Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Voice Over gets cut


  • Please log in to reply
21 replies to this topic

#1
DocDoomII

DocDoomII

    Archvillain of the Obsidian Order

  • Members
  • 844 posts
  • Location:Latveria
  • PSN Portable ID:DocDoomII
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
So, more often than not, when someone starts talking (either during dialogues, or npc banters), the voice over starts some words after the text that appears on screen. Sometimes it's a matter of 2-3 words, sometimes a whole sentence and a half is missing.
And sometimes, albeit less frequently, the voice stops before its text counterpart.

I restarted the game with 4 different characters and the earlier I've noticed the issue is in Gilded Vale.

I don't have a save file at the moment, because I deleted all my saves (sorry, I'm still in the process of creating a
character that 'feels right') without thinking that they could be required when reporting issues.

I'll attach my dxdialog output though. Can't seem to be able to upload the file, so I'll just hide it in a spoiler tag.

Spoiler


#2
ilitarist

ilitarist

    (1) Prestidigitator

  • Members
  • 15 posts

Had the same happen to me.



#3
sim01981

sim01981

    (1) Prestidigitator

  • Members
  • 5 posts
  • Pillars of Eternity Backer

Same for me. This happened only when speaking to Aloth for me.

 

Mac client (on Steam) here.



#4
vv221

vv221

    (4) Theurgist

  • Members
  • 251 posts
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer
This issue has been reported multiple times, so far the following thread has the most answers:
https://forums.obsid...d-issue-glitch/

#5
EricKei

EricKei

    (1) Prestidigitator

  • Members
  • 21 posts
  • Location:NOLA Expatriate
  • Steam:Eric_Kei
  • Pillars of Eternity Backer
  • Kickstarter Backer

On the saves -- The game makes a separate set of save files for each character -- No real reason to delete old ones unless you either feel like it, or wanna reclaim some HD space.



#6
DocDoomII

DocDoomII

    Archvillain of the Obsidian Order

  • Members
  • 844 posts
  • Location:Latveria
  • PSN Portable ID:DocDoomII
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

On the saves -- The game makes a separate set of save files for each character -- No real reason to delete old ones unless you either feel like it, or wanna reclaim some HD space.

If you have a lot of save files, your save and load time becomes extra long.


  • pintocat likes this

#7
Justinian

Justinian

    Judicious Dropbear of the Obsidian Order

  • Members
  • 358 posts
  • Location:Australia
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

I got this on a new character. Started happening with Calisca in the starting map. Reloaded the game and it resolved itself. Any idea what causes this? It's quite an annoying bug.



#8
DocDoomII

DocDoomII

    Archvillain of the Obsidian Order

  • Members
  • 844 posts
  • Location:Latveria
  • PSN Portable ID:DocDoomII
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

Sadly I have no clue.



#9
Merina

Merina

    (3) Conjurer

  • Members
  • 176 posts

It's worse after the 1.03 patch. Happens almost everytime the first two companions talk.



#10
Baladas

Baladas

    (4) Theurgist

  • Members
  • 295 posts

Bump.

 

I get this too.

 

Noticed at the start when Cassia says "....... gone hunting" which should be " What a surprise, Smurfles gone hunting."



#11
Enoch

Enoch

    Arch-Mage

  • Members
  • 3152 posts
  • Location:Other Planes of There
  • Pillars of Eternity Gold Backer
  • Kickstarter Backer
  • Deadfire Silver Backer
  • Fig Backer

I started a new game with 1.03.0524, and all the VO sounded fine through the first 3 maps.  (And it was consistently fine with 1.02.) 

 

Overnight, the game updated to .0526, I went to recruit Durance, and the first few seconds of each of his lines get skipped. 

 

VO plays normally in conversation with Eder, though.  Haven't tested further than that. 

 

 

Edit:  And now, upon closing the game and re-opening it, Durance's VO plays normally.  Will continue monitoring to see if there's a pattern.


Edited by Enoch, 04 April 2015 - 04:58 AM.


#12
Merina

Merina

    (3) Conjurer

  • Members
  • 176 posts

Yes, it's random ... Calisia (spelling?) and the other early companion's voice were truncated at the beginning almost always at the beginning of my new game with 1.03 patch. Always missing 2-3 words or so.



#13
DocDoomII

DocDoomII

    Archvillain of the Obsidian Order

  • Members
  • 844 posts
  • Location:Latveria
  • PSN Portable ID:DocDoomII
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

Restarted with the first 1.03 patch from gog.

Calisca shows the same problem as soon as you leave the very first area and delve into the first dungeon area.



#14
Justinian

Justinian

    Judicious Dropbear of the Obsidian Order

  • Members
  • 358 posts
  • Location:Australia
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

This still hasn't been fixed with 1.04 beta has it?



#15
Baladas

Baladas

    (4) Theurgist

  • Members
  • 295 posts

Bump



#16
DocDoomII

DocDoomII

    Archvillain of the Obsidian Order

  • Members
  • 844 posts
  • Location:Latveria
  • PSN Portable ID:DocDoomII
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
Haven't tried on 1.04 yet, but I don't see any mention of this in the patch notes.
Again.

#17
LadyCrimson

LadyCrimson

    Obsidian VIP

  • Members
  • 9164 posts
  • Location:Candyland
  • Pillars of Eternity Gold Backer
  • Kickstarter Backer

I don't know if someone mentioned it already in that other long thread, but what I've noticed in my game is that during the tutorial if you have fast mode on, the npc voices cut out like that at their trigger points. eg, if you have fast mode on and are sneaking, it happens less often or not at all, for me.

 

It's like fast mode walking = triggering/hitting the dialogue/banter spot then moving beyond too fast which causes a skip in audio or some such weird thing. Not saying that's it for everyone, but sure seems to be it for me, at least in the tutorial area (I haven't noticed this issue anywhere else/the rest of the game, however).



#18
Emptiness

Emptiness

    (4) Theurgist

  • Members
  • 352 posts

So, more often than not, when someone starts talking (either during dialogues, or npc banters), the voice over starts some words after the text that appears on screen. Sometimes it's a matter of 2-3 words, sometimes a whole sentence and a half is missing.

 

I had this start happening once, after I'd been playing for a while.  Restarting the game client fixed it in my case.



#19
KTran

KTran

    (2) Evoker

  • Members
  • 89 posts

Hi folks,

Can I get your save files (if you have a spot where the voice-over constantly gets cut off, right before that spot would be the great) and your output log right after the issue occurs? 

I've seen this bug in the past but it was rare and I can't get it to occur now. I appreciate the help!



#20
Justinian

Justinian

    Judicious Dropbear of the Obsidian Order

  • Members
  • 358 posts
  • Location:Australia
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

bump






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users