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Grant Dempsey

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Everything posted by Grant Dempsey

  1. I don't really understand the question here, I guess. Do you mean, would I have wanted it to be false for some reason or another, or what? I thought it made for a really interesting plot point and added to the storyline, so I don't think I'd've wanted it to have all been some delusion on the parts of Kreia and the Jedi Masters or something.
  2. It was presumably during that scene that G0-T0 forcibly installed his own triggered commands into the Remote, predicting that Bao-Dur had done so beforehand. That was what allowed him to immobilize the Remote on Malachor V. In other words, he probably only "dismantled" the Remote, installed his little subprograms directly, then rebuilt it, good as new.
  3. Don't forget the fact that Qui-Gon Jinn had been assigned to a diplomatic mission on Naboo at the start of Star Wars: Episode I: The Phantom Menace, though. I've heard that a few of the novels also had him going on diplomatic missions frequently, and, of course, Jedi Consulars were said to have played the "diplomatic" role of the Jedi Order. He seemed quite "in tune" with the Force as well, the notable difference being that he simply contemplated a different aspect of its nature than the other Jedi Masters. I think he was definetly a Jedi Consular, but I'm not really sure as to whether he would fit the bill as a Jedi Watchman or as a Jedi Master for his Prestige Class... Based on Obi-Wan Kenobi's "investigative" mission to Kamino and Geonosis in Star Wars: Episode II: Attack of the Clones, I generally thought of him as a Jedi Sentinel, which were said to be basically the "detectives" of the Jedi Order. With the Core Rulebook's words and the introduction of Prestige Classes, though, I guess he was a Jedi Guardian... Definetly a Jedi Watchman for his Prestige Class, though. I would think of him as a Jedi Guardian during his time as a Padawan in Star Wars: Episode I: The Phantom Menace, then as a Jedi Watchman during his time as an actual Jedi Knight (or Master?) in Star Wars: Episode II: Attack of the Clones and so on. Regarding Darth Maul, I think it could be argued that he might've been a Sith Assassin, rather than a Sith Marauder, since he did seem to play a sort of "assassin" role for Darth Sidious... He struck me as more of a sort of secretive assassin-style fighter, not a "powerhouse/tank"-style warrior. I mean, he was obviously good with a lightsaber, but so would be Sith Assassins...
  4. The way I see it, the fact that the storyline focused on the Exile's condition as a "wound" within the Force alone proved it. It just wouldn't make sense for the writers to focus so much on a plot point as being true, without ever explicitly stating -- or really even strongly implying -- that it was false, then expect the player to come to a completely different conclusion about it. The game never really explicitly presented any particular opposing point of view on this issue either: It was pretty much just a given fact by the end of the game that the Exile was a "dead spot" within the Force. For that reason alone, I do believe it. Regarding the bonds that the Exile could supposedly form with others through the Force, though... I'm not entirely sure. I think it was pretty much intentionally left open to interpretation. It was clear that the Exile was very "gifted" in forming such bonds very easily, since that was even what led him to sever his ties to the Force at Malachor V to begin with. I'm thinking more in relation to his effect on his companions, though. On the one hand, there were the Jedi Masters, claiming that the Exile was subconsciously affecting and changing the wills and natures of others through his connections with them, for which there was much evidence (such as party members commenting on how they seemed to fight alongside the Exile against whomever the Exile chose to attack -- even innocent bystanders -- before even consciously realizing they were doing it). Were the Jedi Masters truly a reliable source for such information, however, or could they simply not see how powerful and influential a "leader" could be? On the other hand, there was the Exile's companions, whose word was that they were following him knowingly and willingly, that they weren't just being drawn in involuntarily, and that the Exile's greatness stemmed not from the Force, but from his power as a "leader". Was that really a word that could be trusted, though, or did they only really believe they were following him because they wanted to, while, in actuality, they were being drawn in? I do think this issue was pretty much intentionally left open to interpretation.
  5. Well, don't forget, the Exile was originally being transported on the Harbinger by the Galactic Republic itself. He was even apparently being taken to Telos to "help in the restoration project". Now, I realize that the Galactic Republic wasn't aware of Master Atris' existence or of the Polar Academy, but surely Master Atris had some way of knowing about the Galactic Republic's actions. She probably knew the Exile was still alive because she'd learned of the Harbinger's mission somehow.
  6. Definelty Cyan and Bronze. On my first playthrough, I found only one Bronze Crystal and no Cyan Crystals. On my second playthrough, I found no Bronze Crystals and only one Cyan Crystal.
