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Darth Jebus

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Everything posted by Darth Jebus

  1. I actually thought about this and it's a really good point. Most people don't like being called out even if you're trying to be nice. It's just that there's soooo much negativity about stuff that whenever something comes along that's genuine, in any medium (not just video games), that thing is mocked, spat upon, made fun of, etc. And I just think we all lose sight of why we all play these games. Or why we do the things we love to do. Whatever that may be. And I found Bastilla's enthusiasm to be refreshing in that regard. But the second post in this thread, though I first thought it was a bit negative, was probably right on the money. I should've just sent her a PM. But that's why I started this thread in the Way Off-topic area. Still though, it's probably kind of presumptuous on my part to make a thread like this despite me just trying to be nice. And for that, I'm sorry. :">
  2. Meh. Felt like saying it out loud cuz peeps are far too cynical anymore. Take the post that I've quoted as an example. "
  3. You probably don't need me saying this, and what I'm about to type is without sarcasm and is of the utmost sincerity. Keep doing what you're doing. Seriously. I was browsing the forums and came across your RP game in the PnP forum. And no matter what the trolls say or what jabs anybody else takes at you, that's what it's all about. The enthusiasm, the excitement, the fun...getting immersed in the universe. It's all about using your imagination and creating something that is fun and engaging and part of the role-playing process. Now, I'm not commenting on whether or not the story is good or not, and I'm not commenting on what genre the story is or the merits or lack of merits of any kind of Star Wars material at all, only that your attitude represents what Obsidian, BioWare, Blizzard - all of them - is targeting. They make games for people like you. And at one time, each developer, screenwriter, novelist, etc. did exactly what you do when they were that age. It's all about the love for the material, the love of the genre. That's why we get into this business, that's why we write. So thank you for your enthusiasm and keep doing what you're doing.
  4. I just wanted to waste everyone's time by saying that I haven't read through this thread, primarily because I don't give a rat's ass about Diablo, it's game mechanics, or what genre it may or may not be.
  5. For me it would have to be the revelation scene in Kotor. Primarily because that was my first experience with an RPG and my introduction into this whole genre. Because of KOTOR I've gone back and played all the classics: BG, BG2, FO, FO2, PS:T, IWD, IWD2, NWN and all it's expansions and mods. KOTOR also compelled me to even check out new RPGs and to browse these forums for so long, and even invest hours of my life into MMOs such as World of Warcraft, City of Heroes, and Guild Wars. I would never have played any of those games if it wasn't for KOTOR. So, maybe that's a curse rather than a blessing. But something about the revelation sequence in KOTOR will stand out in my mind for as long as I continue to play video games. The game was just so well put together that I felt like my character was growing, and I had become attached to the NPCs in my party, especially Bastila. The growing aspect of my character is a critical point here to me. During the course of the game, I remember seeing all those other Jedi NPCs and Dark Jedi and hearing the stories about the great Jedi Masters and Sith Lords that had come before the era I was playing in and thinking, damn, those are badasses. Wish I could be all...uber and stuff like that. And then all the stories of Revan. How he was a great Jedi Knight, perhaps the greatest that ever lived up to that point, and how he then became the most feared Sith Lord to ever reign - how he became the Dark Lord himself. I remember thinking while I was playing, it'd be cool if I was a Sith Lord...and then POW! There I was. Though I've seen some great moments after that and I'm sure there have been great moments before that, this sequence will always stand out as one that I'll always remember.
  6. So, what happens when they run out of states? Anyway, I'm pretty sure this is KotOR 3 here. I don't have any proof at all and haven't heard anything new, but it's been widely rumored around the industry that this is so. We'll have to wait and see.
  7. Yeah, good point here. I really think that porting Morrowind to the console was a mistake. Not that I ever played it on the PC, but you could just tell and FEEL that MW was created for a specific PC audience. The pacing and tone of the game did not fit in with the Xbox crowd. I think the game was much more effective on the PC and I may have actually finished the game had I played it on my PC instead of my Xbox. Some games are designed for consoles and some are designed for the PC. Porting doesn't often work that way because gamers in either platform want different things out of their games. My only question is,if my computer has over 1000 RAM and runs Guild Wars, World of Warcraft and City of Heroes smootly, will it be able to handle NWN 2?
