Another extremely annoying bug has cropped up. With Salty Mast prostitutes, if you have high Con and Dex (18 in each I've heard), you can convince them to come over to Caed Nua and hire them - whereupon they'll disappear from the Salty Mast and appear at your stronghold.
However, they no longer provide boons, robbing you of some of the best buffs in the game.
I now have Lyrinia at my Caed Nua, and lack a save before convincing her to come to Caed Nua, because heaven forbid I don't save before every minor decision in game in anticipation that it's going to provide some sort of bug (though I guess maybe I should do - maybe we should all keep around 30 saves on the off chance there's another extremely inconveniencing bug in the two and half year old game). This has now permanently gimped an Act III character I've put 27+ hours into, as the point of the build is high single target damage while maintaining some bulk and now I will never be able to achieve either the Might or Con scores that I could have done before.
You've turned what should have been a fun easter egg into a slap around the face for your fans. Please fix this, either a hotfix or you know fixing a load of the other issues - such as the male sprites for the new pirate outfits looking rubbish - that you've kindly neglected to bother with. If not I'll get a refund for Deadfire and encourage others to do so - I'm fundamentally sick and tired of sinking so much of my leisure time into something so half-assed.
EDIT: Just to put this another way, if a character had Bruised Ribs all the time (-4 Con) and you couldn't get rid of it people would be really annoyed about it ("WTF, a permanent injury??", etc.). I have a Dex of 20, so I was using these boons all the time, because they were free. As such, I now have a permanent -2 Might, -2 Con all the time. It's essentially made my character permanently injured, or close enough to that there's really a minimal difference.
Edited by Jojobobo, 17 January 2018 - 04:17 AM.