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Ceranai

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Everything posted by Ceranai

  1. So these boots have saved my life more than a couple of times but I still have absolutely NO IDEA what triggers them to activate. Purchaseable from the crucible knights guy they have a spell holding: concentrated ground, which when it works heals for for a decent amount over a long period of time. The trouble is that it doesnt seem to be an active cast and I have no diea what makes the spell trigger- though i do know it has triggered by itself a few times. Does anyone know how these boots are supposed to work? is it a bug?
  2. I would argue that lore is more important than stealth, stealth for the most part is optional- it helps you avoid some encounters but it has no effect on encounters you cant avoid. On the other hand some of the high level scrolls have huge impacts on battles so being able to cast them is very very useful. Similarly mechanics is very useful. Honestly I only ever find myself using stealth to get vision before i engage. I would say my biggest tip would be to have a second run in parallel so you know you can reliably clear a fight before loading it on your ToI save. Second would be to use figurines to ensure you never fight too man people at once Third would be to know which fights you can win and which fights you need to come back to later, this is a similar point to tip one: never bite off more than you can chew.
  3. Im not sure if I like chanters or not any more, fights are getting increasingly difficult and tedius with much more kiting involved. I mean my monk playthrough was going great but I was worried that I wouldnt be able to do anything against the high deflection bosses, the other monk i know soloing PoTD told me that on some bosses you just miss every single hit.I also think it was a bad idea to roll orlan. Fact is nothing any other race or helm gives you is as good as the heals from moonlike.
  4. yea but as wizard im pretty sure you have more cc spells, your first point is irrelevant when you prep for every battle, second point is a good one, life leech i think is massively overrated, yea it gives you some sustain but so does potions. The raw damage is probably the msot interesting thing, that plus summons. If I cant solo with my chanter ill probs go back and do it with a druid, i just hate the rest per fight type mechanics... so annoying
  5. How is it going as a battlemage? I almsot went battlemage but all i ever hear is how underpowered wizards are so im playing as a chanter, i need to hit 6 for my next level of summons, im stuggling now with just the phantom, he often dies before im ready to replace him, still it made the fight in caed nua reallllly easy if a bit boring
  6. Not exactly, its about trying to minimise the effect luck can have, its supposed to be the hardest achievement in the game and given that paradox helped to develop this game and the three mountains achievement is supposed to be impossible in EU4 (its only there for the clinically insane), I wouldn't even assume that three crowns is even meant to be possible. To put a bit of context on this from EU4, a game ive played much more: I had a Three mountains run that had a play time of about 80 hours, unluckily when i used the EXACT SAME technique as DDRJake, an infamous game breaker I failed and that was that run over (his exploit involved attacking a small western nation and forcing them to accept you as a protectorate, protetorates cant get aggressive expansion which is one of the main ways that the game limits how much you can expand (everyone gangs up on you if you are too aggressive)) However when I tried to land my troops they got terrible dice rolls and they all died, keeping in mind I had sailed from china to the Mediterranean with an army I had been building up since the start of the game and i lost it. If it wasnt iron man I could have reloaded the battle until I won... THAT is why trial of iron is so difficult because you have to do everything perfectly and EVEN THEN you might still lose. Well, I played EU too and got some of the harder achievements, although not three mountains admittedly. EU still gives you more chances to recover from bad luck than PotE, so your tactics matter more. Although like with all rng, yes, you still can easily get screwed by it. Thats because EU4 was a better game the reason i use three mountains as an example is that im betting that the three crowns achievement is based on the three mountains, botha re the hardest achievement in the games
  7. Not exactly, its about trying to minimise the effect luck can have, its supposed to be the hardest achievement in the game and given that paradox helped to develop this game and the three mountains achievement is supposed to be impossible in EU4 (its only there for the clinically insane), I wouldn't even assume that three crowns is even meant to be possible. To put a bit of context on this from EU4, a game ive played much more: I had a Three mountains run that had a play time of about 80 hours, unluckily when i used the EXACT SAME technique as DDRJake, an infamous game breaker I failed and that was that run over (his exploit involved attacking a small western nation and forcing them to accept you as a protectorate, protetorates cant get aggressive expansion which is one of the main ways that the game limits how much you can expand (everyone gangs up on you if you are too aggressive)) However when I tried to land my troops they got terrible dice rolls and they all died, keeping in mind I had sailed from china to the Mediterranean with an army I had been building up since the start of the game and i lost it. If it wasnt iron man I could have reloaded the battle until I won... THAT is why trial of iron is so difficult because you have to do everything perfectly and EVEN THEN you might still lose.
