Gromnir Posted April 14, 2016 Posted April 14, 2016 the real question is who will be the unfortunate obsidian who is gonna be stuck with the unfortunate tyrant moniker? singh? heins? is almost inevitable that there will be drama surrounding the development. there will be somebody who gets stuck being the tyrant and is all too likely that obsidian developers and/or game "journalists" seize 'pon the obvious label for the development's bad guy. HA! Good Fun! "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
LLaney Posted April 14, 2016 Posted April 14, 2016 the real question is who will be the unfortunate obsidian who is gonna be stuck with the unfortunate tyrant moniker? I volunteer (Note: I am not a full-time artist on Tyranny. My heart belongs to pathfinder!) 1
Gromnir Posted April 14, 2016 Posted April 14, 2016 the real question is who will be the unfortunate obsidian who is gonna be stuck with the unfortunate tyrant moniker? I volunteer am seeing the appeal. an artist getting a chance to wield the proverbial stick for a change? "ok brian, let's talk about deadlines." HA! Good Fun! 5 "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
Humanoid Posted April 15, 2016 Posted April 15, 2016 Doesn't count unless it's printed on your business card. L I E S T R O N GL I V E W R O N G
FlintlockJazz Posted April 15, 2016 Posted April 15, 2016 (edited) We need new business cards printed for Obs employees... *idea starts sprouting* Edited April 15, 2016 by FlintlockJazz 1 "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams
ManifestedISO Posted April 16, 2016 Posted April 16, 2016 Is this old news, sorry. http://gameranx.com/features/id/48508/article/tyranny-interview-with-obsidians-brian-heins-making-hard-choices/ https://www.youtube.com/watch?v=9NDjt4FzFWY 2 All Stop. On Screen.
Enoch Posted April 16, 2016 Posted April 16, 2016 Is this old news, sorry. http://gameranx.com/features/id/48508/article/tyranny-interview-with-obsidians-brian-heins-making-hard-choices/ Originally we had a different, temporary, name for Kyros that we couldn’t use. Hmm... "Feargus the Overlord" is too obvious. "Aloysius"? "Mr. Schmooples"? "Totally-not-Sauron"? "Steve"?
Gromnir Posted April 16, 2016 Posted April 16, 2016 (edited) peaches HA! Good Fun! Edited April 16, 2016 by Gromnir "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
Sannom Posted April 16, 2016 Posted April 16, 2016 Is this old news, sorry. http://gameranx.com/features/id/48508/article/tyranny-interview-with-obsidians-brian-heins-making-hard-choices/ Check out the date, that isn't old Thanks by the way! 1
Lychnidos Posted April 18, 2016 Posted April 18, 2016 (edited) The description of the empire in that interview seems highly reminiscent to the one in The Black Company books. The main character their has interesting thoughts on the whole evil thing, and serving it. Edited April 18, 2016 by Lychnidos 1
Lychnidos Posted April 21, 2016 Posted April 21, 2016 They've released a dev diary. The blog page though seems to need serious work, it looks half done. 3
Labadal Posted April 21, 2016 Posted April 21, 2016 Nothing new, but it'll be interesting to follow the blog in the future, I hope.
redneckdevil Posted April 25, 2016 Posted April 25, 2016 the real question is who will be the unfortunate obsidian who is gonna be stuck with the unfortunate tyrant moniker? I volunteer (Note: I am not a full-time artist on Tyranny. My heart belongs to pathfinder!) I can only hope there is still a pathfinder rpg in the works for obsidian still and hopefully u get to do some artwork on it. 1
Leferd Posted May 4, 2016 Posted May 4, 2016 https://blog.tyrannygame.com/2016/05/04/dev-diary-2-the-basic-game-systems/ Attributes and skill based system reveal. 4 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Elerond Posted May 4, 2016 Posted May 4, 2016 Vitality – physical health and force of personality. You know force of "personality" 1
Leferd Posted May 4, 2016 Posted May 4, 2016 I'm just happy they decided to go with a skill based system. "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Tale Posted May 4, 2016 Posted May 4, 2016 Everyone knows it should have been a third person shooter. Now that's real skill. Puked in my mouth a little. 2 "Show me a man who "plays fair" and I'll show you a very talented cheater."
Leferd Posted May 5, 2016 Posted May 5, 2016 So...Kypera? I know Bruce is already thinking...Baby, you can always control my frost. 3 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Gromnir Posted May 5, 2016 Posted May 5, 2016 (edited) I'm just happy they decided to go with a skill based system. agreed, but am dreading that the developers chose improve-through-use. HA! Good Fun! ps am also not a fan o' talent trees. trees got loads o' prerequisites built into them. prerequisites is bad if maximizing customization is a goal. Edited May 5, 2016 by Gromnir 2 "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
Leferd Posted May 9, 2016 Posted May 9, 2016 http://www.redbull.com/en/games/stories/1331793021713/tyranny-rpg-interview-with-brian-heins New interview. Shooting for 25 hours. 1 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Flouride Posted May 25, 2016 Posted May 25, 2016 Since funcroc was apparently assasinated by Feargus, someone else has to pick up the slack and come up with everyone who is working on this game. Now with updates! Brian Heins - Project DirectorMatt Singh - Lead Producer Tim Cain - Programmer Dan Spitzley - Programmer Constant Gaw - Lead level designer Brian Menze - Lead Artist Matt MacLean - Lead/Senior Writer Paul Kirsch - Narrative Designer Dini McMurry - Level Designer Matthew Perez - Area Design Rose Gomez - Associate Producer Lindsey Laney - Artist Brandon Adler - Systems Designer (NEW!) Kathryn Megan Starks - Narrative Designer (NEW! Confirmed by Feargus on the RPGCodex interview) Zachary Simon - Junior Sound Designer (NEW!) 1 Hate the living, love the dead.
Flouride Posted May 25, 2016 Posted May 25, 2016 Also there's a new blog post up at https://blog.tyrannygame.com/ 4 Hate the living, love the dead.
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