  7. Diplomats/Republic personages, I believe. There's a datapad somewhere saying something to the effect that you were the exception to the rule. <{POST_SNAPBACK}> From the log: "As ordered, we've picked up the passengers from the Outer Rim, and have made quarters for them." "Once aboard, we plotted a course for Telos.. We expect to arrive within ten standard days, provided there's no mishaps." "I've been ordered to give the passenger no special treatment, nor make any indication of his identity." "I have some reservations about turning the Harbinger into a passenger liner, but the orders were clear." "Whoever this passenger is, he's got diplomatic-level priority, whether he knows it or not." This might fit in with my, as yet, unpublished theory that KotOR 3 will be set during the 4 years between 1 and 2. But, we can leave that for another thread. <{POST_SNAPBACK}> Well, I would kind of assume that it was all just a part of their coverup, since they were ordered not to make any indication of the Exile's identity in any way. After all, it might appear suspiscious if the Harbinger went out to the Outer Rim to pick up a single lone passenger. It would be kind of not to show any "special treatment" toward him at that point. I would assume they were just trying to make it appear that they were transporting refugees or something, so they had to pick up more passengers than just the Exile.
  8. That's more than just a good theory...it's the truth. If you have enough Influence with G0-T0, you can get him to admit it.
  9. I voted, "Both were great!" I truly loved both games. Ultimately, though, I think I still slightly preferred the sequel.
  10. I thought the message you'd see if you'd set Revan to female and Dark Side was a message from Carth, but one that was supposedly recorded on the Unknown Planet, after "retreating" from Revan and Bastila's appearance on the beach, but before departing for the Star Forge to confront Revan again. I haven't actually seen it myself, but that's what I'd heard...
  11. Well, I've only played through the game twice so far. On my first playthrough, I had the Exile as Male/LS and I set Revan as Female/LS. On my second playthrough, I did the opposite, having the Exile as Female/DS and setting Revan as Male/DS.
  12. The same, but with the cut content back in.
  13. Yeah, I noticed that a while ago, too. It threw me for a loop before I realized what it was. It wasn't your former character...it was your current character. Or, well, an apparition of your current character wearing Dark Side robes, looking as he would have if he had fallen to the Dark Side. Some speculate that it was supposed to be a representation of the Exile's own darker side and from when he served under Revan during the Mandalorian Wars (since the entire tomb was showing him visions of his experiences from back then).
  14. Yeah, she only said that the betrayer would be revealed in time, but must remain hidden for now, lest everything the Exile and company were doing "be for nothing". She also gave the ol' "she knows the act of betraying and has herself been betrayed" speech about it, and also mentioned that betrayals were necessary within the galaxy, "for without such things, there would be no hope".
  15. This isn't a statement about the timeframe, just a statement about her motivation: According to some of the cut dialogue, the implication seemed to be that, whereas the other three Jedi Masters had gone to other planets for the sake of hiding themselves from the galaxy and uncovering the threat from afar, Master Vash instead felt that attempting to confront the threat directly was the better course of action. Hence, she traveled to Korriban, not to "hide" exactly, but to see if she could find any remnants of the Sith or even of the threat they were now facing. Eventually, of course, she found Darth Sion, who had her killed... Actually, I'd also heard it mentioned that Master Vash was originally going to be found on the Droid Planet... I guess maybe the progression of events was going to be that the Exile would first find her on the Droid Planet, at which point -- possibly after some dialogue with her -- she would depart for Korriban to see if she could find and possibly confront the threat herself before reuniting with the other Jedi Masters on Dantooine. Then, of course, the Exile would've had to follow her to Korriban, where it would be revealed that -- not too long before the Exile's arrival -- she stepped right into a trap set up by Darth Sion, was used for quick bait, and was then killed very shortly after the Exile's arrival, effectively allowing Korriban to play out like normal from there. So, it would've been sort of like the equivalent to the issue with Master Kavar on Onderon, in terms of planet-hopping, only Master Vash's overall Quest would involve two planets. That's only my idea of how it might've worked out, though...
  16. Well, I wouldn't really consider Revan a "place", so I gave it to Malachor V (and the Trayus Academy). I would imagine Korriban was considerably strong within the Force as well, being one of the base worlds of the Sith Order, but it just seemed like Malachor V was meant to be portrayed as carrying truly tremendous "weight" in the sense of its power within the Force. It was a place entirely corrupted by the Dark Side of the Force, by the presence of the "true" and ancient Sith. Even one of their original structures -- built long ago -- was still intact on the surface of the planet, even after the original activation of the Mass Shadow Generator. Its power was continually fed by war and death (and the battle -- and massacre -- that took place there during the Mandalorian Wars certainly fed its power quite a bit), and it spawned some truly dangerous Sith Lords and powerful echoes within the Force. It was also presumably where Revan spent so much time converting wayward Jedi and soldiers of the Galactic Republic to his cause before and during the Jedi Civil War, not to mention that it was there where Revan apparently first came across the ancient teachings of the Sith Order in the first place. I'd say it was just at least slightly more of a presence than Korriban was.
