Except that you say things like "the bonus only triggers on a crit" and rhetorically asking whether a single attack PEN bonus is better than the Streetfighter bonuses. Rather seems like you *are* forgetting some bits there. And similarly, when you start suggesting things like the Assassinate ability being underwhelming and the class being subpar, it rather seems like you're talking about the class and its abilities as a whole, not just melee Assassin builds. Which then raises the question what those statements are actually based on, given that the thrust of your arguments do seem to be specifically about the viability of a melee build. If that's all you're talking about, indeed my Evoker Assassin is not relevant; but then your claims about the class in general are irrelevant as well, so why make them?
As for pontificating about your playstyle... yeah, I think I will actually. It seems relevant. You seem to be quite adamant about what is necessary for a melee assassin build. You *have* to go for a 1H crit build, you *have* to heavily invest in MIG/PER/DEX only, you *have* to turn it into a one-trick pony (never mind consumables and multi-classing), quickly blow through your Guile, start uselessly (?) auto-attacking and die. It remains a bit misty exactly why that would be the only or optimal way though; perfectly reasoned, I think not. And it does rather suggest that this may be informed more by your particular preferences in playstyle than you think. And apparently the video you're referencing doesn't agree, if it suggests using a Great Sword instead. So kindly do get of your high horse, would you?
I have also at no point claimed that it is illegitimate to compare builds within a class. What's more, you can even compare them across classes as well! Possibilities are endless. It's not necessarily a very useful comparison if the different builds don't aim to fill roughly the same role though, which was my point. I can make a high DPS Fighter build and compare this to a dedicated tank Fighter build, to see which has the higher DPS; the results of such a comparison will be as predictable as they are pointless. Similarly, perhaps the point of a particular Assassin build is for example to quickly take out individual, possibly hard to reach targets. I would think it's quite reasonable to judge a build in relation to its intended role, an apparently very bizarre thought in your world.
Good luck with 'generating positive discourse' though. I'm sure you'll get the hang of it some day.
Given that I selectively referenced assassinate's PEN, accuracy, and damage bonuses seperately throughout my posts, basic reading between the lines would tell you that I was being reductionist (my bad) rather than ignorant about an ability that I just told you I've tested through multiple builds (which obviously include multiple playstyles and roles). You can keep using it as an excuse to be relentlessly ascerbic, but I've made it pretty clear that the crux of my argument isn't just the specific bonuses but the limited opportunities to benefit from them and their relative weakness as a result.
As for "criticizing the class as a whole" rather than just melee builds, you can stop rewriting history right there – I explicitly used the word 'martial' at every opportunity to make clear the context of my argument. Again, it seems like you're more interested in cherry picking to criticize/demean than actually responding to the points being raised (actual efficacy of martial assassin builds vs other martial rogue builds, widely acknowledged problems with weapon style balancing re: full attacks, the frequency trade off between the assassin's bonus and malus, etc). You won't actually bother to look at a video that illustrates my point (he doesn't ''suggest" a great sword, he illustrates how constantly switching one in and out is basically the only way to make melee assassins compete) but you're more than happy to grab onto the one element of my description you can use to justify a blanket dismissal. You won't actually *try* a melee assassin to see how it plays vs other martial rogues, you've already made up your mind that if anybody has a negative experience with a subclass you happen to like then it must be on them rather than a possible shortcoming that could be improved.
If you can't have a friendly conversation with someone you disagree with, then move on. There is zero need to be this confrontational over a disagreement about game mechanics.