Amentep Posted September 19, 2014 Posted September 19, 2014 Dear Esther didn't...? Who in their right mind would say that? The game practically runs on Women In Refrigerators! The core of the game is literally a story of discovery by a man motivated solely by the violent death of his wife! I guess when a lot of the alternatives boil down to "the love of your life has been corrupted so you must execute her in cold blood", even Dear Esther is starting to look good. I've never actually seen that scenario in a game. BG2, although you could resurrect them and it could be a dude. You almost make it sound like when you bring them back their gender is randomly assigned. Which might have made BG2 even more interesting. And possibly prevented the Aerie-baby-as-inventory-item bit if she'd come back as a dude. Chris Redfield has to sorta-kinda-almost kill Jill Valentine in RE5 while she's under Wesker's control. But there seems like there should be a big obvious one somewhere in the back of my mind that fits this scenario. I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Blarghagh Posted September 19, 2014 Posted September 19, 2014 I always thought the point of BG2 was to bring them back. I can't actually recall there being an option to kill them but maybe there was and I just never noticed. Alternative is usually the Max Payne type scenario, your wife is dead, go kill people. Or the Dear Esther variant, your wife is dead, go walk around.
Malcador Posted September 19, 2014 Posted September 19, 2014 Hm, that'd make good bereavement counseling. "Your wife's been murdered ? Walk it off, son" 3 Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
aluminiumtrioxid Posted September 19, 2014 Posted September 19, 2014 (edited) I've never actually seen that scenario in a game. Prey, the latest Alone in the Dark episode, not predetermined but a possible outcome in Castlevania: Dracula X Chronicles and Pandora's Tower, not-love-of-your-life variant in a God of War spinoff (your mother), in Borderlands 2 and Duke Nukem (classic and Forever both). Hm, that'd make good bereavement counseling. "Your wife's been murdered ? Walk it off, son" Funny thing is, it'd work. Endorphines get released by walking, so sending people to walk it off is surprisingly efficient in treating depression. Edited September 19, 2014 by aluminiumtrioxid 1 "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
Blarghagh Posted September 19, 2014 Posted September 19, 2014 Thanks for informing me. I don't remember it in Prey and Duke Nukem (both were a long time ago for me) and I haven't played the others.
HoonDing Posted September 19, 2014 Posted September 19, 2014 Dear Esther didn't...? Who in their right mind would say that? The game practically runs on Women In Refrigerators! The core of the game is literally a story of discovery by a man motivated solely by the violent death of his wife! I guess when a lot of the alternatives boil down to "the love of your life has been corrupted so you must execute her in cold blood", even Dear Esther is starting to look good. I've never actually seen that scenario in a game. Binary Domain. KotOR. NWN. The ending of the words is ALMSIVI.
Blarghagh Posted September 19, 2014 Posted September 19, 2014 KotOR is hardly you must execute her. You can join her, bring her back to the lightside, let her go, you could even chose to let her kill you. It is one of many options.
Malcador Posted September 19, 2014 Posted September 19, 2014 (edited) (probably faked though) Edited September 19, 2014 by Malcador Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Orogun01 Posted September 19, 2014 Posted September 19, 2014 Plz god, let it be true 1 I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"* *If you can't tell, it's you.
Malcador Posted September 19, 2014 Posted September 19, 2014 Does seem dramatic and precious as I'd expect Kuchera to be, at least. https://archive.today/qSwU9 - Polygon's counterstroke at Sommers. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
licketysplit Posted September 19, 2014 Posted September 19, 2014 (edited) Plz god, let it be true May be fake. Sure summarizes the victim mindset these guys espouse. It's ok for them to sling sh*t, but god forbid someone sling it back. Already read that Polygon article, 5 minutes I'll never get back. Talk about grasping for straws. It amazes me how uniformly they back Sarkeesian. She really is their mascot. Edited September 19, 2014 by licketysplit
aluminiumtrioxid Posted September 19, 2014 Posted September 19, 2014 https://archive.today/qSwU9 - Polygon's counterstroke at Sommers. I'm gonna be strong and not give them a view by clicking on it. "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
kirottu Posted September 19, 2014 Posted September 19, 2014 "This is the last time I'm going to post here." This reminded me of Hades, but comparing Hades to Ben Kuchera is an insult towards Hades. 1 This post is not to be enjoyed, discussed, or referenced on company time.
