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KTran

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Everything posted by KTran

  1. Hey guys, I haven't been able to reproduce this bug on our end. Do you still have this issue on the recent released build 540? Thanks for the info.
  2. Hey guys, Just wanted to update you we have this OSX-save bug log internally and I have updated the report to include this thread. Thank you for including your crash reports and player logs.
  3. Hi Relapse, I have written your OSX crash issue and included your error log in a report. Thanks for reporting this issue.
  4. Hey greyseercro, Can you also include your ouput log for us? Thanks!
  5. Hey guys, I was able to reproduce the lower difficulty issue and have written a bug report for it. Thanks for bringing this to our attention!
  6. Hey guys, I am currently investigating this issue. Can anyone with this bug upload their save file and output log for me? Thanks for your help!
  7. Hey guys, If your running on a 32-bit system, check out this recent blog post we made: https://forums.obsidian.net/blog/7/entry-182-windows-32-bit-crashing-occasionally-or-on-specific-area-transitions/ It may help you with this issue.
  8. Thanks for reporting this Wham, I was able to take your save and reproduce the bug. Thanks again!
  9. Hey Veraxus, Thanks for bring this issue to our attention. Can you include your player.log for us to take a look at? (How to locate it: https://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/) Thanks.
  10. Hey guys, Thank you for including your output log. We have this issue log internally and currently investigating as to why this is occurring.
  11. Hi MotelOK, Can we take a look at your output log? This thread should help you locate the file: https://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/ Thanks!
  12. Hi DreaddCZ, Can you include your player.log and save game for us to look? Thanks.
  13. Hi Novecento, Can you upload your player log file and save game for us to see? by default your player.log should be: "...Library/Logs/Unity/Player.log" Your saves should located: "Library/Application Support/Pillars of Eternity/Saved Games". Thanks for your help!
  14. Hi Tegga21, Your issue been noted and I'll be sure to bring it up with the team. Thanks!
  15. Hi Almostdead, Do you remember what triggered the blinded icon to appear? Such as fighting an NPC or some sort of trap. Thanks!
  16. Hey guys, I was able to reproduce the move speed bug on our end and currently reporting this issue. However, I don't see the issue with "gauntlets of accuracy". I 'll play around with it some more just incase. Thanks for bring this to our attention.
  17. Hey guys, We looking into this. Do you guys remember when you first notice the character slowing down? Was it after a fight, save/load, or a map transition? Any detail you remember would greatly help us.
  18. Hi Bleakcabaler, If I am understanding you correctly yes, its a valid strategy to quick-switch between multiple range weapons. We have a QA member who plays like this in his all gunner group playthrough.
  19. Hi hans0I074, Yep there sure is. If you could grab your save file and the player.log for us to see that would be great. Here a link on where your save and log files should be:https://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/ . Thanks!
  20. Hi Arceoxys, I am sorry to hear you can't load the game but, I would like to look into your issue. Can you tell me if you have a PC/MAC/Linux? Additionally, it would be great if you can upload your save game and output log to a hosting site like google drive or dropbox and then we can grab it and take a look. We created a simple to use thread here: http://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/ on how to locate the files we need.
  21. Hey guys, Thanks for reporting this minor issue. I believe at a certain point the item was buff but the old effects were accidentally left in. Regardless, it shouldn't effect your gameplay.
  22. Hi Muze, Thank you for reporting this stat bug. I was able to reproduce it with the steps you give. Thanks again!
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