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Posted

 

Pretty sure my retail version worked on 7/64, not that that's much help. Else you can try the usual fixes, setting compatibility mode to XPSP3 and avoid installing to program files if you've done that, as even as admin it'll sometimes decide it still really doesn't want you doing anything there, or give other random faults (sound dropouts in System Shock 2, for example). I don't think I've tried anything that flat out doesn't work in 7.

Yeah, going to try installing outside of program files too. Hopefully that works. I could never get the compatibility mode/running as admin to work.

 

If you've installed to PF and are not running as admin then that will be a problem, if not the problem- it wants to write stuff to its folder and won't be able to.

 

You should be able to set compat/ admin settings by creating a shortcut, right clicking it, going to properties and there should be a compatibility tab there. Whether that's enough to fix the problem who knows, but it can be essential for running other games in Vista+ so is good to know anyway.

Posted

I'm playing nothing, and actually uninstalled a lot of games I haven't touched (or never even tried) in months. It felt ... good. Of course, tomorrow I'll want to play half the games I uninstalled.

 

I still don't know how some of you can focus on multiple games at once every week.  When I do that, it's a sure fire way for me to not even get halfway through any of the games. I guess I'm the turtle ... slow and steady and one finish line at a time.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

Finished Saint's Row 4. Good enough for me to play lots of it, but I still think I liked 3 more. Too much left over from 3 and the new stuff doesn't really integrate well. The superpowers are cool, but the biggest change they cause is that I no longer have any reason to steal cars. What kind of a sandbox car theft game is it where you don't steal cars? Even the aircraft make me feel like I'm weaker. Though I love what they've done with the guns and the powers let them make more interesting enemies and combat arenas.

 

A good bit is the character focus. 3/4th the plot missions are just an excuse to explore the characters.

 

I need to get back to my Shadowrun pack, my Dragon Age Origins game, and my MGS series run.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

I'm playing nothing, and actually uninstalled a lot of games I haven't touched (or never even tried) in months. It felt ... good. Of course, tomorrow I'll want to play half the games I uninstalled.

 

I still don't know how some of you can focus on multiple games at once every week.  When I do that, it's a sure fire way for me to not even get halfway through any of the games. I guess I'm the turtle ... slow and steady and one finish line at a time.

 

I'm the same way.  When I start a game, I stick with it until I'm finished with it.  That's why when I discuss a game on here, it's usually the same game for weeks at a time.  I don't know how folks can play more than one game at a time.

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

Posted

Succeeded in my first heroic space mission in swtor :w00t:

 

Ok, so it was probably one of the easier ones (a bomber escort mission). Just to test if it was luck or a fluke, I completed it a second time (got slightly sloppy and only survived by the skin of my teeth). Made me feel all warm and fuzzy. Then I tried a second mission and got killed several times. Not by enemy gun fire but by all those crates somebody left floating in space :facepalm:

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

Posted

Are the heroics equivalent to "end game content but with difficult jacked up" like in WoW?

 

Eh, question not quite understood :unsure:

 

They are a set of missions different from the usual space missions. I.e. kill x number of frigates, destroy battleship and space station and x boss ships (in one mission) etc.

 

The one I finished had you escort a prototype bomber to it's goal, then blow up the bridge of a battle ship, kill 3 jedi (boss) ships while actively dodging ridiculous amounts of incoming fire. The latter is the hard part, because you need to aim the photon torpedo while dodging with your wasd keys :)

 

The one I didn't complete (yet) has you destroy a space station, a battle ship and 8 oversized defence sattelites while constantly zig-zagging through a 3d maze of cargo containers (while dodging boss ships and heavy fighters).

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

Posted

Back to Shadowrun Returns.

 

I'm working on the travel system and quest tracking. Quest tracking is a necessity of the other. I'm making a quick travel system, so I have to track discovered areas. And since I'm allowing the player to move non-linear, I have to track important information (like quest state) so that the map doesn't completely reset whenever the player enters it subsequent times. And I have to track origin/intended destination so that a player loading into Seattle ends up by the door of the building he just left instead of at some generic spawnpoint.

 

The conversation system works as a wonderful notepad to help me remember my flags.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

 

I beat the final boss in Duck Tales Remastered. And then it has one last platforming part. I failed at that...

Who puts a platforming section right after the lass boss? 

 

Metroid developers? Depending on how you define final boss, at least half of the series has a timed getaway with some manner of platforming after the final boss.

Posted

I think tonight's server issues (again!) were the final straw for Defiance.  I didn't quite get to the level I was aiming for, or finish some of the pursuits I had originally wanted to complete, but the constant server issues as well as the terrible, frustrating lag during arkfalls, finally got the better of me tonight.

 

Maybe I'll go back to Defiance if they ever decide to get stable servers.  But I'm not holding me breath, considering these issues seem to have plagued the game since its release.  It's too bad, considering I actually was having fun with it ... when I could actually play it.

