“The traditionalists probably get angry about this stuff, but Bethesda’s RPGs are very different from isometric RPGs.
“They’re much more action orientated, much more focused on the immersive experience. That shows there’s more room for RPGs to grow than just to be what they were 20 years ago. It’s really a matter of finding an audience that matches up with that,” he added.
No ..noono...NOOOOOO!! Dont you think for a second that Bethesda is going right way!I Millions of fans wants you to make next Fallout . why do you think thats the case? You say ""immersive experience"".In Fallout 4 that immerzion is broken very fast.How you might ask? For example you have many many NPCs that are soo annoying and immortal !Cant kill it even with nuke!After 7 days in game same creatures with same weapon magicly respawn on same position you cleared allready.Even when you have main quest to clear Fort Strong from mutants for Brotherhood , you do that ,expecting Brotherhood soldiers to occupay location,nope, after 7 days same mutants are there. Is that immerzion???Choice and consequence?? what choice! what consequence! there are none , just cosmetic. Reactivity?? in traces... At the end , i played 4 times Fallout New vegas with 4 tottaly differant experiences and i enjoy it every single time as it was the first. I finished Fallout 4 1 time and have no desire nor will to try again.Its pointless , what ever you do you will have same outcome same ending regardless what faction you play. No choice in dialogs , what ever option you choose your character will say the same thing. That is ultimate immerzion breaking!