Labadal Posted March 28, 2015 Posted March 28, 2015 Here you go Bruce. While the concept is interesting with the DM and all, I can see how many random DMs will troll people with constant monster/lock/trap spawning. This seems like a game that would work with friends.
Mamoulian War Posted March 28, 2015 Posted March 28, 2015 Careful Bruce, you're libel to kick over hornet nest with that question. Looking at the spells and abilities, its clearly using D&D, however the devs are apparently tight lipped on how much (5E) they are using. It has the blessing of WotC so it would seem they cant deviate too far from source. Other posters seem very upset though so I dunno. Neverwinter Online was also blessed by WotC, and it has absolutely nothing with D&D rules whatsoever! Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Mamoulian War Posted March 28, 2015 Posted March 28, 2015 (edited) I am just looking to be entertained but obviously the game must be good... Amen brother. Although the warm cloak of familiarity (D&D) makes me very excited. I don't even understand the terminology in PoE. For example, this is an excerpt from the strategy guide on a dagger: Interrupt: 30 (Weak) Damage: 8-12 Slash vs. Defl ection Accurate: +5 Accuracy Exceptional: +8 Accuracy, x1.3 All Damage What the hell does that Accuracy even mean? Plus 5 out of what, 100? Do those two stack for a total of +13 Accuracy? What would this be analogous to in D&D terms? Wheres my pants? You can find description of Accuracy under your character portrait in Inventory and Character tab. The plus to accuracy means, that this weapon adds all bonuses listed in the weapon description to the Base Accuracy, which is determined by Level, Class, Perception and Talents. The higher the accuracy, the easier you are able to hit stuff. In DnD terms the analogy would be Attack Bonus. Edited March 28, 2015 by Mamoulian War 2 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Vaeliorin Posted March 28, 2015 Posted March 28, 2015 Here you go Bruce. Maybe I missed something, but wasn't there any way for the DM to make the NPC talk? I mean, there was serious potential for bad guy banter, but the bad guy was just instantly hostile. Honestly, the whole "DM currency" and "DM loot" seemed really strange to me as well. At this point, I don't know that it's even a $5 on Steam buy for me.
Gfted1 Posted March 28, 2015 Posted March 28, 2015 Neverwinter Online was also blessed by WotC, and it has absolutely nothing with D&D rules whatsoever! I don't know the nitty-gritty details of D&D since 2/2.5E but I did play NWO for a while. Was it really not using of D&D that was current at the time? I don't expect, or want, the games to follow every little detail down to the letter to be considered "official". But I do agree there are some pretty glaring flaws already. Like no missing. The just aggravates me for some reason. Honestly, the whole "DM currency" and "DM loot" seemed really strange to me as well. Sounds like an "opportunity cost" mechanic. "I'm your biggest fan, Ill follow you until you love me, Papa"
Tigranes Posted March 28, 2015 Posted March 28, 2015 You said it "indisputably" doesn't have much to do with D&D. I ask why, you say "see above". I ask if the devs said anything official and you evoke a few minute video and say you don't need to see the rules. Oooookaaaay. Good talk. And yes, I like my games to not have built in suck mechanics. I described the changes that are confirmable based on the video (not wild speculations), and I explained why those changes fundamentally change the tactical experience of D&D CRPGs, and then gave a comparison to show how the combat experience demonstrated in that video is closer to Dragon Age, Diablo and MMOs than IE games or Gold Box. "Built in suck mechanics"? Yeah, again, you're unable to separate the issue of "is this game D&D?" with "do I like this game?" Look, you personally don't like many IE mechanics. OK. I like them. OK. None of that is actually relevant to the question, to what extent is this a D&D game? I gave an analysis based on the evidence we have. You can choose to provide a different analysis, or you can, as you have done all this time, say "whatever man if the devs tell me it's D&D it's D&D, if they tell me it isn't it isn't." Commenting every post how the mechanics you don't like suck a lot doesn't prove you right. POE is again a separate issue. But hey, you're fine with SCL as long as it has something called "Magic Missile" even though it works quite differently from a D&D Magic Missile, right? SO maybe you'd be fine with POE accuracy as long as they called it THAC0. Wait, but you're telling me you don't like POE accuracy because its mechanics are quite different from D&D. Oh, right, just like SCL's Mordekainen's Sword or whatnot have quite different mechanics from D&D... Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Gfted1 Posted March 28, 2015 Posted March 28, 2015 Ah, "if it doesn't follow exactly, its wrong, and therefore nothing like the source". Solid. *nods* And don't get yourself so red in the face. Its ok if I don't like the same things you do. A D&D-lite experience is right up my alley and if that's what the devs claims to be making then Im ok with that analysis even over your vaunted video watching skills. So Accuracy is THAC0 or Attack Bonus? 1 "I'm your biggest fan, Ill follow you until you love me, Papa"
Hiro Protagonist II Posted March 28, 2015 Posted March 28, 2015 Neverwinter Online was also blessed by WotC, and it has absolutely nothing with D&D rules whatsoever! Yes it did. I played a rogue and it was the same as when I played pnp D&D.