 

I finally decided to give Tomb Raider a try.  It's been sitting on my shelf of unplayed games since I got it for a cheap sale price a couple of months ago.

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

Posted

He could just be referring to the whole process of moving around while in an isometric view.

Yeah, mostly. I mean, to find the people you need to talk to, you do have to do some "exploring" to get to them. I just don't find point n clicking in this engine to be fun. It's more of a chore. I'm just playing the game for the story/novelty. The actual mechanics just aren't my thing. 

Posted

If you've installed to PF and are not running as admin then that will be a problem, if not the problem- it wants to write stuff to its folder and won't be able to.

 

 

You should be able to set compat/ admin settings by creating a shortcut, right clicking it, going to properties and there should be a compatibility tab there. Whether that's enough to fix the problem who knows, but it can be essential for running other games in Vista+ so is good to know anyway.

 

Lol... I've tried all options now and every time a new problem occurs. This is pretty nuts. Never had this much trouble running a game before. Seems like my only option to run it for sure is to reinstall XP.

Posted

I copied the installed files back from my external HD and it works absolutely fine for me without even setting any compatibilities. Get WESP's patch and if it still doesn't work... I'll probably have to blame steam. Though to be fair, I'd blame steam for global warming and bubonic plague among other things.

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Posted

Fun with sticky bombs in Ballad of Gay Tony, sure is a lot more fun than Lost and Damned.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Guest Slinky
Posted (edited)

Tried Alan Wake for the first time.

 

Noticed this weird setting in control options called "direct aiming" and wondered what that was. Left it off like it was. Started playing and after the mouse acceleration had nearly eaten my soul and set all churches within 100km to flames, I kinda guessed what that that setting does. Well, at least I REALLY REALLY hoped I knew what it does. And it did turn the mouse acceleration off, crisis averted.

 

Continue playing and crisis number two walks up and says hello. Not sure have I ever seen such weird movement system in a game, I can't even walk straight forward! Quick google search and I find a topic about it with one of the devs saying it would make the game feel less like Alan Wake if it wouldn't be like that and they understand the criticism because PC people want to play games "their way".

 

Mmkay. When added the shoulder camera, which I never have liked, and checkpoint saves, I think I forget I ever bought the game.

Edited by Slinky
Posted

alan wake sucked pretty hard

 

i wrote a lot more on the topic a year or two ago, but yeah, not a good game.

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Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

Posted

Yeah, I'm done wasting even $2 on games like Wake. Never going to get that game, it's not worth the time wasted playing these crap games.

I copied the installed files back from my external HD and it works absolutely fine for me without even setting any compatibilities. Get WESP's patch and if it still doesn't work... I'll probably have to blame steam. Though to be fair, I'd blame steam for global warming and bubonic plague among other things.

I would blame Steam but I moved the game into a folder outside of Steam, and I get the same problems. Solve one problem, new one arises, then it circles back to the original general error message. I tried the "true patch" because the wesp one changes audio in a spot that I didn't like when I played it before. I don't know why those guys have to make little changes - I just want bug fixes, not some pseudo restored content, even though the changes are minimal. I doubt the wesp patch will make a difference now anyway. Seems I've got some other issue that I can't get around that the patches wont fix. 

Posted

It feels good. Do you know the last time my logic in mods actually ended up working?

 

I have three significant load states for the first map of my pack. The PC either loads at the bed, which is the state the pack starts at. The PC can load at the front door if entering that way. The PC can lastly load in the basement via the garage.

 

It required 4 triggers and an event, but it works without a hitch. I think I can cut that down to just 3 triggers, but I wanted to play with events. Edit: And three triggers, no event, no problem.

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"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

I'm very early into Tomb Raider, but they seem to have turned the whole raiding and exploring tombs instead into a "flee for your life ala Far Cry" type game.

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

Posted

There are a few glaring plot holes in the Game of Thrones RPG that will force me to reduce the score from 9/10 to 8/10. I can't really go below 8/10 since I liked Dragon Age 2.

 

There also a couple of inconsistencies with the source material, but those are easier to overlook.

The ending of the words is ALMSIVI.

Posted

I'm very early into Tomb Raider, but they seem to have turned the whole raiding and exploring tombs instead into a "flee for your life ala Far Cry" type game.

 

Yeah, eventually Lara becomes a walking death machine too. There is SOME tomb raiding in the game, but it takes a backseat to SURVIVAL!

Ka-ka-ka-ka-Cocaine!


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Posted

I'm very early into Tomb Raider, but they seem to have turned the whole raiding and exploring tombs instead into a "flee for your life ala Far Cry" type game.

It's a murder simulator masquerading as a Tomb Raider game.  As NKKKK mentioned, there are some pathetically simple tomb raiding elements, but for the most part the game is murdering and more murdering.

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