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fjabbegamingtv joined the community
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Raptor X joined the community
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What are you Playing Now? Volume XIX: The New Beginning of the End of the Middle
Alright, played through D2R normal, nightmare, and hell. Warlock is really fun to play, imo, but currently completely overpowered. Don't think the endgame ever felt this easy before, was mostly breezing through everything. Still, hope there will be more content in the future. None of the sequels got close to the D2 experience.
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resendepedro03 joined the community
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suggestions for single class Goldpact paladin in turnbased
I remember reading unlimited zeal method somewhere before(maybe one of your older posts Boeroer) But unfortunately this is too cheesy and boring style for me(sure very powerful indeed). I think it was intended for knocked out party members but developers never fixed it. What about instant recovery weapons like stalker patience ? Can it be used to do double attacks in turn based? Anyone knows?
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emmies joined the community
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Tyranny 2
I get where you're coming from! Tyranny does a great job with its endings, and while some players enjoy replaying it to explore different outcomes, it’s true that a sequel feels unlikely given how much work and commitment it would require to live up to the original. The game’s story is pretty self-contained, and the multiple endings don’t necessarily leave room for a clear sequel, but it’s fun to dream about what could be! Obsidian definitely knows how to create a rich narrative, and while we may never get that Tyranny sequel, there’s always hope for more great RPGs from them, like Pillars of Eternity or even The Outer Worlds.
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MongerTinezLouisSandlas joined the community
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Jessica Villarreal joined the community
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What are you Playing Now? Volume XIX: The New Beginning of the End of the Middle
Goal nr.1 /2026 achieved I have the first game of 2026 behind me, Celestian Tales: Realms Beyond from GOG. I have been postponing playthrough of this RPG for a few years, because it was meant as a part of trilogy, but unfortunately, the Indonesian studio behind it was acquired by another company, and because the game underperformed the expectations of the new owner, the last game was cancelled :( . Because of that, the game has few small cliffhangers at the end. On the other hand, it offers few plot twists in connection to the first game, but the main premise is still the same. Your party of companions are here not to save the world, but you are helping them to get through their life struggles, and help them making their decisions.
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Frost Morgan started following Buggy
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Buggy
Do you know how many times I yell at my buggy to get off my ass? Seriously... I know there's left trigger to tell the buggy to stay. But how many times do you jump off the buggy to kill something or break something... Go to pick up the loot... And jump back on the buggy because they have to come get right up in your business? I looked to see if I can remap the mount button? But I didn't see one. I am pretty sure I could remap the grab button. But I am waaay to accustomed to that being that button. So my biggest frustration with this whole game... Is how I much the buggy... Doesn't just follow you... But rides your ass so that anything you're doing... He's just there. Or... He'll just stand right on top of loot you're trying to grab making it almost impossible unless you get back on him... Move him away... Hit left trigger to stay... Then go grab the stuff. I feel like I can handle bugs... Glitches and crashes... But this buggy thing drives me crazy.
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Forum Comments and Issues Repository
Hi, Could it be restored for the mobile version for several last pages (e.g., if the thread has 16, then 14, 15, 16) to be clickable without opening the thread? Also, to disable the suggestion of using the app, 'cause that aint happening. I acknowledge the security requirements, appreciate you making the update the least disruptive, and detest the bloat of the new version. The previous one looked and worked better.
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Frost Morgan joined the community
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maagkillyou joined the community
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suggestions for single class Goldpact paladin in turnbased
The only tips that I can give: If going SC Paladin you want at least one Chanter in the party who can summon very weak summons frequently. Optimal would be Beckoner with Ancient Brittle Bones+ Many Lives Pass By or a Troubadour with Brisk Recitation, Ancient Brittle Bones + Many Lives Pass By. But any Chanter who can do either works. Also an Ancient with Summon Sporelings works well. A Ranger with Animal Companion is also nice to have. The reason is the Paladin's ability "Divine Retribution" at Power Level 9. It's a late game passive of course, but it's very powerful: for every ally that goes down you get +2 Zeal points. With the weak summons of Chanters that basically means your Paladin will have endless Zeal at his disposal. Since his Exhortations and other stuff are fast (but expensive which usually limits the usage) this is very impactful. You can also spam Flame's of Devotion endlessly. With a Ranger's Animal Companion you can revive it "for free" unlimited times because you get 2 points when it goes down and it costs 2 points to revive it. If you use a Ghost Heart Ranger a downed animal companion just gets you 2 Zeal (and costs only 1 Bond to summon). In addition the usage of the Essence Interrupter Bow in the party is great: with the upgraded enchantment "Soul Diplomacy" every time you crit an enemy, when that enemy dies an ally summon will pop up in its place (with long duration). If that summon dies you get +2 Zeal. Also a Goldpact should use Sworn Rival. You will mark one enemy for +20% damage for 1 Zeal. You also get your +4 AR (against 7 hits). But if that enemy dies you get back the Zeal point, so basically it getting bonus damage and +4 AR for a time for free. Because this is very cost efficient you can to it all the time and this get away with lighter armor (which increases DPS). However, since I don't play Turn Based mode, I cannot say whether this is impactful or not. As far as I can tell action and recovery speed are not that crucial in the TB mode of Deadfire. Since Shared Flames is good but very short lived (and the AoE is kind of small) I usually prefer Eternal Devotion (both mutually exclusive upgrades of Flames of Devotion). However: as soon as you can spam Shared Flames mindlessly it becomes the superior upgrade for the party performance as a whole. I don't know how good it is in TB mode, but in RTwP an ability which is severely underrated for a Paladin is Zealous Charge. It adds a lot of movement speed to the party which directly translates to higher dps for all melee party members. And since Goldpact's Gilded Enmity (+4 AR) doesn't stack with Exalted Endurance's +1 AR (which is also very good in general) so you might want to try Zealous Charge in TB mode, too (although I don't know how movement speed works there tbh).
