Everything posted by Lord_Mord
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The Ship combat thread
Lord_Mord replied to Odoakar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)They are not misplaced. They are intended.
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Anyone else kind of regretting multiclassing?
Lord_Mord replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't get how the system works, but I don't like it. mämämä. How come that a handful of persons complain about absolutely everything (How is it even possible that the same game is too easy on one side but all builds are too weak on the other?), while the rest of us don't? Don't tell me: We are all sheeps. If that kind of stuff is important to you, go watch some youtube-videos that show you, how you can easily create multiclass builds that do 300-400 damage with a single hit. Nerd commando has some interesting stuff. Not that the game would be fun anymore with such an overpowered build, but to each their own. Oh yes: And learn to love yourself, so you can learn to love others. Maybe there is a youtubevideo for that, too.
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Explosives don't make enemies aggressive
When I shoot a barrel and hurt or kill enemies, neither the hurt ones nor the surrounding enemies get aggressive. Is that intended? Plus: I think it's very stupid of them to get near the barrel that will explode. Shouldn't they flee in panic?
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When will the patch be released?
Lord_Mord replied to Morrydwen's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Will I have to start a new game to make the changes work?
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Almost all negative Steam user reviews are due to bugs
Lord_Mord replied to yoyolll's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I do. It lacks a lot of things I liked about the first one, but there's so much new stuff that I like about it. (Basically almost everything that are flaws in Odoakars opinion.) But as a grown up person I see no need in leaving a steam review or something like that and I think lot of others like me feel the same. So far Deadfire is a real marvel, even with all the things I dislike about it. I didn't have that much fun since BG2.
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Scavanger Hunt GOG
So what happened with that code and GOG? Does it work now? And how? Can't use Galaxy as I'm on Linux.
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How will you ROLEPLAY your character in pillars 2?
Lord_Mord replied to Riftis's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Now that Seeräuber-Jenny got her ship with eight sails and sixty cannons, that damn city will finally burn. OK, not the city. But the gods maybe. And the mortals. And everything that catches fire.
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What's the general consensus about the current rest system?
Lord_Mord replied to HAWmaro's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What? People didn't get the Health/Endurance-Thing? Don't get me wrong, I think I'm fine with the change (I haven't played the beta), but debility shouldn't ever be a reason to change something in that kind of game. I don't want to sound like my own grandfather, but in our days we had to wrap our heads around much more complicated things. We were the generation that had to find out what works and what does not and although I felt a little bit challenged sometimes, I think it was totally OK to figure some things out for myself. And now you tell me todays kids have problems with two bars instead of one?
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Why I think a fully voiced PoE:Deadfire is a mistake
Lord_Mord replied to Gairnulf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Man, that game looks beautiful. I have to try it.
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Why I think a fully voiced PoE:Deadfire is a mistake
Lord_Mord replied to Gairnulf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)BG1 is stuck in my head forever. I'm still using (in real life) phrases like "Warum wohne ich nur in so einem Kaff?" (Why do I live in such a dump? Talantir said that. I'm actually living in a stupid small town, so I have lots of oportunities to use it.) and lots of other oneliners from the game. Mostly Xan, of course. Now that I think of it, I feel kind of brainwashed. But I like it.
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Josh Sawyer's tweets and teasers, part III
Lord_Mord replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Edit: That was a bull**** post. Sry.
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Does anyone else get the feeling that deadfire is more goofy and gimmicky then pillars
Lord_Mord replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Indeed it did.
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Does anyone else get the feeling that deadfire is more goofy and gimmicky then pillars
Lord_Mord replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hey! I used that thing and took it very seriously.
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A Messy & Broken Launch
Lord_Mord replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Can anyone post a link to an example? I wasn't really active at that time and have no idea what happened there. Maybe if we send them a nice letter? But don't you think, the same thing would happen again. If people notice that the devs post here, that would bring the freaks back, I think. You could try to control them, but the nice discussion culture in here would be gone.
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A Messy & Broken Launch
Lord_Mord replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I have to agree. Even if some of the posts here are obvious trolling attempts (And I am not talking about you, Sonic. Even if in my opinion you are always dancing on the edge and sometimes maybe a bit on the other side of it), banning those users or erasing their posts would only help to convince them, that they are an "oppressed minority", maybe that actually would be the case. The mods take care that no insults take place and useful posts don't derail to much. That is their job and they do it good. It is us our responsibility to deal with that kind of behavior. A troll can't troll without our help. Most of us are grown up, reasonable persons and should be kind of role models. Even if I don't always live up to my own standards, I am convinced that we should try.
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A Messy & Broken Launch
Lord_Mord replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What name does Josh Sawyer use in this forum?
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A Messy & Broken Launch
Lord_Mord replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I mean before I read that. The title was not aggressive enough for Alexis and not dumb clickbaity enough for master guardian. Back to the topic: I think the most interesting part about PoE was to see how it changed over time. It was like being a beta tester without the crashes. Of course that is totally my personal preference. If I wouldn't like it, I would just wait a bit, but I like the opportunity to be part of it. Even if I don't give feedback myself, it helps to understand why certain changes are made.
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Am I the only one who dislikes portraits (as a concept)?
Lord_Mord replied to mrmonocle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The screenshots look so unpersonal. I hated them in Tyranny. I believe they are one of the reasons I never finished the game. The more real artwork is done, the better.
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A Messy & Broken Launch
Lord_Mord replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I knew who created this thread, before I read it.
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Josh Sawyer's tweets and teasers, part III
Lord_Mord replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Me too. Eder is a big child. He should learn to think on his own. Plus: Eothas is a giant green murderhobo. So I was right.
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Do most people really play the hardest difficulty level?
Lord_Mord replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I play PotD, I'm not a powergamer, min maxer or whatever and I find it too easy. Ok, some fights I find too hard. Would be good to have the option to switch difficulty within a fight.
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Player sexual companion
Lord_Mord replied to Aleh1811's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It clearly wasn't. That's what analogies are for.
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Josh Sawyer's tweets and teasers, part 2
Lord_Mord replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Rejoice! All your whining and nagging was heard. So onwards to more whining and nagging.
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What does everyone think about the new casting system?
Lord_Mord replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I would like to see both. My dream would be a totally different system for every class. Per Rest for mages. Per encounter for priest. Per cast for druid. Wounds for monks. Focus for cipher. Chants for chanters. Did I forget someone? And please don't ask me how multiclasses would work.
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Why the hell are they dumbing down the game?
Lord_Mord replied to alexis13's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)OK, that is something I really dislike. I always ignore those bonuses.