Everything posted by LadyCrimson
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Not an MMO, but Lan support?
While they've been pretty clear that it won't be in the first game, if when the sequel is made, I wouldn't object to there being a LAN mode for folk who want it. Like Drac said, LAN/co-op doesn't necessarily = WoW or drastically altering gameplay mechanics. And it's not like it wasn't done before in the past, with games of this type. But again, not this time around. Maybe for next game.
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Movies you've seen recently
Abraham Lincoln:Vampire Hunter. The action scenes were entertaining, but of course the movie itself is ludicrous and the ending became too over the top even for the premise of the film. Still, I derived some moments of pleasure out of it, not the least of which was seeing Alan Tudyk in a small uncredited role. I heard Armin Shimerman was in it too, wearing a shirt that said "Han shot first".
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Armour & weapon designs - a plea (part II).
I.....must have this hat. I needs this hat. Where do I get that hat?
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What you did today
Seem to be getting a lot of bad headaches lately. It's always something, right? But the day has been lovely, cool but sunny. Sitting out in the yard with the cat, then going back inside and sitting with the other cat, meditating and reflecting under their watchful gaze. Happy for what I have had, what I do have, and what I may have in the future.
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Clichés you WANT to see in Project Eternity
LadyCrimson replied to SophosTheWise's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Agree to this. And yes, in my mind dual-wielding is cliche. Except for some very specific applications, it's little more practical than a 12 ft. katana. Giant warhammers are impractical too though, and warhammers are awesome. I like dual wielding in terms of damage/speed vs. defense. Pistols, short swords, daggers, things of that nature. It's often (to me) more exciting than equipping for blocking damage etc. But I'm not sure it fits with P.E. specifically....depends what they're doing with the weapons/skills/combat stuff and all of that. I don't think one should be dual-wielding long muskets or something like that. Well, since it's a game, you could, but that's not what I personally mean by dual-wielding. Teehee.
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A Collection of Forum Discussions
Done. I added spoiler tags for length reasons, as well. If you don't know how to use them, it's just: [ spoiler ] .... [ /spoiler ] (no spaces)
- Movies you've seen recently
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What are you playing now - the plays the thing
Still playing Torchlight2. My apparently seasonal gaming shift for wanting more in-depth fare hasn't kicked in yet.
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Clichés you WANT to see in Project Eternity
LadyCrimson replied to SophosTheWise's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Is dual-wielding cliche these days? I like dual-wielding. Shields are boring. ...I dunno, to me everything is pretty much a cliche. It's more a matter of how you use the cliche to turn it back into something interesting.
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Top 7 Favorite TV Series
I liked GoT's 1st season. It kinda lost me early in the 2nd season tho, and I still haven't watched the last half of that. At some point I think someone here told me that the stuff re: the Wall wasn't even written about in the books yet, and I lost interest...that was the only thing (outside of Peter D.'s performance) that I cared about.
- Movies you've seen recently
- Project Eternity MMO?
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The importance of sound for atmosphere
Hm. That's actually a good question. It's usually the music that I notice first and often I won't think about the atmospheric or non-music sounds until later. I tend to notice hard sound effects (my chr. chopping wood, sword against sword) or atmospheric music more than general ambiance effects - Diablo 1's in-dungeon soundtrack combined with the character's footsteps is classic, imo. But I like the whisper of wind, the sound of rain (probably my fave...if a game had nothing but rain sounds, I'd be happy ), rustling trees, creaking metal, a river. What I call the "moody" sounds. One thing I don't tend to like is "distant murmuring crowds" effects, since most of the time they sound too artificial/busy, as well as repetitive. It's ok in short bursts like in some medieval strategy games, but generally, don't like. eg, stuff like this: http://www.youtube.com/watch?v=WdMlKVio0LA
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What you did today
I'm not a fan of lentils in general but that actually doesn't sound bad. And I love naan. Now I'm hungry. Hmm. Food, then gaming.
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Microphones
Is the company who made your old, broken one still around? Maybe they still carry something similar? Or were you looking for an upgrade? I don't really know anything about it, but Crispin Freeman has a few recommendations on his website, from $100 and up. http://www.voiceacti...ery.com/toolbox
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Anti-Dragon Age 2?