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zomgirl joined the community
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Lacie joined the community
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Issues with visuals and super yellow saturation [PS5 Spacers Choice Edition]
Hello, the game is pretty much unplayable i had been dealing with the super saturated visuals but found it hard to look at, i finally loaded into an area where the visuals were normal and realized it wasnt supposed to be horribly saturated. There are basically 0 visual settings but does anyone know how to fix this? Imgur link showing what the game normally looks like for me vs what is supposed to look like: https://imgur.com/a/tbEI7cj
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suggestions for single class Goldpact paladin in turnbased
Goldpact works great single-class in TB, you just need to lean into survivability → burst damage. For a simple, priest-independent setup: • Weapon style: 2H (greatsword / estoc) is ideal for higher PEN and fewer recovery concerns in TB. • Core abilities: Flames of Devotion, Sworn Enemy, Inspired Defenses, Eternal Devotion, Brand Enemy, Stoic Steel. • Action economy: Prioritize FoD upgrades + accuracy buffs; TB favors big decisive hits over sustained DPS. • Goldpact synergy: Stack AR and defenses so Gilded Enmity / Stoic Steel keep you stable while FoD delivers spikes. • Stats focus: MIG + PER first, then RES/CON. DEX is less critical in TB. • Easy consumables: Captain’s Banquet / Hot Razor Skewers are excellent and accessible. Single-class paladin is very viable — durable, accurate, and great at deleting priority targets.
- suggestions for single class Goldpact paladin in turnbased
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suggestions for single class Goldpact paladin in turnbased
Hi i recently finished poe1 and want to start a deadfire run with same class. I tried to search for viable single class goldpact paladin builds but found mostly multiclass builds and mostly for rtwp. I prefer any 2H weapon or 1H weapon with no shield and no double wield. Looking for builds for TB improving action economy or utilizing goldpact ability of bonus AR convert to high damage output or general synergy in equipment and abilities. It should be viable without a priest or chanter in party. Food and drug bonuses are ok if it can be acquired easily. Thanks
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windysal started following suggestions for single class Goldpact paladin in turnbased
- The All Things Political Topic - world tidings
- Yesterday
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Anime and Manga - New Season
Oh you cannot miss the kiss scene, it's pretty memorable. Spoiler Manga
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Anime and Manga - New Season
Correction to my previous post: in the spoiler at the bottom, I said "while everything I said above is true", this did not apply to the "best show I've seen in the past 10 years" bit. I forgot I wrote that. The show is fine, but it was obviously not best in the last 10 years good, haha. ...The kiss scene? Uh...oh, do you mean Himeno in the show, or the one in the movie? Probably in the movie? Movie
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Mysterious stranger
Please give us a way to turn off mysterious stranger attacks. I like to explore and it seems like I'm getting attacked every half an hour them you 😊
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Web Bridges
Please give our orb Weaver spiders ability to make Web Bridges providing we have enough Web fiber to make them.
- The All Things Political Topic - world tidings
- Random video game news... video random news game
- The All Things Political Topic - world tidings
- The All Things Political Topic - world tidings
- The All Things Political Topic - world tidings
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The TV and Streaming Thread: Enough episodes for syndication
Yep: Spider-Noir - Wikipedia
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New Mod: Combat XP Forever
beatspores replied to ebonfowl's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Perhaps there's a work around one can do in Apotheosis or a code editor. Maybe if you can set the required XP to fill the beastiary entry to some absurd number. Or a script that resets the accumulated XP for the beastiary after each time it got added. This would of course make the entry forever unfilled but I guess most players never use it anyway.
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Maneha
You probably already know but you can talk with her in the tavern in Dunnage. A user in the Deadfire modding forum have made a proof of concept that one can make a character into a sidekick in Deadfire in terms of voice barks etc.. He made Durance, you can probably copy his method, which he has explained in the thread.
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Picture of Your Games the 17th