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Kaylon

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Everything posted by Kaylon

  1. Paladin tank, fighter tank and barbarian 2H in the front, chanter with bow using summons and 2 rangers in the back. The barbarian with increased survability from fighter/paladin/chanter will be your first AoE damage. Chanter and paladin can add later even more AoE damage. Pets and summons will ensure that nothing will bother rangers/chanter.
  2. It was a graze too, but grazes are converted to misses and reflected (you can see how it works when I show the logs for the first one).
  3. I updated the video (unfortunatelly I can't edit the links in the first post anymore) of the last fight using this time Aila Braccia and St. Ydwen's Redeemer (stole the idea from AndreaColombo ). I was a bit lucky with the Cleansing Flame reflections however it felt good destroying Thaos... https://youtu.be/sKSHWKRjtZY
  4. You're correct. Everything is divided by (1+DexBonus)
  5. 50% reload speed means you end up with (base/1.5) and if you add gunner it will be (base/1.8 ).
  6. Hi Kaylon, can you confirm what you mean by the second paragraph here? As in, if a character is dual wielding without any other speed buffs and has two weapon style, does he get .2+.2 (for each weapon) modded to his recovery? No, it means that the speed bonuses you have on your left weapon will stack with your other speed bonuses.
  7. The bonus from shield is considered speed too. So it's 1.2*1.15*1.15*1.15*1.33-(0.4.-0.15)=2.18 and your barbarian can wear even plate.
  8. Prior to 2.0 all items with attack speed were bugged and did nothing, you had basically only speeds from different categories which were stacking additively - that's why everyone supposed speed was additive. Dual wielders get also the speed(s) from the left hand besides the Two Weapons Style...
  9. It stacked before 2.0, it doesn't stack in 2.03 either.
  10. If you reduce recovery to 0% then DW, 1H and S&S would all attack at the same speed. Dual wielders can however reach 0% recovery even without buffs...
  11. There is a complete excel file which is still pretty accurate, however some formulas are outdated. http://forums.obsidian.net/topic/72272-combat-mechanics-attack-speed-recovery/?p=1625543
  12. Persistence has the highest single target dps of all ranged weapons, especially vs high DR enemies.
  13. You should worry about vulnerable attack only when it starts adding less than 5dmg - ie targets with les than 5DR and targets with high DR&DEF.
  14. When you dual wield the recovery duration is halved - in the case of dual sabres it's something like 26/26 with 4 frames between each action. With 0% recovery you would swing every 34frames (with 10dex).
  15. Hah, good memories... Lots of fun stuff to do in BG1 - beat Drizzt in duel, kill Koveras, kill the Demon Knight at the entrance of Durlag's tower or one shot Sarevok at the end... Elminster however was impossible to kill...
  16. Hit more foes with carnage, keep Frenzy and Bloodlust for longer, heal more with Savage Defiance, keep more foes sickened with Threatening Presence, make better use of on-hit/crit effects, use Heart of Fury for massive damage, and in general be more useful. Yes, that's on paper... However you rarely find situations with more than 3-4 enemies clustered together. The real question is if it's worth being able to hit 1-2 more enemies once in a while or is it better to strike 3-4 enemies faster and harder all the time.
  17. I think you missed the entire point of the video. It was only about outsmarting the AI, not about winning an Oscar.
  18. I have, for a bit. I found it materially worse than a 3 INT fighter or rogue. That's rather vague... What a barb with 18INT can do so much better compared to a barb with 3INT?
  19. Have you tried to play a 3INT barbarian with high MIG/DEX/PER and only passives? It's very effective and low management if you build him well.
  20. With Lenas Er wounding shot and venom strike would stick indeed more easily, but I would lose also a big chunk of damage which comes from the wounds. And all enemies are doing cold damage to which the dragon is immune, so even with no defense at all they wouldn't be able to damage him. While I have the protection from fear he can't crit me with his aura (and I can't let him fear me because my accuracy would take a big hit). Also I need the speed to move fast out of the dragon's range. What I would change however is to replace penetrating shot (which doesn't help at all vs the dragon) with apprentice sneak attack and also try combusting wounds on him... However I fear he would die too fast and won't have the time to kill too many of his minions...
  21. I finally managed to kill him with my ranger an I must say it was easier than expected considering that my character wasn't even fully optimized (no durgan enchantments, no scale breaker...). Now I am 100% positive that a ranger can also beat the game solo without skipping any encounter. https://youtu.be/NBPgwipx3OM
  22. I know, I just give the method to show it's possible to get them without cheats.
  23. Before opening it one of the options is to wait to see what happens there and you can choose this option over and over with a single click and make the time pass. It's less tedious than resting where you have to click multiple times each time you want to rest...
  24. You have to force your luck a little to get two Rimecutters. You go to Lle a Rhemen where it's less tedious to "wait" (because you only have to click once) and you wait until Azzuro visits the stronghold. The item he sells is random and if you save before the day he shows up you can reload until he has what you want. Or if you have enough money you can simply wait until he comes again.
  25. Well, you can transform any class into a melee monster if you want: - give him high MIG, DEX, PER - buy 2 Rimecutters from Azzuro (+superb and durgan refined); use 2 swords vs monsters immune to slash - get two weapons style, vulnerable attack, weapon focus knight, savage attack, gallant's focus, apprentice sneak attack - equip Azalin's Helmet, Ring of Thorns, Lilith's Shawl, Pensiavi mes Rèi/Girdle of Maegfolc Might, Glanfathan Stalking Boots and some armor with up to 15% recovery penalty You will attack with no weapon recovery and you'll have great single target dps (with up to 170% critical damage bonus)...
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