  8. You could... accept your defeat because it's iron man. That's the whole point, and what everyone keeps trying to tell you. You chose the wrong path, the wrong items, the wrong dialogue choice, the wrong whatever and are supposed to suffer the consequences for your lack of preparation. It's not supposed to be fair. It obviously requires pre-knowledge of some things. But you can easily cheese if you allow yourself infinite reloads. Iron Man is intended to prevent spamming a tactic until it succeeds. You're supposed to find the tactics that reliably work which is much more difficult. Essentially your game was a double crown solo, be happy with that. It's still an achievement. exactly this, this 100 times, I just don't get how he doesn't get that reloading when you fail defeats the ENTIRE POINT of playing trial of iron in the first place. Also jsut a small note we don't know whether or not other 3 crowns we have seen used this trick but OP listed it as essential to his strategy, in case anyone thinks I am being unfair.
  9. And so there is no manipulated save game data, no cheating, but challenge for ever circumstances you may pass or may not, personally I do not see anything wrong. "If the party is ever defeated, the save game is deleted" By quiting and reloading when things get bad you give yourself infinite lives, again solo PoTD is still very impressive but i dont see how you dont see that save scumming makes it easier by a factor of ten... its quite clear that triple crown is supposed to be for those sadistic insane people who want to win the game with one character, no help and one life. What is the difference between your game and a game that had trial of iron turned off? You reloaded anything that killed you or anything you did wrong, surely you see that the point of trial of iron is you get one chance? It is one life, its just never meet it's dead end, such as an unprepared level 7 team run into the final boss and can't do nothing but reload, you can't do it in trial of iron, because game auto save your data after area change, for more proof, game will auto save before fighting Thaos, if reload the game you will see Thaos is summing titans and fights will begin soon, what is the meaning of this auto save? They are creating your dead end! And give limited chance for you to try! Also for a correction, S/L won't makes game easier, it makes game simplify, if the save is deleted, all I have to do is restart and do exact thing I just did, and hope for Lady of Fortunate watch over me, what is the meaning of that? It is one life you just never die? You understand what death is right???? The difficulty of Trial of Iron is finding tactics that work as consistently/reliably as possible. Exploiting to avoid the save deletion aspect circumvents that, allowing you to do things that may only work when you have favorable rolls and whatnot. Yes, bad RNG could end a Trial of Iron run, but the trick is mitigating that factor, not reloading to get good RNG yourself. And again you missed the point. Of course my character can be dead, without careful planning. Rush into a small room full of enemy and can't get out. Have wrong selection in the dialogue to persuade enemies don't butcher my character alive and start an unleaveable fight that could never win. I AVOID them, there are always choices, which sending your character to an absolute high stated and must be killed monster, then let luck control it all and watch it gone dust before you even you have a chance to win is a silly choice. Trial of iron should make players planning their quest progress, they should know where they should go, where they do not stand a chance, not when you prepared everything to face a quest target and it jumps up to your face and "Ah da!" Crit, alright your save game is done. If they really don't want people to S/L, change it, save data will be deleted if quit to main page during fight, and I think no one would argue it anymore, or maybe they will... Yes so a more valid trial of iron run would be to have two save games running in parallel. Three crowns is supposed to be the most hardcore impossible achievement to get because you are supposed to only get it if you have a PERFECT solo run on the highest difficulty. The only time i would accept using this cheat would be when you encounter bugs. The point being that your run was far from perfect so you only really have two crowns. I get the impression you just refuse to accept trial of iron for what it is. If you were supposed to be allowed to go back to your last autosave then the save file wouldnt delete when you die, as it is you have to do something that to everyone else reading this thread is obviously exploiting a flaw in the games saving settings to avoid your run ending. It would be really great if any devs reading this could confirm that for three crowns the ENTIRE POINT of trial of iron is to avoid save scumming. Hell play a paradox game, ironman mode in EU4 or CK2 is ONLY different in that it doesnt allow save scumming, and in those games the achievement are only active if you are playing