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White Phoenix

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Everything posted by White Phoenix

  1. Yes, if you play a priest, you get chapel dedicated to chosen deity (Berath, Magran, Eothas, Wael or Skaen). Nothing changes in temple's look, but you have some nice text on figures around with the chapel priest giving you special greeting when you first arrive there. Non-priest PC gets chapel dedicated to all the gods. I guess there will be some quest when patch 3.0 hits, it is called 'clerical errors'. It was posted on Twitter if I remembered well as new adventure list.
  2. We don't have to win! Just distract him until the bomb goes off;) Nope, I don't want to fight with him. I want to fight for him! It would have been nice to choose sides. Just like with factions in Defiance Bay. Returning to setting, it is just right. Not too light, not too dark. It just needs more racial content (the only marginalised race are now orlans). And much more emphasis on countries stuff around Dyrwood.
  3. Blood Register was awesome! I liked it much more than the Ratcatcher. I hope that a new companion in TWM, part 2 is written by Paul Kirsch (or in future possible POE games). Can't wait for Eder's story!
  4. I hope I can use her in my party instead Pallegina, because I don't want remove Eder. I think she is, I am tired another Dyrwoodan. I hope she has her own quest, maybe she has some connections to Zahua? Well, people complained there was no strife in the party, so maybe this time will be different if my predictions aren't wrong.
  5. It's female Aumaua to me. I guess she could be from Readceras, because I remembered Josh saying somewhere they had some concept art for aumaua of Readceran culture. If she's barbarian its fun, she looks like noblewoman or she has simple taste of style XD. We'll see. Can't wait to meet her. Maybe we hear about her in future updates just like with Zahua and Devil of Caroc. Don't know why she reminds me Hiravias a bit. Maybe that's her smile.
  6. Nope, there is no change for old characters. New companions have their endings dependent on choices in their quests in White March. There are also slides for Stalwart village. But I think the end content of White March could change when part 2 hits.
  7. I'd love to see Readceras too, but since its a former Aedyran colony, won't it be too similar to the Dyrwood, and just more of the same, with a theocratic bent? Nope, they have caste system (similiar to ancient India), slavery, prohibited animancy and 'one true faith above others (quasi-monotheism)'. Their culture is some mix between Aedyran and Ixamitlan, although more similar to Aedyran society (very conservative, religious and highly collective). It's nice counterbalance to Dyrwoodan nation.
  8. I prefer Readceras than Vailian Republics. I don't think Obsidian would give us some countries not in Eastern Reach. Although they said in interview they are thinking about more exotic places (Aedyr Empire, Ixamitl?) comparing it to Athkatla. But Vailian Republics seem to be more logical choice due to Leaden Key actions, they appear in places with animancy stuff (if not prohibited). And no pirates please, I hate them.
  9. I think there are at least two dogs cut from the game. I was looking for Yellow Labrador (or something like that). It should be given by Eothasian pilgrims, but yeah suprise in Woodend Plains there are nor dog nor pilgrims at night and in daylight. Eternity's wiki has two misssing dogs as well: terrier and labrador http://pillarsofeternity.gamepedia.com/Pets Don't know if they are hidden in game files, if they are, maybe it is possible to unlock them by IE Mod for example.
  10. 1. A god is a fusion of collective souls of Engwithans. Something like ME Reaper was collection of harvested civilisation with its own character There are no bad gods.. Each god represents main Engwithan society ideas. Themes of their life. 2. Good question. You cannot. That's why Woedica was created. To keep all gods under her control. They rebelled and went their own way. 3. Gods are aware of their powerful nature and possiblity to change things on massive scale. They made pact they will not intervene into mortal lifes directly (through corporeal avatars). That's why they cannot stop Woedica themselves. That's why Thaos was serving her, she didn't use him as her incarnation, because she would break the agreement. There were some gods who broke that agreement (Abydon, Eothas). Both paid price for it.
