GreasyDogMeat Posted March 10, 2011 Posted March 10, 2011 I can't wait for the sequel! I loved the whole Scarecrow section. The game psyches you out and makes you think your console/computer is crashing and resetting.
Guest Slinky Posted March 10, 2011 Posted March 10, 2011 Got in Hong Kong in Deus Ex: The streets of Hong Kong. I'm the kind of guy who tries to explore every nook and cranny, and Hong Kong is to me like a huge candy store for a kid. Club Lucky Money. Looks like school girl style is still going strong in the future. The Man Who Can't Smile, JC Denton himself.
WDeranged Posted March 10, 2011 Posted March 10, 2011 (edited) One last look through my books before I uninstall Morrowind, still a ****ton of stuff to do in the game but I've burnt out now all the main quests are done and there's loads of other games to keep me busy till Skyrim, I doubt it'll have the same magic though, what a ride. Edited March 11, 2011 by Gorth Language
Bokishi Posted March 11, 2011 Posted March 11, 2011 Yeah I agree, graphics are defiantly from 2006. It's still playable though Current 3DMark
SadExchange Posted March 11, 2011 Posted March 11, 2011 Yeah I agree, graphics are defiantly from 2006. It's still playable though Bok, are you using DX 11 then with everything else maxed?
WDeranged Posted March 11, 2011 Posted March 11, 2011 It doesn't look maxed out to me, have you downloaded the high res texture pack yet Bokishi? It makes quite a huge difference to exterior scenes.
Bokishi Posted March 11, 2011 Posted March 11, 2011 Thanks I'll check it out! lol why do they leave out the high graphics settings for separate download Current 3DMark
WDeranged Posted March 11, 2011 Posted March 11, 2011 Thanks I'll check it out! lol why do they leave out the high graphics settings for separate download I know, the mind boggles
Bokishi Posted March 12, 2011 Posted March 12, 2011 Yeah there's an improvement now, you can see the details on the sword for instance Current 3DMark
Azure79 Posted March 12, 2011 Posted March 12, 2011 Everytime I see Bok's screenshots I want to buy two more monitors Planning to upgrade my rig this year. My current one is getting old (3). Do you actually see more when playing in that resolution or is the screen stretched out? I was never too sure.
Bokishi Posted March 12, 2011 Posted March 12, 2011 Yeah i highly recommended a multi-monitor setup, as it does let you see more at once in games than standard widescreen (if you configure it right). In my case i have a PLP (portrait, landscape, portrait) setup which unfortunately leaves me out of using nvidia surround or ATI eyefinity configurations which require three monitors of the exact same resolution, so I have to use a software based triplehead solution (SoftTH) that's still in beta form (but it works good in most games). Things tend to stretch out a bit at the very edges; it was weird to me at first cuz it's like a fish-eye camera! But I found out that it does that to simulate peripheral vision and they recommend you focus at the center screen and not look directly at the sides to get the proper immersion effect When not playing games, I have 60" of desktop screen space that makes crazy multitasking easy In these days, it's so easy to get multi monitor setups: you can find plenty of used monitors for cheap on Ebay!! Current 3DMark
LadyCrimson Posted March 16, 2011 Posted March 16, 2011 I would still find the monitor borders of a multi-monitor setup extremely & constantly annoying for game playing;I'd never get used to it. I'd have to buy special borderless monitors or something. Hubs doesn't like 'widescreens' for some reason but he has three 19" 4:3 and one 22" widescreen LCD's set up together. He can both use them as "one" single monitor, or as 4 separate monitors (showing stuff from 4 different pcs) that are yet connected somehow in terms of being able to seemingly just mouse-drag something from one to the other. At least, that's what it looks like, maybe I don't understand/misinterpret what he's done, I don't ask. It's cool, but he doesn't play games on them. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Bokishi Posted March 17, 2011 Posted March 17, 2011 I would still find the monitor borders of a multi-monitor setup extremely & constantly annoying for game playing;I'd never get used to it. I'd have to buy special borderless monitors or something. As long as you activate bezel compensation in your resolution settings and treat the side monitors as peripheral vision (that is not look directly at them), then the bezels seem to disappear, at least for me anyways. Some hardcore people strip the side casing off their displays to reduce bezel size: http://www.widescreengamingforum.com/forum...97&start=17 Current 3DMark
Bokishi Posted March 21, 2011 Posted March 21, 2011 lol did anyone else notice the Geth in DA2? Current 3DMark
WILL THE ALMIGHTY Posted March 21, 2011 Posted March 21, 2011 Sooo, I've been seeing all these character models with their retarded giant floating shoulderpads, and they'd all look much better without them. Anybody know of a way to mod them out? "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Rosbjerg Posted March 23, 2011 Posted March 23, 2011 I checked in to see the newest mods for New Vegas - and one called "Ojo Bueno HQ textures" really caught my eye .. it's just beatiful. (not technically my screenshots - but I had to share this) Fortune favors the bald.