  8. I totally saw the title of this thread as "Herpes of Might & Magic V Beta." That is all.
  9. The difference from Comic Con is that E3 has never been intended as a consumer show. It's for press, publishers, developers, and retailers -- which is why the E3 folks actively try to restrict attendance. When I have difficulty navigating the floor because a string of obviously not-industry people are waiting to have their picture taken with a Lara Croft model, I want to throw grenades under them. By the way, I actively oppose sexualization of characters unless that's a fundamental part of their design. I fought the valkyrie design for Seven Sorrows every step of the way. During the development of Black Hound, I had to repeatedly call attention to the fact that male versions of armor were absurdly different from the female versions. A suit of hide armor on a male human looked like it came from an eskimo. The same suit put on a female human looked like an Amazonian bikini. If anyone out there didn't know this, I'll let you in on an internet secret: there are many pictures on the internet of women wearing less than a bikini!!! You don't even have to buy a game to look at them!!! <{POST_SNAPBACK}> I actually agree with you here. The objectiifcation of women in video games is embarrassing. Half the armor in World of Warcraft on female characters looks as though it was made for a strip club. But on male characters, the same piece of armor actually looks like (gasp!) armor. I've always said that was really, REALLY dumb. But my point is here, having booth babes at an expo show, irregardless of the original intent of the expo, is such a non-issue to me. I could care less if they were there or not. I go to see the video games and talk to the developers about their video games. That's it. But then again, I work for Sony.
  10. If it's announced at E3, does that necessarily mean it'll be out this year? That could mean an early 2007 release. Not to mention if it IS mentioned at E3 it likely indicates that K3 has been in development for atleast a half dozen months by now. In which case a 2007 release would give it about the same time as NWN2 is getting. <{POST_SNAPBACK}> GOA hits the nail on the head again. What I meant was, I have a feeling that LA will make some sort of announement concerning KOTOR 3. That doesn't mean that KOTOR 3 will be out at the end of this year or even anytime next year. Hell, it doesn't even mean OE will be the one developing it. LA could say at E3 that KOTOR 3 is in development and will be released in Q4 2008 for the PC and XBox 360, being developed by <insert dev company here>. It's no different then a movie studio saying that the next Batman movie is currently being written and will be out in the summer of 2010.
  11. Sex sells. Anyone that thinks differently has blinders on to the world. It's no different then if you go to a car show of some sort and see so many half naked women walking around you become desensitized to it after awhile. And while I see where Josh is coming from, I can't say I agree. I'm more in line with GOA's post. A hot babe in a bikini might make me walk over to the booth (in which it has served its purpose) but if the game is boring or whatever I'm not going to my waste my time there. I'll just move on. Any developer that thinks it's taking away from the games is being a little naive. People that go to these conventions go there because they like video games and want to see the latest games and technology available, or what is on the horizon that will be coming soon. Not to see babes. For example, when I go to Comic-Con I'm going there because I love comics. The thought of seeing some hot blonde in a thong standing at the Top Cow booth never even enters my mind. But if she's there, I'm not gonna complain The bottom line is, the booth babes do not in any way detract from the attention of the games, nor do they add to them. They are window dressing, nothing more. And anyone that is too taken by a booth babe to notice the game that is on display is probably not the kind of person that would buy your game to begin with.
  12. I have a feeling we'll be seeing an announcement of some sort regarding KOTOR 3 at this year's E3 in May.
  13. I would love to see an expansion for KOTOR 2, I just don't think it'll ever happen. I think OE has closed the chapter on KOTOR 2, in that what's done has long since been done. They're off and running on other projects, and if you believe IGN, they are already working on KOTOR 3. Besides, it appears that LA and LFL has decided, in true capitalist fasion, that the best way to bridge the gap in between KOTOR 2 and KOTOR 3 is to have a comic book series be released under the same title. That's what it looks like to me anyway.