  11. Well, what is Magran's objective with all that. I mean I understood that those were the order of events (although not sure what you meant by "allowing Woedica to punish Eothas"). It does not make sense to me, since in your conversation with her she seems fine with the idea of the Gods being unmasked (as discussed in another thread) and she wants you to stop Woedica. So what was her motivation for ending Eothas? Because she seems to be against Woedica. The idea of the Adra pillars connecting things in that way and that they house souls gives me the impression then that perhaps the machine at the end directly worked with the Adra and therefore caused the hollowborn somehow. Hence it is not so much about the souls being out of the cycle, but rather that the machine causes interference with the cycle through the adra. Woedica wanted revenge on Eothas for his discovery and intervention. Because she wanted to stay in shadow, she used Magran to do dirty job on Eothas. War broke out, giving Magran best opportunity to it. Additionally as Dyrwood patron she couldn't stand alone in the corner saying: "I'm sorry guys, life is brutal", when war was around. That's why she had to do something as goddess of war. I think that whatever she did, her actions served Woedica's purposes - to make her Hollowborn plan come true and remove Eothas as a barrier in it. I don't know why Magran really make alliance with Woedica to kill Waidwen. Maybe she was angry because he entered into not his domain? We know that Magran and Eothas were foes as gods (rivals?) for long time before Saint's War happened (Durance conversation). She couldn't missed such chance to eliminate her enemy. Everything is very unclear yet and there are many puzzles in Eothas-Magran-Woedica stuff. Hope for expansion and sequel to learn more. All machines were built from adra or had elements of it. They were causing Hollowborn crisis in way of not allowing souls to reincarnate. Souls were out from the cycle, they were being sent to Woedica instead The Beyond.
  12. Well, if I remember correctly Eothas foresaw Woedica's plans of making Hollowborn crisis in Dyrwood. Because Waidwen/Eothas invaded Dyrwood Magran has good occasion to kill two birds with one stone - she defeated Waidwen in act of Dyrwood defence, allowing Woedica to punish Eothas in the same time and start Legacy, blaming firstly Waidwen and Eothas, next animancy for it. Same effect of ending is like plot hole - you always end curse, even if souls are sent to Woedica as she wishes what is illogical to me. Unless reasons of curse are totally diffrent that game suggests. Adra pillars bind realm of mortal with realm of gods called The Beyond/Afterlife (Hel). Watcher "exists" between those two demensions, that's why they are able to detect and see souls. The cycle works due to adra pillars (kind of axis mundi).
  13. Nice! I am most interested in Devil of Caroc. If he/she was cut lately in game, maybe there are some files with their story? Dialogs, quests?
  14. I will be not original then: Serafin, Moon Godlike, priest of Eothas from Ixamitl with troublemaker past (dissident). He is passionate character as benevolent, sometimes agrresive. He has negative opinion on animancy. Speaks fluently Aedyran and Katl (Ixamitlan). Some Glanfathan. Poorly Vailian. He was born at the middle of Readceran Lake of Pales at dawn as a 'child' of Lady of Lament, but also Shining God's 'bastard' (because of growth on his head reminding many two sickles or two crescents). His mother had fled from Readceras with some Eothasian priests disagreeing with St. Waidwen's rules, later she died after giving birth to her only son. Serafin had lived with other Eothasians in Ixamitlan town for 23 years, preparing for a role of priest. But in a day of his vows, he escaped from the temple, resisting imposed priesthood. His rebellious nature led him to demi-monde, where he joined underground dissident organisation. They wanted changes in social order of Ixamitl like diminishing strong cast system, authority figures, churches, nobility and so on. Culminative point of dissidents' work was coup leading to overthrowing of town present governance. They brought new governace, but not of that kind Serafin imagined. New rule turned out to be even worse than old one, resulting in terror and rebellions of many people. Dissapointed and embiterred such development, Serafin dissociated himself from dissident organisation. He tried to found his own group, which would realise true values he had bled for. Old dissidents couldn't stand Serafin's 'betrayal' and declared war on him and all his allies. The town transformed into field of dissident accounts. Drawing innocent people to war caused butting local Eothasians into not their business. Town separated into three dominant groups: old dissidents ruling town, new dissidents with Serafin and town people with Eothasian clergy. Priests of Shining God tried to finished that mad bloodshed, but as a result they became enemy of dissidents (espiecially old ones). Not being able to destroy his enemies by his own, Serafin wanted to make temporary alliance with Eothasians. Whole plan failed when Serafin had been captured by foes, who brought him to animancy experiments. As a result of brainwashing massacre occured and town set in fire, taking lifes of many families. After coming to his senses, heartbroken Serafin decided to withdraw from conflict. But people didn't want to forgive him his crime. A crowd gathered to execute Godlike by stoning him to death. Seriously injured, Serafin was being cared for by Eothasians. Believing that Eothas saved him from death, Serafin wanted to fight no more. His heart filled desire of serving Shining God as it meant to be. But dissident war was yet undone. Serafin didn't wish to cause more suffering, that was why Eothasians offered peace. Ultimately both sides worked out that Serafin had to leave town, then war ended. Godlike agreed. He left as ultimatum said to be so far from his past as possible. Before him rose new life Eothas had given to him. A life in which he found inner redemption and mercy, but also new suffering. His journey to Eastern Reach showed if there would be a place he could call truly home...