ironman because they realize that no matter how hard something is if you get infinite lives it becomes possible for anyone to do. RNG is a huge factor in those games too, get a crap king and you spend the next 50 years wishing he would die. Again you have got two crowns which is still very impressive but you have totally missed the point of trial of iron mode. The point isnt to keep rerolling until you crit every hit and every enemy spell miss and never make a mistake. The point is being able to deal with these things when they happen. Its like EU4s three mountains acheivement (wait trial of iron, ironman, three mountains, thre crowns are you seeing a pattern??) Where the devs explicitly stated they have tried to make three mountains impossible to achieve which is why when someone does figure out how to break the game and get it everyone treats that person like a god. Three mountains is probably more imossible than three crowns tbh, you start on the island of Ryuku with a dirt poor island province with no borders to expand into, as one of the worst technology groups and the worst religion (animist). And from that position you have to CONQUER THE WORLD to get the achievement. Three crowns is similarly supposed to be the pinnacle of achievement in this game and the fact is that save scumming makes it much easier than it is supposed to be. I never played the games you mentioned so I can not comment them. I don't think running two save games will going to help anything in PoTE triple crown, one could be simply died because of bad luck, if someone want to run another playthrough then perhaps it will keep dying for bad luck multiple times that takes a long time to be paralleled to the original save. Although, even I never played the game you mentioned, but I take this "crap king" is a random spawn creature, yes? But there are no random spawn creatures in PoTE, they are always there, and their states are mostly the same, their defenses are high enough to make a character miss several times, and that is usual in path of the dammed, the only thing to "CONQUER" it is the "PERFECT" luck you mentioned. "The point isnt to keep rerolling until you crit every hit and every enemy spell miss and never make a mistake. The point is being able to deal with these things when they happen." And so I deal with it, I don't simply load the save game for a single missing spell, I tried to advantage, if its in a big map then the character could run, if its a ruin then the character could confuse enemy and leave combat, or if the character hurt bad then he could rest and try again. But what can you do if you can't leaving a room while you can't get rid of combat, and your tactics are keep fail because enemy's hard states? Die, and no tactics or actions could save you for that. Some how I find out this arguing is become meaningless(Gee! I got the wrong word in the whole time! Sorry for that), you are worshiping your luck based triple crown legendary, I however obliterate the worse situation by S/L and try it again see if I can pass it, both are challenge for me, but the starting point is different, we may never come to have a common view. I'll finish the rest walkthrough tomorrow, and I think we should end here. No its a grand strategy game where you play as a county from 1444-1820, most things in the game run on military, diplomatic or administrative points you generate the majority of these from your current ruler. If your previous king dies when your heir is like 5 and your heir is 0/0/0 you will basically be gimped for the next 50 years, the best parallel here would be if your trap fails but you still win the fight. I cant speak as to what the devs had in mind when they made the achievement but i would bet my balls it did not include reloading any fights where things go south. The point is that the point of trial of iron is that you dont get any restarts or extra lives. Playing trial of iron and save scumming is like playing PoTD but modding everyone's stats back down to normal difficulty, or playing solo but halving the number of monsters on the map, if you are going to reload then how is it in any way more difficult than wit trial of iron off (even if you restrict yourself to usng autosaves only)
  10. Ive gotten as far as halfway through act 2 with a legit three crowns... then i died and had to start over again... god that was depressing I died at the start of act 2 in a random fight. I didn't use two parallel playthroughs tactic though. I don't think I'm doing it again. Not because it's impossible, I'm just not masochistic enough. I guess im just a bit OCD that way
  11. Ive gotten as far as halfway through act 2 with a legit three crowns... then i died and had to start over again... god that was depressing