  14. I don't even know why I'm posting this here, as I haven't visited these boards in awhile, and even more to the point, haven't even thought about Kotor in months. But for some reason, I was bored at work and was browsing the interwurb and decided to do a google for Darth Revan just to see what came up. There were, as you can imagine, various links and pictures and fanfics abound. And I didn't click on any of them. But I found one interesting link from Wikipedia of all places. Now, I'm not a huge fan of Wikipedia but I will say it does have some interesting bit of info over there about a variety of subjects. Here's an excerpt about what they said about our dear Darth Revan: That right there, in all the while I've been posting and lurking here, in all the countless threads dedicated to Revan, in all the numerous debates about his (and I say "his" because according to Wikipedia, the canonical view of this character is that he is LS male.) fate and why he fell to the dark side to begin with, this is the most direct and simplified and most alluring reason given to explain the character of Revan. The entry draws heavily from KOTOR 2 and has many quotes from Kreia about Revan and what she thinks happened to him. In fact, the above quote was gleaned from Kreia's comments about her not believing that Revan truly fell to the dark side to combat the true evil that is to come: the True Sith. The original inhabitants of Korriban who were thought to have been extinct. It was these beings that Revan discovered shortly after the destruction of Malachor V. The Sith had not gone extinct, but merely disappeared from view in order to grow stronger, to begin their plans to wage war against the Republic. Many have speculated that it was the True Sith that were actually behind the Mandalorian Wars. And once Revan discovered this info, he knew that only the Dark Lord of the Sith alone could stand against them. So in order to save the Republic, he would destroy it. I have to say, hats off to OE for expanding on Revan's story in this way. What a masterful way to tell a character driven story and I hope they get to finish it. For some reason, this makes me want to go back and play KOTOR 2 again Anyway, I just thought I'd share. And I'm sorry for yet another Revan thread, but I just found the read really interesting. If you haven't seen the entry on Wikipedia check it out. It gave me a new appreciation for the vision that OE had for the series.
  15. Tonight at midnight, the Xbox 360 goes on sale. Is this the beginning of the end for computer gaming? I know we've had countless threads on this topic debating the issue, but it seemed fitting today because one of the next gen consoles actually hits the shelves tonight. So, what are your thoughts? Will you be picking up a console this week sometime? Who or why not? I know I will be. I own both an Xbox and a PC and I've played both regurlarly, although I've spent the vast majority of my gaming time on my PC due to playing World of Warcrack. But I'm looking forward to the 360. As of midnight tonight here in the US, your PC, now matter how powerful it is, will no longer be the best PC out there. The 360 will be. Have you seen the specs on that thing. Holy...crap. I can't wait to check it out.
  16. I don't even know if I'm going to get this game. Morrowind was such a pointless grind with a semi-interesting story and a crappy combat system. It drew me in at first, and then after a while...meh.
  17. I thought Halo 3 was coming out on launch day as well. Not that I'm looking forward to it, since I never played the second one and only made it halfway through the original. But I thought Microsoft was making it a point to release H3 with the 360.
  18. Well, If everything is actually allready set in EU, which it is, there is no way to prevent anything that has happened in that time. There is just not enough flexibility. What can you do on a LS path to prevent Anakin Skywalker from going DS? Nothing. Can you kill Luke Skywalker? No. Can you prevent the destruction of the second Death Star? No. Some games did come around the problem but then there was always one outcome, mostly a victory for the Rebels. And they where not RPG's. Not my idea of accomplishing a good RPG I think. <{POST_SNAPBACK}> Bingo. An RPG has to be open-ended. That's the main reason why BioWare set the first KOTOR 4,000 years before the events of the movies. It allowed them to have more creativity and flexibility in how they shaped their story. It took place so far in the past that it had no direct influence over the events of the movies or anything that happened after the movies in the set EU canon. Regardless of how you chose to play it. Playing a game in the Original Trilogy's timeline sounds kind of boring to be honest with you. It might be cool to see some of the characters from the movies and maybe even have them join your party, but the outcome of the ultimate story is already determined. The only way I can see this working is if the devs make it a much more personal story about the PCs own personal journey somewhat independent of the events happenening around him or her. The goal of the story is not to save the galaxy or destroy the Rebel Alliance, but to have the PC make a moral decision that will affect him/her and those party members around them that is loosely associated with the main story of the Trilogy.