  15. Well, Eder does not lose his faith in Eothas because of his origin, but because of Waidwen's actions. In my ending he started believing again (happy ending) in spite of knowing about gods origin. Staff with Woedica and Magran is pretty unclear, I feel it's some element of greater puzzle, yet to come known in sequel(s). I think people of Eora have no idea about gods origin, most believe they are their creators or something similar. Discovering the truth of their nature could result in chaos or even civil war, espiecially in countries rooted heavily in faith (Aedyr, Readceras). It means discrediting of authorities (Woedica, Eothas) in those countries. If gods are made from us (kith), they are like us, they only exist in diffrent form of life like human, bird, cat, fish etc. But essentially they are modded version ( ) of our (kith) soul. That being said, there's about 6-10 people that actually know the truth. At best there's the foundation for a new atheist cult, hardly the stuff of anarchy and civil wars. At the same time, the belief in the gods are fundamental to most people's lives, on one level or another, to the point where there's not even any need for missionaries (at least not in general, or as a central authority, like the one that grew into the Inquisition of Engwith). I hope that in sequels and so on, unless it's a direct continuation of this specific storyline, that they bury these things in ambiguity and doesn't make it an ongoing theme with edgy atheists in every corner and casual options of opposing religion from an in-character perspective. I think there will be direct sequel with the same protagonist. Why? - they are the Watcher still, their soul is awakend forever (until they find pernament cure like Spirit Eater in MoTB) but calm now. - they know the truth about gods origin - the Watcher abilities are probably the only way to learn what really happened to Eothas and Saint's War staff and many other things - they ended the Hollowborn curse in Dyrwood (nobody knows about it expect for companions, ordinary people credit it to the gods we chose in ending) - Obsidian wants to show us Eastern Reach first - there are Vailian Republics and Readceras left for greater story and White March (more for expansion than sequel). Eir Glanfath was not so much in the game too. Besides, Josh Sawyer mentioned he wanted to make POE like BG saga, the same character, two stories. I have mixed feelings about the same protagonist because of poorly Watcher perfomance. But I think our hero knows too much and Woedica really didn't let them to walk Eora peacefuly with such knowlegde and all things they done to her (kill Thaos, end Hollowborn crisis).
  16. Well, Eder does not lose his faith in Eothas because of his origin, but because of Waidwen's actions. In my ending he started believing again (happy ending) in spite of knowing about gods origin. Staff with Woedica and Magran is pretty unclear, I feel it's some element of greater puzzle, yet to come known in sequel(s). I think people of Eora have no idea about gods origin, most believe they are their creators or something similar. Discovering the truth of their nature could result in chaos or even civil war, espiecially in countries rooted heavily in faith (Aedyr, Readceras). It means discrediting of authorities (Woedica, Eothas) in those countries. If gods are made from us (kith), they are like us, they only exist in diffrent form of life like human, bird, cat, fish etc. But essentially they are modded version ( ) of our (kith) soul.
  17. Why would the Engwithans create three gods of death each different? Why would they create one god that had grandeur and possibly greater powers than the other gods and put him at odds with the other gods? The gods are split into factions. Magran hates Eothas. Why? I'm not sure why they hate each other. Maybe because it's in their nature? Eothas is a god of rebirth, redemption, etc etc. While Magran is a goddess of fire, purification, trials, war, etc etc. Because he is ally of Woedica, who was cast down by Magran. Eothas is not typical god of death. He is the one in the context of life. Look that he acts as psychopomp similiar to known Egyptian Anubis. If we look at porfolio of Eothas he should have had more enemies than Magran, his portfolio is opposed Rymrgrand and Skaen (but I think enemies have nothing to do with that fact). According to conversation with Durance, Magran might have been jealous (although it is Skaen domain) for Eothas light domain including fire as a source of light. I was thinking why moon isn't in domain of Eothas when stars are, I know it is in Ondra's power, but it all sounds like mentioned conflict with the rest of pantheon. I think other gods do not like him, because he has so high prestige (sun and stars, perhaps they were given other gods until Eothas came), more greater than Woedica in her best ages. Still thinking why sun and stars are so important for the rest of the gods as domain? Um, he was not ally of Woedica, in fact the game implies Magran got him destroyed because it was she who was allied with Woedica, who he was trying to stop. I know, I only said what collector's book mentioned or maybe it contains some wrong information (don't know). You can even imagine my surprise when I read about it, having learnt about Durance quest end.