Nordicus Posted March 28, 2015 Posted March 28, 2015 (edited) So Accuracy is THAC0 or Attack Bonus?Accuracy is Attack Bonus (divide by 5 and you get roughly same significance as in D&D, so +5 in PoE is +1 in D&D), Deflection is AC. Formula for attack rolls [Accuracy - Deflection + d100] in PoE. Iirc, <5 is miss, 6-50 is glancing hit (half damage, which means barely any damage in some circumstances since body armor in PoE has Damage Reduction), 51-95 is hit, and 96+ is critical. Or in more D&D friendly numbers, total roll of -10 or worse compared to target AC is miss, -9 to -0 is half damage/duration, +1 to +9 is full hit, and +10 and above is crit. "What about rolling natural 1 or 20 for guaranteed miss or hit?" What about them? Well, you do get buff spells and abilities that transform a portion of hits into crits, and there are loads of Deflection lowering and Accuracy buffing skills in game. But on their own, a person with significantly lower accuracy than enemy deflection will never crit, and a person with a lot higher accuracy than enemy deflection will never completely miss. That's one of the big mechanical differences in PoE Edited March 29, 2015 by Nordicus 1
Guard Dog Posted March 29, 2015 Posted March 29, 2015 This is funny. MMORPG.com posted an interview with 2 of the dev team: MMORPG.com: The PHB also has nine playable races: Human, Gnome, Elf, Half-Elf, Halfling, Dwarf, Tiefling, Dragonborn, and Half-Orc. Sword Coast only has 5. Which races did you include and will we see additional races down the road as you release modules? Tudge: At launch, SCL features Dwarf, Elf, Half-Elf, Halfling, and Human races. Again, this decision comes down to our focus on quality and our team discipline with regard to scope. We are planning to release more races post-launch. I know I want to play a Half-Orc, my sons want to play Dragonborn and my wife a Teifling - so we can probably expect to see the Teifling soon after launch! "While it is true you learn with age, the down side is what you often learn is what a damn fool you were before" Thomas Sowell
TheGoatMan Posted March 30, 2015 Posted March 30, 2015 Well crap I'll buy anything that has DnD written on it. Break beneath the endless tide - monk
Mungri Posted March 30, 2015 Posted March 30, 2015 This has piqued my interest. I will wait for metacritic reviews and forum opinions though.
Guard Dog Posted March 30, 2015 Posted March 30, 2015 (edited) Someone made a thread about PoE in their forums. One of the developers replied: [NS]Tony DEV [Audio Director] Posted 28 March 2015 - 11:29 AM If its quiet in here its because we're also playing PoE. Edited March 30, 2015 by Guard Dog 1 "While it is true you learn with age, the down side is what you often learn is what a damn fool you were before" Thomas Sowell
Mamoulian War Posted March 30, 2015 Posted March 30, 2015 (edited) Well I hope they get some good ideas out of these play sessions with PoE and implement them in SCL Edited March 30, 2015 by Mamoulian War Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Gfted1 Posted March 30, 2015 Posted March 30, 2015 Well I hope they get some good ideas out of these play sessions with PoE and implement them in SCL Please no. 1 "I'm your biggest fan, Ill follow you until you love me, Papa"
Volourn Posted April 2, 2015 Posted April 2, 2015 Worse case scenario is they ignore PE's good ideas and take all the bad ones. L0L DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
archangel979 Posted April 3, 2015 Posted April 3, 2015 (edited) They had a QA yesterday and said they implemented cooldowns because of MP and because they think they are tactical enough for D&D to replace resting and spell slots. RIP D&D... This topic should be renamed into Dragon Age: Sword Coast Legends or Cooldowns: the Game. Edited April 3, 2015 by archangel979 1
Gfted1 Posted April 3, 2015 Posted April 3, 2015 w00t "I'm your biggest fan, Ill follow you until you love me, Papa"
HoonDing Posted April 3, 2015 Posted April 3, 2015 There will be combat XP, right? The ending of the words is ALMSIVI.
Gfted1 Posted April 3, 2015 Posted April 3, 2015 There will be combat XP, right? I couldn't tell from the videos, we'll need an expert, but I sure hope so. Also; trap, lock pick and scribing XP. "I'm your biggest fan, Ill follow you until you love me, Papa"
Zoraptor Posted April 3, 2015 Posted April 3, 2015 There will be combat XP, right? "We have decided to replace 'experience points' with Sword Coast points that can be earned by performing tasks or may also be purchased directly by those with less time and who just want to experience our wonderful story and sensational character upgrade system. We feel that this fits well with D&D's philosophy and with best multiplayer practices" Well, it is a quote. I said it to myself five minutes ago. But I'll lol fullsomely if/ when it turns out to be true 2
Luj1 Posted April 4, 2015 Posted April 4, 2015 (edited) This looks and feels like the spiritual successor to Neverwinter nights perhaps? I heard it features DM functionality for multiplayer? Edited April 4, 2015 by Luj1 "There once was a loon that twitter Before he went down the ****ter In its demise he wasn't missed Because there were bugs to be fixed." ~ Kaine
luzarius Posted April 5, 2015 Posted April 5, 2015 Game Features:Single player campaign created by members of the leadership team that brought you Dragon Age™: Origins That's excellent news. Having trouble with the games combat on POTD, Trial of Iron? - Hurtin bomb droppin MONK - [MONK BUILD] - [CLICK HERE] - Think Rangers suck? You're wrong - [RANGER BUILD] + Tactics/Strategies - [CLICK HERE] - Fighter Heavy Tank - [FIGHTER BUILD] + Tactics/Strategies - [CLICK HERE] Despite what I may post, I'm a huge fan of Pillars of Eternity, it's one of my favorite RPG's. Anita Sarkeesian keeps Bioware's balls in a jar on her shelf.
HoonDing Posted April 5, 2015 Posted April 5, 2015 ill romance her 3 The ending of the words is ALMSIVI.
Zoraptor Posted April 6, 2015 Posted April 6, 2015 Seeing clerics with bows and a sword still makes me twitch slightly even after more than a decade. 1
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