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sim01981

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  1. I equipped Aloth with two rings of wizardry - Telda's Ring and the Ring of Selanon, granting him extra spells at levels 1, 2, 3 and 4. Ever since then, Aloth regains his spells per day at the end of combat. This occurs with the rings equipped and without them equipped. I did try to get him to use up all his castings out of combat, and this expended all of his spells per day, except for level 1, which regenerated back to 4 every time I cast a spell (I used Slicken). Apologies if this is a known issue. I did do a few forum searches before posting this, and couldn't find anything.
  2. I honestly can't see a problem, if Obsidian are releasing patches to fix these bugs. The game has been out for a week. A week! I agree that some of the bugs that people are encountering can be show-stoppers and the fact that I can't see my characters' cloaks (mac user) is irritating, but as far as I can tell, these things are being addressed, and quickly too (if they're fixed with the patch, anyway!). As I see it, when you encounter a bug, check the technical support forum to see if it's been raised. If it has, great, post that you encountered it too. If not, start a thread and explain what happened. Isn't that how these things get fixed? Complaining on forums that you'll never buy a game from developer A or developer B ever again doesn't help anyone. Except to vent about how frustrating and terrible it is. First world problems, I suppose.
  3. Same here, both my 2012 Macbook Pro Retina and my 2010 iMac have this issue.
  4. I actually like the weapon groupings. They fit with the lore. They're balanced insofar as there's a good mix of one-handed and two-handed weapons in each group and a mix of damage types. I feel that being able to pick only one weapon to focus in would be a bit restrictive.
  5. Same for me. This happened only when speaking to Aloth for me. Mac client (on Steam) here.
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