  12. And so there is no manipulated save game data, no cheating, but challenge for ever circumstances you may pass or may not, personally I do not see anything wrong. "If the party is ever defeated, the save game is deleted" By quiting and reloading when things get bad you give yourself infinite lives, again solo PoTD is still very impressive but i dont see how you dont see that save scumming makes it easier by a factor of ten... its quite clear that triple crown is supposed to be for those sadistic insane people who want to win the game with one character, no help and one life. What is the difference between your game and a game that had trial of iron turned off? You reloaded anything that killed you or anything you did wrong, surely you see that the point of trial of iron is you get one chance? It is one life, its just never meet it's dead end, such as an unprepared level 7 team run into the final boss and can't do nothing but reload, you can't do it in trial of iron, because game auto save your data after area change, for more proof, game will auto save before fighting Thaos, if reload the game you will see Thaos is summing titans and fights will begin soon, what is the meaning of this auto save? They are creating your dead end! And give limited chance for you to try! Also for a correction, S/L won't makes game easier, it makes game simplify, if the save is deleted, all I have to do is restart and do exact thing I just did, and hope for Lady of Fortunate watch over me, what is the meaning of that? It is one life you just never die? You understand what death is right???? The difficulty of Trial of Iron is finding tactics that work as consistently/reliably as possible. Exploiting to avoid the save deletion aspect circumvents that, allowing you to do things that may only work when you have favorable rolls and whatnot. Yes, bad RNG could end a Trial of Iron run, but the trick is mitigating that factor, not reloading to get good RNG yourself. And again you missed the point. Of course my character can be dead, without careful planning. Rush into a small room full of enemy and can't get out. Have wrong selection in the dialogue to persuade enemies don't butcher my character alive and start an unleaveable fight that could never win. I AVOID them, there are always choices, which sending your character to an absolute high stated and must be killed monster, then let luck control it all and watch it gone dust before you even you have a chance to win is a silly choice. Trial of iron should make players planning their quest progress, they should know where they should go, where they do not stand a chance, not when you prepared everything to face a quest target and it jumps up to your face and "Ah da!" Crit, alright your save game is done. If they really don't want people to S/L, change it, save data will be deleted if quit to main page during fight, and I think no one would argue it anymore, or maybe they will... Yes so a more valid trial of iron run would be to have two save games running in parallel. Three crowns is supposed to be the most hardcore impossible achievement to get because you are supposed to only get it if you have a PERFECT solo run on the highest difficulty. The only time i would accept using this cheat would be when you encounter bugs. The point being that your run was far from perfect so you only really have two crowns. I get the impression you just refuse to accept trial of iron for what it is. If you were supposed to be allowed to go back to your last autosave then the save file wouldnt delete when you die, as it is you have to do something that to everyone else reading this thread is obviously exploiting a flaw in the games saving settings to avoid your run ending. It would be really great if any devs reading this could confirm that for three crowns the ENTIRE POINT of trial of iron is to avoid save scumming. Hell play a paradox game, ironman mode in EU4 or CK2 is ONLY different in that it doesnt allow save scumming, and in those games the achievement are only active if you are playing ironman because they realize that no matter how hard something is if you get infinite lives it becomes possible for anyone to do. RNG is a huge factor in those games too, get a crap king and you spend the next 50 years wishing he would die. Again you have got two crowns which is still very impressive but you have totally missed the point of trial of iron mode. The point isnt to keep rerolling until you crit every hit and every enemy spell miss and never make a mistake. The point is being able to deal with these things when they happen. Its like EU4s three mountains acheivement (wait trial of iron, ironman, three mountains, thre crowns are you seeing a pattern??) Where the devs explicitly stated they have tried to make three mountains impossible to achieve which is why when someone does figure out how to break the game and get it everyone treats that person like a god. Three mountains is probably more imossible than three crowns tbh, you start on the island of Ryuku with a dirt poor island province with no borders to expand into, as one of the worst technology groups and the worst religion (animist). And from that position you have to CONQUER THE WORLD to get the achievement. Three crowns is similarly supposed to be the pinnacle of achievement in this game and the fact is that save scumming makes it much easier than it is supposed to be.