I know nothing about this game series, but are you recording in half-size with Fraps? That might help you with that a bit. But yeah...even then it can take a lot of space, depending on the game. Anyway ... good luck with that.
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Nomance thread?
See, here's the nub. There's really no such thing as a "promance" or "nomance" thread, because in the end, they become indistinguishable from each other. So while there's nothing objectionable to this topic itself, it's not like "nomancers" haven't taken the opportunity or haven't had a chance to state their objections/be very clear about their opinions in all the other so-called "promance" threads. Hence...may as well just be the one thread. At least for now...still.
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[merged] Sui Generis Kickstarter
That's how I came away feeling after watching the video. I do like their stated goals about the game/gameplay hopes, but that's always an iffy thing. Seems like they have more of a handle on the tech they want to use/make vs. the gameplay they want to create, at this point. But I'll come back to it later too. They're not asking for tons for entry or final goal, and that video sure is impressive. Well, except that the character looks a bit doofy while running.
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What makes a game great?
I guess I don't think too much about what, exactly, it is about a game that makes me latch onto it. Which is why I'm lousy at thinking of suggestions for such things. All I really know is if it sparks my brain in all the right pleasure centers, I will become completely and totally obsessed with the game, to the point of forgetting to eat dinner or going to bed. It could be some particular gameplay mechanic - phat loot worth hunting for, the OCD task of leveling up professions and exploration just to "see what is there", or the fun of building something that works well (strategy/sim games). It could be some story aspect - a companion whose story I relate to enough to make me start to care about them outside of what combat prowess they add to the party It could be a sense of humor that matches mine, where you're going through the game and semi-frequently something makes you LOL It could be visceral combat combined with a great music score that, for me, enhances the mood and fun of the battle scenarios to make them very memorable and thus I want to keep going to experience it again. ...and so on and so forth.
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The importance of sound for atmosphere
I've been aware of how "too much" sound can annoy me, but I hadn't really thought of how it relates to gaming, outside of how I'll sometimes turn the soundtrack off after a while (simply because I'm tired of hearing it after 50+ hours of playing...). But this might explain why I would get so tired while playing Borderlands 2. The noise of 10 guns firing, helicopters overhead, every enemy has callouts they say constantly, player chrs noises, driving soundtrack, story npc's making story and humorous chatter in the corner with those overlapping and often being interrupted by other story bits if you trigger them...it's quite a mess.
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What you did today
So I often have a big, clear-plastic glass of water by my keyboard, right. Was eating a sandwich for lunch just now and thought to myself, I'll just drink some of that bit o' water that's still in the glass from last night. Started to reach for it but thankfully, I noticed that there seemed to be something in the bottom of the glass. When I looked, it was the corpse of a pretty big spider. Just sitting at very the bottom of the glass, in the water. Dropped in from the ceiling and drowned, I assume. If the glass wasn't clear plastic and I had taken a drink before realizing that, I might have swallowed it. Please excuse me now while I go freak out a little bit.
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Combat barks--please use responsibly
LadyCrimson replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Reminds me of this one silly FNV I made, where everyone was on fire.
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Combat barks--please use responsibly
LadyCrimson replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I've been playing Torchlight2 recently, and I'd like to comment that not only "bark" spoken phrases are annoying ... but the combat grunts can be even worse. So please don't have characters make some noise like "urgh!" and "augh!" every time they swing their sword or get hit by an opponent. It's so irritating to hear "oof!" "ugh!" "ehh!" every 3 seconds.
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Pictures of your games
I like it. It's not a long dull skill process like WoW. You can get cool items fishing in Torchlight...it's not about just getting fish and there's no cooking. The fish are for changing your pet into stronger creatures if you want. Plus, if you're too impatient, you can buy dynamite and just fish the spots that way (with a penalty to how many items you may get per fishing spot). The large chunky-monkey graphics are pretty old-school. The spell/lighting effects are better, but I feel like the style hasn't changed much from Fate. It works for the game, however.
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What you did today
*thinks about something to write about* ...can't think of anything. Pretty slow and takin' it easy past couple days, and weekend looks like more of the same. That's not a complaint.