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Everything posted by LadyCrimson
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Yeah, I was wondering about archers ... seems weird not to have a bow slinger in a game like this. I keep staring at the race icon of "available soon!" or some such and wondering what that'll be, too.
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What in blazes ....
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I hope, for Volourn's possible sanity, that the new Gatsby meets his expectations and he thinks it's awesome.
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Still trying out Neverwinter Online. I have mixed feelings about it ... pick the right class that fits you and the action combat/dungeon zone quests are kind of fun. It's nice you can solo pretty much all main content. But there's also so many little gameplay/interface things that rather annoy me. GUI issues, camera angle issues in combat (get knocked back/trapped against a wall, can't see anything but a giant head/torso in front of you) and lack of camera zoom/control at all in play-mode, lack of variety in gear, (so far) a lack of a sense of spacial grandeur. Yet it's still combat fun and that kinda keeps me driving forward. But I think for me, for solo aRPG type gameplay, I still prefer something more in the mold of Diablo/Path of Exile/Torchlight/whatever. Or even WoW.
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I have a feeling each class is pretty stuck in weapon choice at the moment. I saw a video of a lvl50 Great Fighter and he still had a giant sword on his back. The official wiki only lists armor crafting, not weapon, so if that's correct, you can't make your own weapons either. Everything I've seen indicates my Cleric is going to always use those religious tokens or whatever they are ... no maces etc. Don't know if that'll change later or if the Foundry allows one to do/create other things. Nope, but I did see Chewbacca the cat.
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Slept about 4 hours. Which is better. Enough to keep me from being a complete zombie today at least. Usually I have no trouble falling asleep once I lie down, and it's just a mental issue of "don't wanna go to bed" that keeps me up late ... when I do have actual insomnia tho, it's often a combo of not being able to fall asleep and not being able to stay asleep if/once I do fall into a snooze. Morning social meetings done, came home for a bite to eat/feed the cats...still have a store run to do, then I can relax a while.
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Angry Liam Neeson is the only reason to see that movie. I love angry Liam Neeson.
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Does the game open up more at some point? I do like the dungeon instances and whatnot - altho they're pretty linear - but so far, following the main questline at least, it all feels very closed in. Do we get to wander giant open areas, exploring etc. later, or is it all "go to this small dungeon instanced zone for a quest" and "go to this small outdoor public area" to do quests? Since there are mounts, I'm assuming one has to travel more at some point... As much as I joked about constantly running in WoW, I did like its sense of open exploration/wandering, in terms of feeling like it was a huge, connected world. I'm not getting that from NVO yet. I'm about lvl12 I think...going to try to stick with it until I can get a companion at least.
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Yeah...that's sorta it for me too. I don't mind general markers on a map, say, because if I really want, I don't have to look at the map. And I'm not trying to rag specifically on Neverwinter...it's becoming more common in a lot of games I've been trying. Giant colored "within this area" circles, path lines, all quest items highlighted so you can't miss them, and so on. For me that takes away a lot of the satisfaction of completing an objective. *shrug*
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I'm pretty confident that everyone who initially played WoW made do without line trails telling them where to go. I say initially because I know they've changed the game dramatically and it may be different now. I just object to the developer notion that players are too dense to figure out where to go themselves, if, as I said, it's a well designed system. Assuming that, it's typically more that players are too impatient. imo. Games have become too streamlined in this way ... being an MMO isn't an excuse.
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Still not able to reasonably sleep so I bought some antihistamines, which I usually avoid even tho I have allergies. Maybe they'll put me to sleep in a few hours. Hope so, because I have a busy morning planned.
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Thanks, but that's really not the point. Skyrim had a similar thing going on - not trails, but follow-me markers. If a game is well designed that sort of thing shouldn't be necessary at all.
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Yup...that's usually when I start to enjoy the MMO more. I don't mind some people running around, of course, but that was crazy. Heh.
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Jack Reacher wasn't quite what I was expecting. I was thinking more action-action movie. But it was a very understated thriller type movie, I guess. With a few cheesy moments. Watchable, nothing special.
