Starwars Posted September 27, 2012 Posted September 27, 2012 I like this one better than the bearded guy one posted before. The boob-plate here is not nearly to the point where I find it overtly stupid and I really like the look of the armor overall. She looks pretty bad-ass overall. I think the main thing I don't care for in these art-pieces is the color-scheme. It just looks rather drab to look at. Also, she has a big gun and a shield on her back as well, interesting. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
Wirdjos Posted September 27, 2012 Posted September 27, 2012 I actually really like the concept art. I didn't even notice the boob plate until everyone pointed it out. Now I can't *not* see it. Thanks guys. I would also like to see a nice middle ground between unisex armor and fashion armor. In the newest concept art I think just softening the the curve in at the end of the breast area would do that. Just make it less extreme. It would still clearly be female armor, but not obviously designed for sex appeal.
Tauron Posted September 27, 2012 Posted September 27, 2012 (edited) In my mind she is seasoned adventurer...most probably she has the money to have custom breastplate made. EDIT: It would be fun if you enetera town and see blacksmith and he acually says that for a decent fee, he will refit plate, chain. scale or whatever armor PC or companions are wearing. MAybe even custom made one. So you acually get some sort of non magical bonus for wearing it. Character gets improved movment and speed, or you loose penalty for wearing something that isnt meant for you. So, I m not hating the picture, just as long this isnt your typical female mass produced breastplate. Edited September 27, 2012 by Tauron
C2B Posted September 27, 2012 Author Posted September 27, 2012 I would also like to see a nice middle ground between unisex armor and fashion armor. In the newest concept art I think just softening the the curve in at the end of the breast area would do that. Just make it less extreme. It would still clearly be female armor, but not obviously designed for sex appeal. The other side doesn't seem to be extreme at all. So, this may just be a case of perspective. Also, we would have to see the actual in-game model first, to make that distinction.
Shadenuat Posted September 27, 2012 Posted September 27, 2012 (edited) By the way, is it wrong to admit that when I see an exposed midriff the first thing that comes to mind isn't how attractive it is but how you could get some decent stabs in their with an sword or mess it up with an axe swing? That too. Our heroine here has a pretty damn expensive set of armor, including carefuly made (and well-drawn, by the way, unlike some other parts) plate gloves, bracers and everything. There is no reason to break the plate set and leave her belly open like that, exept for purely fashion purposes. Edited September 27, 2012 by Shadenuat
Monte Carlo Posted September 27, 2012 Posted September 27, 2012 I too find the concept art average compared to the ranger pic. But I am patient. Why hasn't the female musketeer got a melee weapon?
ogrezilla Posted September 27, 2012 Posted September 27, 2012 (edited) Well, this looks better to me : I understand that plate armor is generally not tight fitting thus "boobplate" is pretty much not needed. And if the lady needs room, it would just be widened across the whole front plate and not just bulged out. But Cate Blanchett also has less need for "boobplate" than most men who work out their chests in any capacity. Edited September 27, 2012 by ogrezilla
ogrezilla Posted September 27, 2012 Posted September 27, 2012 I too find the concept art average compared to the ranger pic. But I am patient. Why hasn't the female musketeer got a melee weapon? maybe she's a mage and it doubles as a staff? no I was wondering that myself.
curryinahurry Posted September 27, 2012 Posted September 27, 2012 A quick note about the color, or look of this art... I'm not sure how many people here paint, but usually before one paints a portrait, he/she will do an underpainting, or sketch in a sepia tone to serve as the guidlines for the actual art. This is how I take these recent concept pieces, as a sort of underpainting from which the character designs will eventually develop. Cheers
Wintersong Posted September 27, 2012 Posted September 27, 2012 Great, it even has a visible nipple bulge. How 'typical' in a bad way. I guess guys really need their boob plate, huh. (Yes, I know plenty of guys aren't into that either.) Well, at least her midriff isn't visible. Considering other stuff out there, that armor is very prudish.
RosesandAshes Posted September 27, 2012 Posted September 27, 2012 I too find the concept art average compared to the ranger pic. But I am patient. Why hasn't the female musketeer got a melee weapon? I'm thinking she has a knife hidden somewhere, or maybe she uses the gun to bludgeon her enemies to death?
ogrezilla Posted September 27, 2012 Posted September 27, 2012 I too find the concept art average compared to the ranger pic. But I am patient. Why hasn't the female musketeer got a melee weapon? I'm thinking she has a knife hidden somewhere, or maybe she uses the gun to bludgeon her enemies to death? Thanks, now I hope I can pistol whip goblins in this game.
