Some toughts about 3.0:
Positive :
- Stunning shots finally works also melee! hurray!
- Dilemmas are a great idea
- Good resting bonus for the survival ability and for athletics, maybe the healing can be over time insted that 1 shot but is cool anyway
- Thanks for rewrite the drug's effects, now i will try to use them
- new action bar feels confortable, is ok
- new spell mastery system is ok, caster's deserve a bit of nerf
Negtive:
- Seals and traps don't work, but is already known issue
- I condivide Boeroer point about excessive nerfing of chipers. High lvl powers cost way too much for the effect
Requests:
- I like a lot to play solo, can you please change amplified wave and soul shock power of cheaper for target also self instead of only allies? so i don't need to use figurines or charme mobs for use them... if you play with a normal party is not difficult to have a friendly target anyway and the AOE of amplified wave is so huge that you hit everything in the sceen anyway, so i don't think that this change will give chipers too much power .
- Can you rebalance the bash ability of shield? (i.e. more dmg, or fasted speed, or stunning effect , or interruption?) At the moment it is just a very weak attack between 2 normal attacks, so slows down dmg output whitout any real benefit