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@Astiaks - haha, I remember some old website that was devoted to duct tape things - duct taped couches, duct tape wallets, and of course, duct taped people, like in that pic. Funny.
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Slept a few hours. Housework. Gamed. Did other "stuff." Now settling onto the couch with hubby to watch Jack Reacher.
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I could do without the "go this way/follow me" sparkly quest directional trail line. Do people really need this these days?
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I've never read Ender's Game so despite the trailer it'd still be a surprise to me. Lately every time I see Harrison Ford, all I can think is that his voice makes him sound like he's 200 years old. It's great that at 70 he's still hale enough to make a movie, but don't these super rich actors ever feel like retiring and relaxing?
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Got to that Blacklake quest and there are way too many people all competing for the same little things. MMO's....maybe it's better at 3am.
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Even the first real quest after you get to the town is better than those tutorial quests. At least in terms of action. General chest respawn timer: about 5 minutes. The things that require kits respawn too, but those take more like 40-60 minutes or something outlandish. At least I have 30 minor healing pots, 20 nature kits, a few of the other kits, better armor, etc. for my Cleric now. Off to the tunnel quest.
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Tried the Cleric. It's definitely easy, at least those starter quests. I haven't used a potion or healing fire at all, compared to the Fighter. Her healing seems to be fairly minimal on herself vs on allies but ranged+a bit of AoE + a bit of healing is potent early on. Also, don't have to deal with clunky melee interface. I noticed the basic treasure chests seem to respawn if you just hang out in the zone area instead of leaving. Handy for collecting healing pots, early materials and such. Don't know if the respawn is timer based or distance-away based, or if it continues past the easy early stuff. Not that many besides me would have the patience to take advantage of it, but works for me. Heheh. Edit: seems to be timer based. Had one respawn w/sparklies while just standing in front of it. Kewl.
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Tried the Alt key, and that's not what I want. It toggles the mouse but it still takes you out of the game ... eg, I can't even mouse over skill descriptions in the GUI hotbar or adjust the size of the chat window on the fly. It's a minor thing I suppose but I still find it annoying. And yeah, I remember that about WoW mages. I guess my question about playing a Cleric is does her healing work on herself or can she only cast it on other players. If the latter doesn't help you solo at all. Combat with the Fighter feels clunky. Never like being trapped in the skill/fight animation once triggered (can't break away to back off). How do I get a panther, besides having to be a certain level for a companion? So far I have 3 silver and a healing potion costs 1 silver. Yay!
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It'll probably be a few days before I figure out what class I feel like progressing with or even if I want to spend much time playing at all. ...the companion aspect is the one thing I'm reading about that makes me grin. I could definitely go for a panther...I don't even care if it's not the sensible thing for my chr, just have to have a panther. In WoW, the whole reason I started with Hunter's is so I could have a big cat. Maybe a cleric would go well with a panther as a defender of her person? Haha.
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I don't remember it doing that. I think the prompts tell me to use the Alt button for a lot of things, lol. I'll try it again later tho. Oh and I've seen people talking about the voice acting...it is pretty bad, especially that narrator/tutor helper. That's the worst. Since I'm not sure I like the fighter ... has anyone made a Cleric? Would they be ok in solo combat or are they not the best for that, if you know what I mean? Some games they are, some not. Not into paladin types and not sure the thief type appeals. So mage/fighter/cleric seem to be my options to try. Guess I should find a wiki or something and do some reading. I don't like going into MMO's "cold."
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Made the fighter type, who apparently is limited to giant sword-envy 2H weapons? Not sure I like the fighter styling or available chr. classes much. GUI - why is mouse cursor/click disabled when in-game and only enabled once I've used a hotkey to open a panel? eg, I can't zoom in/out the corner minimap without opening the inventory/character sheet or something else? Early tutorial leveling seems to be like Diablo3, where skills are given to you automatically? Maybe higher level skills are made/bought/whatever? Got my "peasant town clothes" and some newb quest then quit. I dunno...it looks fair and I'm sure once you play a while you can get into it, but it's all so "busy..." I'm too tired to check it out properly.