SerRodrik Posted September 27, 2012 Posted September 27, 2012 Great, it even has a visible nipple bulge. How 'typical' in a bad way. I guess guys really need their boob plate, huh. (Yes, I know plenty of guys aren't into that either.) Well, at least her midriff isn't visible. Considering other stuff out there, that armor is very prudish. Ha ha, yeah, the boobplate might have been questionable if my standards for practical armor weren't set so low by other games. I'll take what I can get. At least she has full armor on.
Karranthain Posted September 27, 2012 Posted September 27, 2012 Also, I'm guessing Cadegund's influenced by the Germanic name Kunigunde? Kuni (of noble birth) Gunde (combat). 1
WorstUsernameEver Posted September 27, 2012 Posted September 27, 2012 Not impressed by the art so far, with the exception of the dwarf piece. Eidar looks like every other D&D warrior ever (but according to Sawyer it's meant to look that way because he doesn't like to draw attention), this Cadegund woman looks like a fan artist's attempt to make a realistic version of some extremely cartoony character, otherwise I just can't make sense of her design. Then again, this kind of designs isn't very important for the final game since they're going iso with painted backgrounds. I'm just hoping that the environmental art will be top-notch and the final portraits won't be quite this.. bland. The world having some kind of personality would be a nice bonus. It's not like I expect all that much, I actually liked Dungeon Siege III's art direction (awful female Lescanzi's designs notwithstanding), but so far, uh, nothing I could call inspiring.
C2B Posted September 27, 2012 Author Posted September 27, 2012 (edited) Not impressed by the art so far, with the exception of the dwarf piece. Eidar looks like every other D&D warrior ever (but according to Sawyer it's meant to look that way because he doesn't like to draw attention), this Cadegund woman looks like a fan artist's attempt to make a realistic version of some extremely cartoony character, otherwise I just can't make sense of her design. Why exactly? And what is *cartoony* about her? Stealing from SA here, but Edited September 27, 2012 by C2B 1
Valorian Posted September 27, 2012 Posted September 27, 2012 I like the armor, but I don't like the shotgun. )
C2B Posted September 27, 2012 Author Posted September 27, 2012 I like the armor, but I don't like the shotgun. ) That's not a shotgun.
WorstUsernameEver Posted September 27, 2012 Posted September 27, 2012 Why exactly? And what is *cartoony* about her? Stealing from SA here, but That uh.. doesn't really look anywhere close to the concept art, so I'm not sure what's the point? And the whole full-armor + bandana + shotgun is a really weird combination, the kind of you can find in works that are a lot more stylized than PE. That's why I commented.
Lucas Posted September 27, 2012 Posted September 27, 2012 Nice, like the firearm + armor combination (and I'm not bothered if it's boob plate or not: at this point, I just can't wait for the first screenshot ) "The Price of Freedom is Eternal Vigilance" - Wing Commander IV
J.E. Sawyer Posted September 27, 2012 Posted September 27, 2012 Cadegund does use a melee weapon as well (a military hammer), but we chose to leave it out of the illustration. What she's wearing on her head is an arming cap (though with more hair exposed than you would normally see). 3 twitter tyme
Karranthain Posted September 27, 2012 Posted September 27, 2012 That's a musket or a blunderbuss (possibly the second)
C2B Posted September 27, 2012 Author Posted September 27, 2012 (edited) Why exactly? And what is *cartoony* about her? Stealing from SA here, but That uh.. doesn't really look anywhere close to the concept art, so I'm not sure what's the point? And the whole full-armor + bandana + shotgun is a really weird combination, the kind of you can find in works that are a lot more stylized than PE. That's why I commented. Pointing out that full-armor (+possible shield) + firearm isn't an unusal combination. You need something to defend yourself if the enemy is near after all. Especially on the level of technology Eternity is at. Like constantly. Edited September 27, 2012 by C2B 1
RosesandAshes Posted September 27, 2012 Posted September 27, 2012 Cadegund does use a melee weapon as well (a military hammer), but we chose to leave it out of the illustration. What she's wearing on her head is an arming cap (though with more hair exposed than you would normally see). I can get behind this, one million percent.
Valorian Posted September 27, 2012 Posted September 27, 2012 I like the armor, but I don't like the shotgun. ) That's not a shotgun. Oh, don't you say.. That's an important piece of information. Thanks for clarifying that! I though she also hides a bomb somewhere.
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