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White Phoenix

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Everything posted by White Phoenix

  1. Yes, if you play a priest, you get chapel dedicated to chosen deity (Berath, Magran, Eothas, Wael or Skaen). Nothing changes in temple's look, but you have some nice text on figures around with the chapel priest giving you special greeting when you first arrive there. Non-priest PC gets chapel dedicated to all the gods. I guess there will be some quest when patch 3.0 hits, it is called 'clerical errors'. It was posted on Twitter if I remembered well as new adventure list.
  2. We don't have to win! Just distract him until the bomb goes off;) Nope, I don't want to fight with him. I want to fight for him! It would have been nice to choose sides. Just like with factions in Defiance Bay. Returning to setting, it is just right. Not too light, not too dark. It just needs more racial content (the only marginalised race are now orlans). And much more emphasis on countries stuff around Dyrwood.
  3. Blood Register was awesome! I liked it much more than the Ratcatcher. I hope that a new companion in TWM, part 2 is written by Paul Kirsch (or in future possible POE games). Can't wait for Eder's story!
  4. I hope I can use her in my party instead Pallegina, because I don't want remove Eder. I think she is, I am tired another Dyrwoodan. I hope she has her own quest, maybe she has some connections to Zahua? Well, people complained there was no strife in the party, so maybe this time will be different if my predictions aren't wrong.
  5. It's female Aumaua to me. I guess she could be from Readceras, because I remembered Josh saying somewhere they had some concept art for aumaua of Readceran culture. If she's barbarian its fun, she looks like noblewoman or she has simple taste of style XD. We'll see. Can't wait to meet her. Maybe we hear about her in future updates just like with Zahua and Devil of Caroc. Don't know why she reminds me Hiravias a bit. Maybe that's her smile.
  6. Nope, there is no change for old characters. New companions have their endings dependent on choices in their quests in White March. There are also slides for Stalwart village. But I think the end content of White March could change when part 2 hits.
  7. I'd love to see Readceras too, but since its a former Aedyran colony, won't it be too similar to the Dyrwood, and just more of the same, with a theocratic bent? Nope, they have caste system (similiar to ancient India), slavery, prohibited animancy and 'one true faith above others (quasi-monotheism)'. Their culture is some mix between Aedyran and Ixamitlan, although more similar to Aedyran society (very conservative, religious and highly collective). It's nice counterbalance to Dyrwoodan nation.
  8. I prefer Readceras than Vailian Republics. I don't think Obsidian would give us some countries not in Eastern Reach. Although they said in interview they are thinking about more exotic places (Aedyr Empire, Ixamitl?) comparing it to Athkatla. But Vailian Republics seem to be more logical choice due to Leaden Key actions, they appear in places with animancy stuff (if not prohibited). And no pirates please, I hate them.
  9. I think there are at least two dogs cut from the game. I was looking for Yellow Labrador (or something like that). It should be given by Eothasian pilgrims, but yeah suprise in Woodend Plains there are nor dog nor pilgrims at night and in daylight. Eternity's wiki has two misssing dogs as well: terrier and labrador http://pillarsofeternity.gamepedia.com/Pets Don't know if they are hidden in game files, if they are, maybe it is possible to unlock them by IE Mod for example.
  10. 1. A god is a fusion of collective souls of Engwithans. Something like ME Reaper was collection of harvested civilisation with its own character There are no bad gods.. Each god represents main Engwithan society ideas. Themes of their life. 2. Good question. You cannot. That's why Woedica was created. To keep all gods under her control. They rebelled and went their own way. 3. Gods are aware of their powerful nature and possiblity to change things on massive scale. They made pact they will not intervene into mortal lifes directly (through corporeal avatars). That's why they cannot stop Woedi
  11. Well, what is Magran's objective with all that. I mean I understood that those were the order of events (although not sure what you meant by "allowing Woedica to punish Eothas"). It does not make sense to me, since in your conversation with her she seems fine with the idea of the Gods being unmasked (as discussed in another thread) and she wants you to stop Woedica. So what was her motivation for ending Eothas? Because she seems to be against Woedica. The idea of the Adra pillars connecting things in that way and that they house souls gives me the impression then that perhaps the machine a
  12. Well, if I remember correctly Eothas foresaw Woedica's plans of making Hollowborn crisis in Dyrwood. Because Waidwen/Eothas invaded Dyrwood Magran has good occasion to kill two birds with one stone - she defeated Waidwen in act of Dyrwood defence, allowing Woedica to punish Eothas in the same time and start Legacy, blaming firstly Waidwen and Eothas, next animancy for it. Same effect of ending is like plot hole - you always end curse, even if souls are sent to Woedica as she wishes what is illogical to me. Unless reasons of curse are totally diffrent that game suggests. Adra pillars b
  13. Nice! I am most interested in Devil of Caroc. If he/she was cut lately in game, maybe there are some files with their story? Dialogs, quests?