  18. Why would the Engwithans create three gods of death each different? Why would they create one god that had grandeur and possibly greater powers than the other gods and put him at odds with the other gods? The gods are split into factions. Magran hates Eothas. Why? I'm not sure why they hate each other. Maybe because it's in their nature? Eothas is a god of rebirth, redemption, etc etc. While Magran is a goddess of fire, purification, trials, war, etc etc. Because he is ally of Woedica, who was cast down by Magran. Eothas is not typical god of death. He is the one in the context of life. Look that he acts as psychopomp similiar to known Egyptian Anubis. If we look at porfolio of Eothas he should have had more enemies than Magran, his portfolio is opposed Rymrgrand and Skaen (but I think enemies have nothing to do with that fact). According to conversation with Durance, Magran might have been jealous (although it is Skaen domain) for Eothas light domain including fire as a source of light. I was thinking why moon isn't in domain of Eothas when stars are, I know it is in Ondra's power, but it all sounds like mentioned conflict with the rest of pantheon. I think other gods do not like him, because he has so high prestige (sun and stars, perhaps they were given other gods until Eothas came), more greater than Woedica in her best ages. Still thinking why sun and stars are so important for the rest of the gods as domain?
  19. Well I imagine they live in ice houses, everything is built from it. They have whole ice cities. And if it is true (some kind of 'urbanism'), there is chance for aristocratic lines in 'classic meaning'. Unless they live in tribal structures like Glanfathans (they do not have aristocracy, have they?).
  20. Because it's f***ing Durance and Fire Godlikes are touched by Magran. If there's one character that does not care about whether your birth as anything was your choice or not, it's Dur-motherf***ing-ance. If I remember correctly, Durance said at first meeting with Watcher that he didn't care about their race and class. That's pretty lazy explanation of not existing reactivity
  21. Mmm, have you actually played this race? In the very first dungeon, you can set pillars ablaze with the flames on your head. In one of the later interactions, you try to wear a mask on your head and you set it ablaze. Not to mention that you're so hot you can do damage to the people who strike you. Maybe it is special fire, which makes no harm and produces pleasant warm. If Fire Godlike wants it to be harmful it can be. From the other hand collector's book says that all elemental characteristics of Godlike are not truly fire, water, etc. They only simulate elements. I agree Godlike have a lot of errors with practical lore in this game.
  22. Nope, not in my case (Eothasian), maybe with other deity it does, but I didn't see ordinary priest dialogue with deitiies. Woedica is still the queen of all gods (in her opinion), that's why she has full crown (it's more like diadem than crown).
  23. WOW! I didn't know that chapel might have some influence on quests! (I had Eothas chapel). It was true it could atrract people associated with a chosen deity (I had two Readcerans and one veteran of Saint's War in my stronghold). Chapel quest sounds good, priest with only three scrolls was huge dissapointment. I wish there was a possibility to pray to chosen god :/
  24. At your service There was only Woedica and Galawain, it is really sad they didn't make more, because I wanted to see offficial appearance of gods. Aditionally, I am drawing whole pantheon now (Galawain in progress). I will share with you when I finish. You can see Rymrgrand and Berath below. http://imgur.com/a/r34nm
  25. I think that love, family theme was poorly explored for Godlike. In a manner of speaking people of Dyrwood experienced how it is to 'be' like Godlike because of Hollowborn crisis (they can conceive child, but it is like they never can). Pallegina's theme tries to do something with this, but main Godlike character lacks in deeper reactivity. We can guess that godlike sterility is not known fact for ordinary people too, but it... is odd. Godlike are really rare creature and strongly differ from five races. If I met one, I would never imagine them making love (espiecially Death Godlike) or children, having such extreme appearance (we do not know if they are able to have sex or they only couldn't conceive child, even in Ondra's Gift brothel there is no Godlike prostitute, so I guess sexual contact with Godlike is perceived as devation in many cultures). Many people complain they are ugly and unpleasant (race in general).
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