ibanix Posted April 23, 2015 Share Posted April 23, 2015 SPOILERS AHOY In the quest in Twin Elms where you have to kill the child for the clan-leader and bring the blood-potion back.... was anyone else surprised you didn't have the option to *drink the potion yourself*? For some cool bonus, but loss of reputation with both sides. It would have been a nice third route. How can anyone in their right mind try to ship a multimillion dollar product without making absolutely sure that they don't upset all their players with a degree in Medieval English Linguistics? Link to comment Share on other sites More sharing options...
Karkarov Posted April 23, 2015 Share Posted April 23, 2015 SPOILERS AHOY In the quest in Twin Elms where you have to kill the child for the clan-leader and bring the blood-potion back.... was anyone else surprised you didn't have the option to *drink the potion yourself*? For some cool bonus, but loss of reputation with both sides. It would have been a nice third route. A nice third route would have been taking the kid and returning them to the Fisher Crane tribe.... If there is a way to do it in game I didn't find it. 2 Link to comment Share on other sites More sharing options...
Tigranes Posted April 23, 2015 Share Posted April 23, 2015 The only options are, I think: -Bring child and potion back to chieftain. -Bring fake potion back and kill chieftain. -Confront chieftain (or screw up with the potion) and kill chieftain. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Jimmysdabestcop Posted April 23, 2015 Share Posted April 23, 2015 Kill both sides and leave the child in your stash the entire game...... 7 Link to comment Share on other sites More sharing options...
dragoninnight Posted April 23, 2015 Share Posted April 23, 2015 Kill both sides and leave the child in your stash the entire game...... Ditto. Link to comment Share on other sites More sharing options...
Elerond Posted April 23, 2015 Share Posted April 23, 2015 (edited) SPOILERS AHOY In the quest in Twin Elms where you have to kill the child for the clan-leader and bring the blood-potion back.... was anyone else surprised you didn't have the option to *drink the potion yourself*? For some cool bonus, but loss of reputation with both sides. It would have been a nice third route. A nice third route would have been taking the kid and returning them to the Fisher Crane tribe.... If there is a way to do it in game I didn't find it. I am not sure about that but at least you can take kid with you and then end slide will tell you "ext>But at the moment, there was little to be done, and the matter would have to wait. A long journey loomed ahead, made no easier by your decision to bring an infant to Sun in Shadow." instead of "But at the moment, there was little to be done, and the matter would have to wait. A long journey loomed ahead." Edited April 23, 2015 by Elerond 1 Link to comment Share on other sites More sharing options...
gkathellar Posted April 23, 2015 Share Posted April 23, 2015 SPOILERS AHOY In the quest in Twin Elms where you have to kill the child for the clan-leader and bring the blood-potion back.... was anyone else surprised you didn't have the option to *drink the potion yourself*? For some cool bonus, but loss of reputation with both sides. It would have been a nice third route. A nice third route would have been taking the kid and returning them to the Fisher Crane tribe.... If there is a way to do it in game I didn't find it. I am not sure about that but at least you can take kid with you and then end slide will tell you "ext>But at the moment, there was little to be done, and the matter would have to wait. A long journey loomed ahead, made no easier by your decision to bring an infant to Sun in Shadow." instead of "But at the moment, there was little to be done, and the matter would have to wait. A long journey loomed ahead." Oh man, that's awesome. If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general. Link to comment Share on other sites More sharing options...
MReed Posted April 23, 2015 Share Posted April 23, 2015 I didn't try it, but I believe you can move quest items from the stash into your inventory, and you can move items from your inventory into a container, which opens up the option of putting the baby in a crate somewhere and just ignoring the quest. I suppose that would qualify as yet another way of solving this quest... Link to comment Share on other sites More sharing options...
InsaneCommander Posted April 23, 2015 Share Posted April 23, 2015 Did the baby cry when the party jumped in that hole to get to Sun in Shadow? Link to comment Share on other sites More sharing options...
dragoninnight Posted April 23, 2015 Share Posted April 23, 2015 I didn't try it, but I believe you can move quest items from the stash into your inventory, and you can move items from your inventory into a container, which opens up the option of putting the baby in a crate somewhere and just ignoring the quest. I suppose that would qualify as yet another way of solving this quest... I tried to put the baby in inventory to leave her in stronghold, not work. Link to comment Share on other sites More sharing options...
Karkarov Posted April 24, 2015 Share Posted April 24, 2015 I am not sure about that but at least you can take kid with you Bear in mind I did post saying I thought there would be a way to return them to the Fisher Crane but I couldn't find one. Highly implying I took the kid then found myself stuck with a baby . Link to comment Share on other sites More sharing options...
ibanix Posted April 24, 2015 Author Share Posted April 24, 2015 There should be party banters for having the baby in inventory. Also, randomly, 'diaper (used)' should appear in your inventory. 2 How can anyone in their right mind try to ship a multimillion dollar product without making absolutely sure that they don't upset all their players with a degree in Medieval English Linguistics? Link to comment Share on other sites More sharing options...
Sabin Stargem Posted April 24, 2015 Share Posted April 24, 2015 Should have been a pet. Oh, and the option to send it to the stronghold to be raised. 3 Link to comment Share on other sites More sharing options...
Peanuckle Posted April 24, 2015 Share Posted April 24, 2015 I wonder if the child will figure significantly in a sequel. Raise it as your own, train him/her(?) to fight, etc. Could be a cool legacy character. Link to comment Share on other sites More sharing options...
Jimmysdabestcop Posted April 24, 2015 Share Posted April 24, 2015 6 Adventurers and a Baby! 1 Link to comment Share on other sites More sharing options...
Psychevore Posted April 24, 2015 Share Posted April 24, 2015 (edited) Oh, and the option to send it to the stronghold to be raised. And sleeping at your stronghold for 18 years for a super secret companion. Also, randomly, 'diaper (used)' should appear in your inventory. Which can be sold to some creepy dude in Gilded Vale. Edited April 24, 2015 by Psychevore Link to comment Share on other sites More sharing options...
kaiki Posted April 24, 2015 Share Posted April 24, 2015 I agree with OP. There is a surprising lack of "I take the power for myself, mwhahhaah!!!" options in POE. Would have been nice to see them. Link to comment Share on other sites More sharing options...
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