great...
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(BUG) Citzal's Lance not working with affliction-causing abilities
Boeroer replied to TheMetaphysician's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Bumpedy bump.
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Does Garden of Life Do Anything?
Yes, every corpse in range will emit healing. No corpse = no healing. It's very strong if you are at the end of a long fight with lots of corpses lying around. Like in SSS. Pollen Patch works like a charm. I never had any problems with it. Among the most powerful healing spells there is in my opinion.
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Are Beckoner summons worth it?
Don't know. Both Troubadour and Skald generate phrases pretty quickly - if you build Skald right (by the way playing an awesome Konstanten as Barb/Skald atm in SSS - Brute Force + Morning Star + weakening chant + Spirit Frenzy just rules when it comes to generating crits. Enemies fort is always down in the 50s even if they start high). Beckoner has slower phrase generation and his summons cost more - but seriously: double summon count is so good. My concern atm is that all my summons don't scale properly and are unusable. Maybe that's the real problem that was occurring here.
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Does Magran's Favor boost Flames of devotion?
Works. With FoD, Instrument of Boundless Rage and other non-caster abilities that are keyword with fire/burn. Also Scion of Flame and Ring of Focused Flames. If you want to make a paladin build around FoD you should consider those two things as well. Another weapon you might want to pick up is Sun & Moon (+2 additional PL for fire abilities). Makes +4 in total.
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Shenanigans
Both doesn't work (at least last time I tried... in beta - those guys are so late ) because the AoE attacks of both seem to be attached in a way that they don't work with other AoE attacks. Also not with HoF,Whirling Strikes (Ranger), Whispers of the Wind (Monk) and whatnot. Not even with Instruments of Pain. It's always the initial attack only, AoE gets omitted. Or got. It works with Citzal's Spirit Lance though. Clear Out + Spirit Lance is the Battlemage's no.1 melee nuke.
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Is there a point to getting weapon proficiency if not using modal?
Mmm, do they stack ? If they do, it's indeed good for barbaric retaliation. If they don't, it's not good for this build but it's very good in general. It makes half-sword basically free for frenzied barbarian (except bersekers who don't care). Half-Swording most likely doesn't stack with Frenzy. I remember people complaining about PEN from modal not stacking with PEN from Tenacious, that is granted by Frenzy if you're Berserker. Just to be sure: We are talking about the deflection malus, not the PEN.
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Single Class Ciphers are Really Good
Good call, I'll switch out my lifegiver for a Lifegiver/Priest Just a suggestion. And sorry for the multiple "then/them" typos. My phone hates me...
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Single Class Ciphers are Really Good
I read your post multiple times before I posted my reply. Your statement doesn't make sense. Also not with your reinterpretation: why would I want to cast Reaping Knives (3 secs, 30 sec duration) on one Monk and Driving Echoes (4.5 sec, 24 sec duration) on the other if my goal was to use the Monks to generate focus for me? I could cast Reaping Knives on both and get my focus for my next Ascension even faster - and skip Driving Echoes altogether? By the way: does anybody know if Draining Whip on the Cipher influences the focus generation of Reaping Knives (which are carried by allies)?