Malcador Posted September 19, 2014 Posted September 19, 2014 It's archived, so not a link to Polygon (Kuchera would label this as piracy ) 1 Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
aluminiumtrioxid Posted September 19, 2014 Posted September 19, 2014 It's archived, so not a link to Polygon (Kuchera would label this as piracy ) Ah. Reading it now. "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
Fighter Posted September 19, 2014 Posted September 19, 2014 Silverstring media's Zoya: "TotalBiscuit’s rapey interpretation of journalistic ethics." http://borderhouseblog.com/?p=11941
Ineth Posted September 19, 2014 Posted September 19, 2014 Dear Esther didn't...? Who in their right mind would say that? The game practically runs on Women In Refrigerators! The core of the game is literally a story of discovery by a man motivated solely by the violent death of his wife! Wait. Dear Esther has a story? I thought it was one of those "art hipster" non-games, where you're supposed to just walk around the virtual world and enjoy how "artistically meaningful" and "deep" the experience is. "Some ideas are so stupid that only an intellectual could believe them." -- attributed to George Orwell
Blarghagh Posted September 19, 2014 Posted September 19, 2014 Silverstring media's Zoya: "TotalBiscuit’s rapey interpretation of journalistic ethics." http://borderhouseblog.com/?p=11941 Wow, let's completely ignore the horrific trivialisation of rape from this supposed feminist for a minute and realize that this doesn't actually cover anything that TotalBiscuit actually said. He said that if it is true that she used a DMCA Takedown to remove a video she didn't agree then he condemned her for that action and that is literally the only thing he said that can be construed as being negative towards Zoe Quinn. This is another example of anti-GamerGate people dragging Zoe into it when she isn't even relevant - painting a target on her forehead and throwing her under the bus to further their own agenda. It's all fine and dandy to throw complete lies around if you're willing to use someone who has already been victimized as a lightning rod to keep the heat off yourself. What a terrible, terrible person. The world is literally a worse place for everybody on both sides because this article and its writer exist. I very dearly hope TotalBiscuit doesn't dignify it with a response. 2
Amentep Posted September 19, 2014 Posted September 19, 2014 ^it was posted a couple of weeks ago, based on the date. If he's to respond, I'd suspect he already had. I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Fighter Posted September 19, 2014 Posted September 19, 2014 "The dichotomy of casual and hardcore gaming is a useful one, up to a point. But to use it as a justification for its own worst aspects, such as unnecessary and inhibiting gender disparities, is to ignore the creative potential of its own destruction. Games are stories and the best stories are blind to gender." You're on to something there Polygon.
Blarghagh Posted September 19, 2014 Posted September 19, 2014 I didn't see the date. Still, same applies. I especially enjoy the part where the writer goes "I'll not name the developer" and then links about a thousand things that name the developer.
Fighter Posted September 19, 2014 Posted September 19, 2014 Polygon: "Sommers is also fond of insults. She tweeted that I am a "mansplainer" and invited me to address what she describes as her "ideas." Others added that because I question the views of one woman, I must be a misogynist. One person compared me to Napoleon (the pig, not the emperor.) I am not the first person to face the wrath of video game sexism-deniers, and compared to the vitriol some have faced, my experience was very mild." Oh my god this is hilarious. The insult. The irony. Soaring right over his head.
licketysplit Posted September 19, 2014 Posted September 19, 2014 I click on bait so you guys don't have to! I can report that Polygon is being ripped to shreds in the comment section, lol. What a bunch of hacks. They linked a retard rebuttal to Sommers, and it's being ridiculed as well.
Fighter Posted September 19, 2014 Posted September 19, 2014 And in another hilarious twist of irony Colin Campbell the author of the Polygon article wrote a book. Editorial integrity... blurry ethical lines... delusions... I had plenty of material to work with... <-- I'm sure you did Colin. 4
Volourn Posted September 19, 2014 Posted September 19, 2014 What's funny is that story concept could be intriguing ... in the hands of a good writer. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
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