  13. And so there is no manipulated save game data, no cheating, but challenge for ever circumstances you may pass or may not, personally I do not see anything wrong. "If the party is ever defeated, the save game is deleted" By quiting and reloading when things get bad you give yourself infinite lives, again solo PoTD is still very impressive but i dont see how you dont see that save scumming makes it easier by a factor of ten... its quite clear that triple crown is supposed to be for those sadistic insane people who want to win the game with one character, no help and one life. What is the difference between your game and a game that had trial of iron turned off? You reloaded anything that killed you or anything you did wrong, surely you see that the point of trial of iron is you get one chance? It is one life, its just never meet it's dead end, such as an unprepared level 7 team run into the final boss and can't do nothing but reload, you can't do it in trial of iron, because game auto save your data after area change, for more proof, game will auto save before fighting Thaos, if reload the game you will see Thaos is summing titans and fights will begin soon, what is the meaning of this auto save? They are creating your dead end! And give limited chance for you to try! Also for a correction, S/L won't makes game easier, it makes game simplify, if the save is deleted, all I have to do is restart and do exact thing I just did, and hope for Lady of Fortunate watch over me, what is the meaning of that? It is one life you just never die? You understand what death is right????
  14. you might wanna talk to mipsy, he is at the same stage, been stuck on it for a couple of days now but he is waiting till the load times are fixed, currently takes him 3 minutes to load before the fights
  15. So far my chanter is qutie reliably winning fights, i mean some i have to run away from and im avoiding fights in confined spaces until ive outleveled them as much as i can, Im thinking once i get decent figurines I can open a fight with summons, that should give me enough time to get my own summons up and from there i have an infinite pool of HP as long as im summoning as fast as they die, cleared temple level 4 with this technique, goodbye stun lock :D :D :D BOOM
  16. And so there is no manipulated save game data, no cheating, but challenge for ever circumstances you may pass or may not, personally I do not see anything wrong. "If the party is ever defeated, the save game is deleted" By quiting and reloading when things get bad you give yourself infinite lives, again solo PoTD is still very impressive but i dont see how you dont see that save scumming makes it easier by a factor of ten... its quite clear that triple crown is supposed to be for those sadistic insane people who want to win the game with one character, no help and one life. What is the difference between your game and a game that had trial of iron turned off? You reloaded anything that killed you or anything you did wrong, surely you see that the point of trial of iron is you get one chance?
  17. exactly this is the easter egg i mentioned earlier this is my point, yes you can get the triple crown achievement and still save scum but you havnt truly overcome the challenge
  18. As long as the game allowed you to save and won't delete your save game while quit the game in combat, it is legit, and perhaps you misunderstanding something about this "quit", even you save while in normal condition, you still going to quit to the main page, the triple crown simply won't allow you to save or load in game due to it's special system. And talk about a no S/L triple crown, in triple crown all enemy state, including defenses are increased, a non-caster would have no chance to survive, and all caster depend on a fail check of their enemy, if it is in the big map, of course they can run, but what can you do if you are in a building? Still I think it is possible, but I rather take that luck to buy some lottery tickets, I might be a millionaire after then. It isnt legit.... you may as well just edit save games, the game allows you to do that and still keep the steam achievement, the point was that if you are going to save scum you really havnt played with trial of iron, even if the game thinks you have the entire point of trial of iron is that you get one save game and one chance at everything, by circumventing that condition your game was not a real trial of iron even if the game recognises it as one. Its still a great achievement but I think you are missing the point of triple crown
  19. Well, poe is not cybersport. You can do what other player did, if you know how. I think his point was that it doesnt take any real planning or tactics to just spam mind controls, debateable if thats true
  20. I guess thats fair enough, it just seemed like you werent willing to accept any non-conventional tactics, for example I stacked movement speed on my chanter, most mobs i can run circles around until my summons are ready but im also stacking deflection for when ranged mobs destroy me
  21. mind controls cant be used out of combat, i think most of your complaints are a bit purist There is no chance in hell to win some of the fights with one character so if you are waiting for someone to find a magic build that lets them go god mode you are going to be sadly dissapointed, i mean what are you expecting exactly, 1v10 without stealthy tactics? For me the only reason this isnt legit is the save scumming, any methods that use ingame mechanics are valid imo
  22. ive found as a moonlike monk you can deal with most fights as you have crazy high DPS, stuns galore, and you can build tanky as you like. The main issue with this build is the lack of any kind of magic damage meaning vs foes with high deflection you are doooomed
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