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Featured Replies

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I didn't play X-Com, but I know a lot of people here did, and I can't imagine they're too happy about it.

"Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"

Never played Xcom myself, but I don't see why they have to dig at the corpse of an old dead franchise if they're going to change the core gameplay.

 

Make a new franchise, make a shooter, make it good. The only reason to call it Xcom is money-grubbing.

/cry

 

another classic franchise raped with the gun...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

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23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

30) Mortal Kombat 11 - PS4 - 200+ hours

31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours

32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours

Epic Fail! :)

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

I did play X-COM and what an awesome classic franchise it was!

 

Based on the little blip in Kotaku, however, the new eponymous game does not interest me. I am not really opposed to them reusing the name of the franchise and stealing some of its lore, but they probably shouldn't expect fans of the classic franchise to buy the game on that basis given that it will be a completely different genre of game altogether.

As long as the XCom laws of physics applies all is good.

"Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe."

This is awesome news (and probably the worst kept secret ever).

 

Xcom setting = win

FPS = win

2K Marin = win

 

Seriously guys, did you really think they'd make a TB strategy game in these days?

 

But I thought 2K Australia would work on Xcom. What are those lazy bastards up to anyway?

Edited by Morgoth

Seriously guys, did you really think they'd make a TB strategy game in these days?

 

Hello.

Seriously guys, did you really think they'd make a TB strategy game in these days?

 

Hello.

Civ is a notable exception, because Sid Meier and crew are well known, plus they have a huge and loyal fanbase, so they can afford to make these kind of games. XCOM can NOT!

Meh. I would have liked a turn-based game like the originals, and wasn't that impressed by BioShock 1 or 2, so I'll be passing on this.

"Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum."

-Hurlshot

 

 

Seriously guys, did you really think they'd make a TB strategy game in these days?

 

Hello.

Civ is a notable exception, because Sid Meier and crew are well known, plus they have a huge and loyal fanbase, so they can afford to make these kind of games. XCOM can NOT!

Would you prefer Elemental instead?

 

It's not impossible to create a turn based game in this market, but it would take more work to create and market successfully than another FPS would.

Edited by Deraldin

The only reason to call it Xcom is money-grubbing.

 

Why create a new IP when they have the Xcom (X-com/XCOM/X-COM/WHATEVER) property that isn't being used? BECAUSE THEY WANT TO GET THEIR HANDS ON YOUR MONEY! I hate it when businesses want to make money. I hate it when they use IP they own, ESPECIALLY when it's to create something I'm not particularly interested in.

Never played X-Com but I feel for the fans of the game.

Changing it from a TBS to a FPS... >_<

They already made a X-Com third person shooter and space combat sim game, so why the crying about a FPS?

What really counts is the developer and it's skills. The 2K (Irrational Games) family has proven several times that they're masters at crafting brilliantly designed FPS.

 

Xcom? Never played any of those, but from the looks of it it seems to be pretty cool. Aliens trying to turn humans into toast is always fun.

Changing it from a TBS to a FPS...

...is the only logical conclusion to be succesful these days.

 

There was really no need to resurrect a dead franchise for a succesful FPS though, not to mention that Turn Based Strategy Game still exist and still make profits.

 

@GreasyDogMeat : Wasn't THAT in fact, the reason why the franchise died in the first place?

Changing it from a TBS to a FPS...

...is the only logical conclusion to be succesful these days.

 

There was really no need to resurrect a dead franchise for a succesful FPS though, not to mention that Turn Based Strategy Game still exist and still make profits.

 

@GreasyDogMeat : Wasn't THAT in fact, the reason why the franchise died in the first place?

Perhaps, but you could say the same (or very similar) for Fallout 3. A well received franchise gets crummy side story games that deviate from the original, series appears dead and is later revitalized in a very different style than the originals with the only disapointed gamers being the hardcore fans of the original. I'm guessing this new XCom is going to go through a similar experience. Hardcore XCom fans will scream that it is 'XCom in name only' yet the game will sell like hot cakes and receive high ratings from reviewers and 'average gamers'.

 

Then again... the game could turn out to be utter trash hated by all. Too early to tell.

Link

 

I didn't play X-Com, but I know a lot of people here did, and I can't imagine they're too happy about it.

653e5y.gif

The ending of the words is ALMSIVI.

Seriously guys, did you really think they'd make a TB strategy game in these days?

Think? No. Wish? Yes.

 

I don't think an X-COM fps is a totally impossible concept, but it's sure hard to create the great atmosphere of the first game with that format, and if it ain't got the atmosphere, it might as well be some other game. Anyways, there has been enough "spiritual successors" by Eastern European developers so I'm not exactly hungry for a tactical TBS anyways. Isn't there a new Jagged Alliance in the works as well?

SODOFF Steam group.

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