  14. I will be not original then: Serafin, Moon Godlike, priest of Eothas from Ixamitl with troublemaker past (dissident). He is passionate character as benevolent, sometimes agrresive. He has negative opinion on animancy. Speaks fluently Aedyran and Katl (Ixamitlan). Some Glanfathan. Poorly Vailian. He was born at the middle of Readceran Lake of Pales at dawn as a 'child' of Lady of Lament, but also Shining God's 'bastard' (because of growth on his head reminding many two sickles or two crescents). His mother had fled from Readceras with some Eothasian priests disagreeing with St. Waidwen'
  15. Well, Eder does not lose his faith in Eothas because of his origin, but because of Waidwen's actions. In my ending he started believing again (happy ending) in spite of knowing about gods origin. Staff with Woedica and Magran is pretty unclear, I feel it's some element of greater puzzle, yet to come known in sequel(s). I think people of Eora have no idea about gods origin, most believe they are their creators or something similar. Discovering the truth of their nature could result in chaos or even civil war, espiecially in countries rooted heavily in faith (Aedyr, Readceras). It means discredi
  16. Well, Eder does not lose his faith in Eothas because of his origin, but because of Waidwen's actions. In my ending he started believing again (happy ending) in spite of knowing about gods origin. Staff with Woedica and Magran is pretty unclear, I feel it's some element of greater puzzle, yet to come known in sequel(s). I think people of Eora have no idea about gods origin, most believe they are their creators or something similar. Discovering the truth of their nature could result in chaos or even civil war, espiecially in countries rooted heavily in faith (Aedyr, Readceras). It means discredi
  17. Why would the Engwithans create three gods of death each different? Why would they create one god that had grandeur and possibly greater powers than the other gods and put him at odds with the other gods? The gods are split into factions. Magran hates Eothas. Why? I'm not sure why they hate each other. Maybe because it's in their nature? Eothas is a god of rebirth, redemption, etc etc. While Magran is a goddess of fire, purification, trials, war, etc etc. Because he is ally of Woedica, who was cast down by Magran. Eothas is not typical god of death. He is the one in the context
  18. Why would the Engwithans create three gods of death each different? Why would they create one god that had grandeur and possibly greater powers than the other gods and put him at odds with the other gods? The gods are split into factions. Magran hates Eothas. Why? I'm not sure why they hate each other. Maybe because it's in their nature? Eothas is a god of rebirth, redemption, etc etc. While Magran is a goddess of fire, purification, trials, war, etc etc. Because he is ally of Woedica, who was cast down by Magran. Eothas is not typical god of death. He is the one in the context
  19. Well I imagine they live in ice houses, everything is built from it. They have whole ice cities. And if it is true (some kind of 'urbanism'), there is chance for aristocratic lines in 'classic meaning'. Unless they live in tribal structures like Glanfathans (they do not have aristocracy, have they?).
  20. Because it's f***ing Durance and Fire Godlikes are touched by Magran. If there's one character that does not care about whether your birth as anything was your choice or not, it's Dur-motherf***ing-ance. If I remember correctly, Durance said at first meeting with Watcher that he didn't care about their race and class. That's pretty lazy explanation of not existing reactivity
  21. Mmm, have you actually played this race? In the very first dungeon, you can set pillars ablaze with the flames on your head. In one of the later interactions, you try to wear a mask on your head and you set it ablaze. Not to mention that you're so hot you can do damage to the people who strike you. Maybe it is special fire, which makes no harm and produces pleasant warm. If Fire Godlike wants it to be harmful it can be. From the other hand collector's book says that all elemental characteristics of Godlike are not truly fire, water, etc. They only simulate elements. I agree Godlike have a
  22. Nope, not in my case (Eothasian), maybe with other deity it does, but I didn't see ordinary priest dialogue with deitiies. Woedica is still the queen of all gods (in her opinion), that's why she has full crown (it's more like diadem than crown).
  23. WOW! I didn't know that chapel might have some influence on quests! (I had Eothas chapel). It was true it could atrract people associated with a chosen deity (I had two Readcerans and one veteran of Saint's War in my stronghold). Chapel quest sounds good, priest with only three scrolls was huge dissapointment. I wish there was a possibility to pray to chosen god :/
  24. At your service There was only Woedica and Galawain, it is really sad they didn't make more, because I wanted to see offficial appearance of gods. Aditionally, I am drawing whole pantheon now (Galawain in progress). I will share with you when I finish. You can see Rymrgrand and Berath below. http://imgur.com/a/r34nm
  25. I think that love, family theme was poorly explored for Godlike. In a manner of speaking people of Dyrwood experienced how it is to 'be' like Godlike because of Hollowborn crisis (they can conceive child, but it is like they never can). Pallegina's theme tries to do something with this, but main Godlike character lacks in deeper reactivity. We can guess that godlike sterility is not known fact for ordinary people too, but it... is odd. Godlike are really rare creature and strongly differ from five races. If I met one, I would never imagine them making love (espiecially Death Godlike) or childr
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