Messier-31 Posted September 10, 2014 Posted September 10, 2014 SO I've seen tons of Backer Beta videos. Most notably the town of Dyrford is the centre of the beta, so I've seen it even more times than I could count. So what about it? According to the wiki, Dyrford lies on the banks of Bael River.http://pillarsofeternity.gamepedia.com/Bael_River According to the map of The Reach, Bael River has its estuary into the Bay of Crowns, which is south of the Dyrwood.http://hydra-media.cursecdn.com/pillarsofeternity.gamepedia.com/d/d8/WorldMap.jpg So I figure that the river you see in the game, the same one that runs the mill, is in fact Bael River. Why then the current of the river is from south to north, instead of north to south? The movement of the mill is the key here. I doubt that this particular map has cardinal directions mixed, so I call shenanigans 8 It would be of small avail to talk of magic in the air...
Elerond Posted September 10, 2014 Posted September 10, 2014 It is because of animancy lab in cave under the town of course 1
Ink Blot Posted September 10, 2014 Posted September 10, 2014 Perhaps Dyrford is located on an Ess bend in the river, where it is flowing North for as while before turning back to the south? 1
Tartantyco Posted September 10, 2014 Posted September 10, 2014 (edited) This is the Dyrford Village map, for reference: Looking at the World Map you've linked to, it seems that Dyrford Village is positioned on the SW side of the river, meaning that East would be upwards on the Village Map, and North would be to the left. Edit: No, I re-checked the World Map in-game, and the river is definitely flowing in the wrong direction. Edited September 10, 2014 by Tartantyco 2 "You're a fool if you believe I would trust your benevolence. Step aside and you and your lackeys will be unhurt." Baldur's Gate portraits for Pillars of Eternity IXI Icewind Dale portraits for Pillars of Eternity IXI Icewind Dale 2 portraits for Pillars of Eternity [slap Aloth]
Yonjuro Posted September 10, 2014 Posted September 10, 2014 (edited) NM ninja'd Edited September 10, 2014 by Yonjuro
Marceror Posted September 10, 2014 Posted September 10, 2014 I thought that was the Tigris river. But I might be getting my worlds mixed up. "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
PrimeJunta Posted September 10, 2014 Posted September 10, 2014 Good catch. Log a bug. I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com
Kjaamor Posted September 10, 2014 Posted September 10, 2014 Pre-order cancelled 6 Other kickstarter projects to which I have no affiliation but you may be interested: Serpent in the Staglands: A rtwp gothic isometric crpg in the style of Darklands The Mandate: Strategy rpg as a starship commander with focus on crew management
Cantousent Posted September 10, 2014 Posted September 10, 2014 Now, *that's* commitment to detail! Great catch, dude! 1 Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Tamerlane Posted September 10, 2014 Posted September 10, 2014 Josh can't catch a damn break with his rivers. 3
lolaldanee Posted September 10, 2014 Posted September 10, 2014 hehe, nice one you have won the "catch the sneakiest error" contest congratulations! 2
Marceror Posted September 10, 2014 Posted September 10, 2014 (edited) Perhaps water flows up hill in this world. Josh can still win this one, since he's effectively god of the PoE setting. Edited September 10, 2014 by Marceror 2 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Cantousent Posted September 11, 2014 Posted September 11, 2014 I'd rather Sawyer use some sort of designer legalism to explain away the water flowing uphill and instead rename Might to Soul Prowess or something. Okay okay. It's out of my system now. I won't keep bitching in this thread. <.< Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Guest 4ward Posted September 11, 2014 Posted September 11, 2014 i think it's the wind that blows from the sea to the mountains and the great many fish that swim upstream at that time of the season as well as the good, strong Ogre (the brother of the Ogre who bothered the village people) who wants to make up for the Ogres and help Dyrford by turning the mill wheel (in the direction you see in the game, you don't see him because he's operating it behind the building).
Marceror Posted September 11, 2014 Posted September 11, 2014 i think it's the wind that blows from the sea to the mountains and the great many fish that swim upstream at that time of the season as well as the good, strong Ogre (the brother of the Ogre who bothered the village people) who wants to make up for the Ogres and help Dyrford by turning the mill wheel (in the direction you see in the game, you don't see him because he's operating it behind the building). That's almost crazy enough to make sense. Almost! "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
mutonizer Posted September 11, 2014 Posted September 11, 2014 Finally someone notices it! Thought I was going crazy, paranoid, shadows skulking me around every corner!Reported it a week ago as a bug report with the same evidence and it was lost in the void, as if there was some conspiracy going on there! 4
Silent Winter Posted September 11, 2014 Posted September 11, 2014 Solution? Change the world map - flip the village icon and call the in-game screens south at the top. Wonder if that water-wheel is a 2D-animation or a 3D object - would reversing the animation work? _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form*
Guest 4ward Posted September 11, 2014 Posted September 11, 2014 it's not part of the Dyrford bonus quest 'Repair the mill' that was promised? I was looking forward to gain some whopping XP out of it. - Stop the wind (difficult, player gains 10,000xp) - Catch the fish (somewhat easier, player gains 5,000xp) - Convince the Oger to turn the wheel in the correct direction (very difficult, because of initiating the dialogue with him) - Attack the wheel, the 'combat' version of dealing with it, player has to click on the wheel at least 30x in 10 seconds
Messier-31 Posted March 16, 2015 Author Posted March 16, 2015 (edited) *deleted* Edited March 16, 2015 by Messier-31 It would be of small avail to talk of magic in the air...
Messier-31 Posted March 16, 2015 Author Posted March 16, 2015 Here you can see that Twin Elms is by the Bael River: http://hydra-media.cursecdn.com/pillarsofeternity.gamepedia.com/d/d8/WorldMap.jpg http://i.imgur.com/B5dN8xF.png And here you can see that Twin Elms and Dyrford have their own rivers: http://hydra-media.cursecdn.com/pillarsofeternity.gamepedia.com/b/bb/Travel-map.jpg Forsooth, has there been a new river added tot he world? It would be of small avail to talk of magic in the air...
gkathellar Posted March 16, 2015 Posted March 16, 2015 Looks that way. The water wheel still doesn't make sense, though. If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
Osvir Posted March 16, 2015 Posted March 16, 2015 (edited) So I figure that the river you see in the game, the same one that runs the mill, is in fact Bael River. Why then the current of the river is from south to north, instead of north to south? The movement of the mill is the key here. I doubt that this particular map has cardinal directions mixed, so I call shenanigans You do know how watermills work right? (If the current goes south, the mill will spin the other way, the key is in the structure of the mill and how energy works). If you hold a bicycle wheel in front of you and you push it at the bottom part, which way will the wheel spin? Towards you This video, 31:20-ish (uploaded March 7th, 2015, so it's not the latest patch) and forward, I see the current going south, and the wheel spinning the other way (like it is supposed to do). Did they change the direction of the water and the mill in 480? (I can't check atm because my computer had some problems and I'm re-installing PoE). Edited March 16, 2015 by Osvir 1
Arrowman Posted March 16, 2015 Posted March 16, 2015 I think the direction the river is flowing in is the question, not the waterwheel..
Recommended Posts