  19. Just a quick thought on any possible K3. I just read David Gaider's Revan fanfic that he wrote a while back for some fans. And even though it wasn't official and it was melodramatic and sappy, I have to say I thoroughly enjoyed it even if it was a quick read. Here's why I liked it: 1) It picked up directly following the events of K1. 2) All the characters from our party were accounted for in a way that continued to follow the storytelling narrative that was created in the original KOTOR. This means that Revan, Carth, and Bastila continued to develop as characters and were the main focus of the short story while the other supporting characters, such as Jolee, the droids, Canderous, etc. were all accounted for in ways that made sense and were consistent with what happened in the game. Canderous disappeared, Mission and Zaalbar went back to Kashyyk with Zaalbar assuming the role of chieftan in his tribe, Jolee returned to the Jedi as a Jedi Master still keeping a watchful eye on Revan, Juhani went to the Senate to lobby against the slave trade and the droids stayed in Revan's service. There was also a well defined nuance to the main characters. For example, there's a moment between Carth and Bastila when Carth asks her if she still planned on seeing her mother. Bastila, after a heavy moment responds simply, "She died." There was also a similar moment between Carth and Revan when he tells her that Dustil survived and is on Manaan. He's going to go see him and try to makeup for lost time. This is the reason he gives her for leaving Coruscant, even though the real reason he was leaving was because Bastila told him that Revan's future was too important to have any kinds of distractions. And my personal favorite moment: when Bastila tells Revan that Carth was gone and Revan begins to gaze out the window, being a thousand miles away as she proceeds to tell Bastila that there will be no more parades and no more Jedi Council. That she did what the Council wanted her to do and as far as she was concerned, they were even. This is a great snapshot of that sense of coldness and independence that exists inside of Revan. After everything that's happened, she still does not forgive the Jedi Council for what they did. We don't know what her plans are, but it is clear they do not involve doing the Jedi's bidding. There is a pointed exchange between Revan and Bastila over this. And this is what I liked the most about the story.. It showed the main characters' human side. It was a very human story. We got to see Revan and Carth's vulnerable sides as they both struggled with their feelings for each other and their devotion to duty. And we got to see, if only briefly, Bastila's struggles as she continued to try to control her emotions and be re-acclamated to the Jedi Order. At the end of this story, we are not left with an ending, but a beginning. This is the way things should have been IMO (obviously if you played Revan as LS female). In basically just the space of about a page, Gaider succeeded in doing what hours of gaming in K2 could not. He tied up ALL THE LOOSE ENDS. In just a few paragraphs, the fate of all the characters from the first game was tightly addressed but left open for re-use. While at the same time, the fate of the three main characters, Revan, Bastila, and Carth, was left wide open and was dramatically clear that their journey had only just begun. Bastila says as plain as day in the story, "The Sith Empire still exists." Revan's role in the coming was of the utmost importance. This is vintage Star Wars storytelling, but at the same time was a good example of a true expansion. Because it answered all the questions that the fans wanted to know about the characters from the first game while at the same time, being a preface to something much larger and more epic. Because as it stands right now, we only got a couple brief cameos from some of the original characters and the fate of the most important character is completely unknown. There was no sense of closure to the first game before we launched headlong into a brand new story. This made it seem like whatever you did in the first game irregardless of how you played it, didn't amount to a hill of beans in K2. And in the end, all it did was introduce even more loose ends.
  20. I just wanted to say I miss the old days from a couple years ago (I lurked here before I registered here) when the company was brand new and they announced KOTOR 2. I miss all the speculation and the excitement that title generated. I miss reading anxiously every scrap of information that became available. It was alot of fun to come here and hang out and just talk about KOTOR. Remember how we all looked forward daily to coming here and contributing to the community? Well, most of us anyway. And I'm not necessarily talking about KOTOR/KOTOR 2, I just mean the feeling that was generated by the initial announcement and how all RPG fans, whether they were Star Wars fans or not, were excited because it was OE's first game and it was the sequel to one of the best RPGs ever made (I know that part is arguable ) But those days were fun and I met alot cool people on here. Nowadays, though, I hardly ever post here because there is nothing to talk about in terms of what OE is doing. Project New Jersey is under tighter control than a NOC list and has been ever since it was announced. You can see the cobwebs forming all over the NJ forums. And the only place to go to for anything even remotely interesting is this section where everyone comes to talk about what everyone else is doing. I know this will change when the title to NJ is finally announced, but it just made me reflect a little bit on the "good ol days".
  21. I just can't believe that after nearly one year people are still talking about the K2 fiasco. I haven't even thought about this game in at least six months. And I'm certainly not going to start thinking about it now. The only time I'm going to be even remotely interested in K2 is if some announcement comes out that they are releasing some sort of expansion or content patch to better flesh out the initial release. And since we all know that's not going to happen...meh.
  22. Please refer here. http://forums.obsidianent.com/index.php?ac...t=0#entry435338 It double posted.
  23. Just curious. I've been playing WoW, and Guild Wars and just started CoH. I'm wondering how a full blown DnD MMO will shape up. Any thoughts? Here's the link: http://www.ddo.com/index.php?page_id=66&pagebuilder
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