
GilliusThunderhead
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Everything posted by GilliusThunderhead
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Here's the thing.I finished the game on hard so now restarted on PotD in order to play White march part 1. When i complete Part 1 of the expansion i need to wait until part 2 comes out because if i do get to act 4 again then i will need to revert back to an old save again anyway to access part 2 of the expansion content. It's a strange design decision.
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Steam achievement bugs
GilliusThunderhead replied to ravetrade's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Also another : The murderer achievement states "Complete the game, killing more than 1200 NPCs/enemies" but i got this achievement midway through act 2.Shouldn't you need to complete the game before getting this achievement? need clarification.- 6 replies
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Possible Bug in Sanitarium
GilliusThunderhead replied to teh_elgee's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Try aggroing a minimal number of flesh folems i.e. only the ones you immediately fight with, and the one in the hallway. This was after killing azo btw.Is the hostility on the ground floor from killing azo, or from killing a bugged flesh golem? -
Possible Bug in Sanitarium
GilliusThunderhead replied to teh_elgee's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Same here. I could understand Azos assistant being hostile but he was stiill neutral.Makes no sense then for everyone on the ground floor to be hostile. -
Lets start with the absolute basics in regards to clarity.Character sprites need to be on top/in front of background, when travelling through dense trees make some of the foliage transparent.
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Please, No Lockpick or Trap-Disarm XP!
GilliusThunderhead replied to PrimeHydra's topic in Backer Beta Discussion
Don't see how people can support XP for lockpicking and trap disarm but oppose XP for actually killing enemies.Bizarre.Really gimps any unique playthroughs you might want to do IE with no rogue.- 118 replies
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Pretty disappointed, this launches in December?
GilliusThunderhead replied to khermann's topic in Backer Beta Discussion
As someone who bought Baldurs gate "enhanced" edition as soon as it was released and suffered a game breaking bug (Disappearing NPC that made it impossible to progress further) i suggest delaying the game until it is done.I don't see this being finished by December, personally i think March 2015 is more likely. -
forever, skeletal remains
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Combat XP Poll - Let's See What We Think Now
GilliusThunderhead replied to SergioCQH's topic in Backer Beta Discussion
If you don't get XP from combat then players will try to avoid combat.I don't think this is a positive outcome. -
You must gather your party before..
GilliusThunderhead replied to pnhearer's topic in Backer Beta Discussion
Our rules... Are very strict! -
Does combat need to be slowed down?
GilliusThunderhead replied to Tartantyco's topic in Backer Beta Discussion
anyone else think characters regenerate health too quickly post battle? -
agreed 100%
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Combat Concerns
GilliusThunderhead replied to Zansatsu's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Dont remember IE games being that challenging? bounty hunter at candlekeep inn could easily one shot you with magic missiles in BG1 -
Does combat need to be slowed down?
GilliusThunderhead replied to Tartantyco's topic in Backer Beta Discussion
the game is promising but combat needs work even discounting speed there is so many special effects and crowding it is sometimes hard to tell what is going on and differentiating between characters -
Yeah, would be nice to be zoomed out a little more