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Everything posted by InsaneCommander
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You know, re-reading Chris Avellone's tweet did give me the impression it could be a joke...
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You can't ask him directly, because he isn't presented during the dialogue (Aexica does say that it would be cruel). But he becomes a good replacement for the Faces, possibly the best. Though, the Faces themselves start attacking random coastal villages. Ok. Good to know. I think I'll stick to what I did then.
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Well, some people don't consider the EE BG enough, so imagine if they update graphics, UI, etc...
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I would be really surprised if they continued the story from a 20 year old game. There is an entire new generation of players now and they will want to appeal to them.
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God Challenges Feedback!
InsaneCommander replied to Aarik D's topic in Pillars of Eternity II: Deadfire Announcements & News
Porokoa was not that difficult on Veteran. If people are finding it easy on PotD too, I suggest a Challenge to turn all bosses into Megabosses. -
It shouldn't be so urgent. And we should have to search for Eothas. That part of the soul has 15 experience levels. If we could get them... Even less urgency would be ideal but require a complete rewrite of the story. The only problem is...it's kinda hard to miss a giant made of Adra Not if it goes underwater...
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Yes, it must be a nightmare to develop a game with a large fanbase and have it crowdfunded. As for BG3, I don't really care if they try to stick to the original formula. The more games of this genre, the best. If only I had the time to replay the series in preparation...
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People complained about Mighty Number 9. And now look at Megaman 11.
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Can't wait for the release and to see people asking for it to be "more like Baldur's Gate".