  17. Well, I'd pay for it. This kind of thing has sort of been done for games before and I've purchased the rereleases then (Metal Gear Solid 2: Substance for the PS2 comes to mind). If they really put a lot of that cut content back in there, it would still be worth it, at least to me. As it is, I already loved the game (the "version" we've got now or however you want to put it) very much (definetly one of my favorites), so yeah...
  18. Don't start getting all worried about it, guys. That artwork didn't come from any Star Wars: Episode III: Revenge of the Sith concept artwork book. It came from an upcoming Expanded Universe (or Infinity -- whatever) comic book.
  19. People just can't appreciate atmosphere, I guess. I thought it was pretty affecting, setting a darker tone for the game right from the start. The Ebon Hawk was in shambles, tumbling through an asteroid field, its "crew" were all lying around apparently injured or dead...only to end up flying into an eerie-looking planet with creepy music playing. I thought it was pretty neat.
  20. Yeah, I'm another person who thought that Peragus II was actually a great introduction area. I thought it did a great job "introducing" the overall darker tone of the game. The scarce human (and even sentient) interaction, the mystery of the sabotage that went on throughout the mining station, the appearance of an HK-50 droid, the arrival of the Harbinger, the introduction of Darth Sion... It just all established this very dark, mysterious atmosphere, and it just really grabbed my interest right from the start. It's funny...before I began my second playthrough, I was sort of reluctant to do so because I was worried that Peragus II would seem tedious to me while going through it a second time, but when I actually started it up, I really enjoyed it again, as I had on my first playthrough. Of course, Taris was a great introduction area as well, but it didn't really set itself apart from the other planets like Peragus II had. Honestly, if I had to give the edge to one of the two, it would have to go to Peragus II, I think. Regarding the prologue areas, T3-M4's "Save the Ebon Hawk!" Quest would definetly get the edge over the Endar Spire.
  21. Handmaiden herself said her robes were all that she had left of her mother.
  22. I explicity stated in my post that I did. Hell, I was even a Jedi Consular and I had gone to Dantooine first out of the four planets.
  23. I guess I'm the only one who had absolutely no problem fighting Master Vrook, the one and only time I fought him. Hell, I was even a Jedi Consular and I had gone to Dantooine first out of the four planets. I didn't even have to use any fancy hit-and-run tactic either. I just spammed Force Lightning or Force Storm (whichever one I had at the time) and used a healing item every other round or so. He went down pretty quickly... The hardest boss for me was probably a tie between the Tank Droid and Darth Traya's three Kinetic Combat-controlled floating violet lightsabers, both of which I'm judging based on how I fared against them on only my first playthrough. They killed me two or three times before I managed to beat them... Also, on my first playthrough, G0-T0's Yacht was actually extremely difficult for me, before I found and rescued the Exile. The G0-T0 Guardian Droids or whatever they were called, would just slaughter Atton and Mira... Unfortunately, I'd pretty much even explored the entire eastern area before coming across the Exile, too, so I spent a lot of time fighting droids and turrets with just Atton and Mira when I could have had the Exile alongside them. Strangely enough, though, on my second playthrough, Atton and Hanharr managed to pretty much tear through the G0-T0 Guardian Droids. They were no match for me.
  24. Well, I thought you were saying that Kreia tried to leave some presence behind in the Exile's mind through their bond to directly manipulate him and his choices after she died, which I don't agree with...
  25. I don't know that Kreia was completely lying about her Force bond with the Exile. Remember what Master Zez-Kai Ell said about Force bonds, after all. Alleviating such a bond would require that one of the "bondees" have their feelings or perceptions actually change in some drastic sense, which, he said, would be almost as hard as turning away from the Force. In some of the cut content, there was also dialogue wherein Master Vash stated that Force bonds could be severed if one of the "bondees" fell to an opposing alignment from the other "bondee" (she cited her bond with a former Padawan of hers and how it disappeared once the Padawan fell to the Dark Side of the Force as an example). It could have simply been that the Exile's perceptions of Kreia had changed when she "revealed" herself as Darth Traya and when the Exile confronted her at the Trayus Core on Malachor V. There was also a theory going around that Kreia herself had forced the bond between she and the Exile into existence, and simply severed it herself once the Exile arrived on Malachor V.
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