All Activity
- Past hour
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skyr1der123 joined the community
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Hello trolls, friends, and denizens! I am fairly excited to share that our first three community blogs are in process and the first will be pushed on May 7th, and then each of the others will be published of each following month. I look forward to sharing such wisdom and insight that is courageously offered by our community members. If you have a musing you are considering, please PM me, as it is great to have a queue of posts lined up!
- Today
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Teldrann joined the community
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Took me a frustratingly long time to figure out what I was missing for 100%. Had all the molars, scabs, peeped creatures (great decision to revert on 100% gold cards), fought all the bosses etc. Kept getting the "Collect more yard data" feedback on my scorecard. This was frustratingly vague. Turns out I had confused the Ant totem (which I had) with the Abomination totem (which I hadn't) and since the Recipes tab doesn't show X/Y like the other categories, I could not figure out what I was missing for the Super Win. Luckily a comment in the Reddit forum pointed it out for me. For everything else that appears to be a 100% requirement we have an indicator of how many items we are missing, but for recipes and Ominent data notes and the ???? (Hastily written note) we do not. Otherwise this game is freaking great, a big thank you to all the developers!
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LaughingCoyote joined the community
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1crosslet joined the community
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NCross11 joined the community
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ben12345678234 joined the community
- Yesterday
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I'm fairly sure those national flags on the vehicles are not part of the original paint scheme
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I liked the sign that Western staff can skip the queues, at least they have a sense of humour
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Davedore007 joined the community
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There does seem to be a certain amount of, hmm, posterial discomfort about that display. To be fair to Mr Rosenberg he does actually mention the Ukrainians doing the same unlike a lot of others. Interesting read that, though I rather doubt a lot of the issues can be solved via software update. Bit of 'have hammer, so nails solve all problems' situation. (If you have a transmit signal to a drone or GPS it will weaken very very quickly as distance increases as a basic physical process about which nothing can be done without reworking the laws of the universe. Software updates can't effect that. You'd hope for the expensive stuff they'd already have obvious stuff like software to get GPS and INS talking to each other to help vs spoofing/ jamming of the GPS signal; that's fundamentally why they retain the INS system after all. Pretty much the whole point of a drone of the type(s) used ubiquitously in Ukraine is that they're cheap and easy. Even if they're 'only' 20% effective... well, they're still cheap at 1/5 working especially so if they take out a million dollar+ system. What are you realistically going to do, take them apart before use and put a military grade receiver in plus proper I/O, flashable memory for the software updates... new CPU? FPGAs? AI adaptive module? etc? At some point it kind of defeats the purpose of them being cheap and easy, especially so if it's going to drop back down to one on five working again after two weeks)
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https://www.bbc.com/news/world-europe-68934205
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mostort joined the community
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cjcannon joined the community
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Some interesting weaponry lessons from Ukraine emerged. Most interesting point being: Chances are that whatever technological edge Ukraine enjoyed has been lost by now.
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I think that's why I like to play Helwalker/Berserker so much. I am forced to micromanage this character all the time (and AI settings won't cut it) and at the same time it's powerful and impactful. Most runs I ababdoned indeed were with characters that were really good but simply too boring/uninteractive to play at some point. Interestingly enough the Mortar Monk was not one of them. Mostly casters. Their actions in each encouter could be scritped rel. easily.
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bjornbosselarsen joined the community
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We are playing on the steam platform, currently version 1.4.1.4512rel. We also encountered the same problem with bug invincibility. The first time I encountered it was when using a odor eliminator. We placed the odor eliminator in a deciduous tooth jar in the uptown area. We filled all the insect parts. The bugs came, but after killing about 6-8, There are invincible bugs. We can't hurt them, but they can attack us normally. We can attract their hatred and defend against them normally, but we just can't kill them. We tried it again and the second time it was the same. Then today there was a revenge war of mosquitoes. They attacked our house. There were probably more than ten mosquitoes. In the end, 1-2 were invincible. Just like the above situation, we couldn't attack them. This happened after we tried to force quit the game 4 times. How to solve this problem in the end is that after a certain time, about 5 minutes, these bugs suddenly disappear, and then our defense base will be judged as the winner.
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Random video game news... Games are Randomly News Worthy
Chilloutman replied to Lexx's topic in Computer and Console
i think he is talking about first one in that instance -
I dont think so because its not transmitting. I knew a guy who knew a guy that used to have a cell phone jammer in his car and would use it whenever he was driving because distracted drivers are a real nuisance around here. Im not sure of the transmitting distance but it worked like a champ on the cars in his immediate vicinity. Ive always wanted one of those gizmos that turns the traffic signals green whenever an emergency vehicle is coming, but those bastages in the FCC say civilians cant have those either.
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Random video game news... Games are Randomly News Worthy
Wormerine replied to Lexx's topic in Computer and Console
I hate to be that guy, but putting a game that hasn't been releases yet (or even shown much gameplay off) on a very specific place of your "Game of all time" list might impact the perceived integrity of your globally followed BruceVC game rating system. -
They aren't just broken in Shared. I'm in Single Player, Medium and have been robbed of my final, last few achievements. No More Homework and Royal Arrangements won't trigger. I've done all the Ant Queens twice and BURG.Ls list can only be complete once, it's greyed out in NG+ and says, "COMPLETE". ROBBED!
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BURG.Ls list, "No More Homework", is definitely still broken. I'm in NG+ and all of the quests are greyed out and say, "COMPLETE". I cannot attempt to retrigger the achievement because you cannot redo them in NG+. Obsidian has to fix my game. I've also dealt with the Ant Queens TWICE... no achievement. I'm not in custom mode, never have been. I'm logged in to XBox when I complete them. I could be playing custom. I might as well. I submitted a ticket long ago. They asked for my latest game file then blew me off saying to keep an eye on their bug list. This problem is never there. I've lost faith that they'll fix it. In fact, as things are currently going, I expect them to break it more.
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The platform I’m playing on is PS5. First game breaking issue is Unkillable enemies during a raid. Specifically larva. Right now. Last night as well, but I put the game down when the fruits of my labor were being handily destroyed by a singular God tier larva. can’t damage it. Can’t steal life from it. I have a save a few minutes before the raid. 10 minutes later…. Actually, I would like to submit an update. I just put on high, defensive armor for this early in the game and Parry Heal trinket and I was able to fend off this Unkillable bug. It turns out it’s probably not a coding bug but it’s challenge issued to the player.
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TheGrak started following (Issue) (Bug) Raid bugs have infinite health/ don't take damage.
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The platform I’m playing on is PS5. First game breaking issue is Unkillable enemies during a raid. Specifically larva. Right now. Last night as well, but I put the game down when the fruits of my labor were being handily destroyed by a singular God tier larva. I have a save a few minutes before the raid.
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Unfortunately some classes can beat all contents and others simply can't. It's a shame because first game can be completed totally with any class. With this build I was playing "fair" when I discovered LUC/BDD/SoT and as I am a completionist... you know But I think all classes can beat many contents of the game a part from Mega Bosses and maybe Guardian of Ukaizo (if buffed). Now I'm running a Wildrhymer Beckoner \ Ghost Hearth trying that Don't tell me there are cheesy tactics also for a Wildrhymer!