WDeranged Posted March 24, 2011 Posted March 24, 2011 They're looking very nice, I'm enjoying the HD texture pack for Fallout 3 at the moment, glad to see New Vegas is getting the same treatment, all the big stuff should be done by the time I'm ready to play it again.
LadyCrimson Posted March 30, 2011 Posted March 30, 2011 (edited) Hm. I was finally playing around with Nevada Skies URWLified, saw the OjoBueno post and grabbed those as well. I don't have Bokishi's rig or a superman-graphic card, but together they still look kinda cool I guess. I only grabbed/used the HQ ones (road, autos, woodshacks, sidewalks, vegetation, saloon packs:I skipped the lootables). There's no huge fps/performance drop using them on my i7, but it did increase loading times (fast traveling, enter a door) by a noticeable amount, and if you have that occasional 'stutter', the increased load seems to make the moment of stutter longer/more disruptive (for me). With NVSkies, I like some things about it (rain, thunder) but sometimes I feel like someone turned on digital vibrance to max- the color saturation/contrast is way too much. My picky eyes...anyway, here's some 'regular joe' screens of the OjoBueno road & sidewalk. I still use 4xAA & 8AF, HDR (no bloom). The autos looked good, the woodplanks were ok, the streetlight textures were certainly loads better but probably not worth downloading since you hardly notice them as you run past 'em, normally, imo. So...y'know...they look very good in screenies/up close but frankly, when I'm running around playing, I'm not sure I care/notice that much having them there. Still, it's cool, and pretty. Click for full size. Sidewalks:yup, you can read the litter. The HQ roads (edit:I used the 'lite cracks' version...not as roughly cracked, dimpled, and destroyed looking as the other two options) Edited March 30, 2011 by LadyCrimson “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
LadyCrimson Posted March 30, 2011 Posted March 30, 2011 Too long, can't edit my post. Here's one of a car during a more clear day so you can see the shiny. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
WorstUsernameEver Posted March 30, 2011 Posted March 30, 2011 @LC: Are you using the normal or URWLified version? Regardless, if you're bothered by the colors/saturation you should really grab the Imaginator. It lets you play with the image pretty much as you like, colors, saturation, contrast, brightness, it has some cool presets, configurable shutter speed and soft focus etc.
LadyCrimson Posted March 30, 2011 Posted March 30, 2011 (edited) @LC: Are you using the normal or URWLified version? Tried the normal, then the URWLified. Not sure what the difference is exactly. Regardless, if you're bothered by the colors/saturation you should really grab the Imaginator. It lets you play with the image pretty much as you like, colors, saturation, contrast, brightness, it has some cool presets, configurable shutter speed and soft focus etc. Oh, marvelous, that's the ticket. Thank you. Some npc's are still too "tan" & other stuff like that, under sunny skies, but overall it's much more tolerable. Can put the saturation closer to vanilla game and still have my weather, somewhat bluer skies, & darker nights. Yay. Edited March 30, 2011 by LadyCrimson “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
WorstUsernameEver Posted March 30, 2011 Posted March 30, 2011 URWLified uses lighting/color settings similar to the UWRL mod, which has been taken down by the Nexus since the author was banned for a mistake. Overall, I prefer it to the original version, even if sometimes it IS quite saturated.
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