April 14, 201015 yr Link I didn't play X-Com, but I know a lot of people here did, and I can't imagine they're too happy about it. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
April 14, 201015 yr Never played Xcom myself, but I don't see why they have to dig at the corpse of an old dead franchise if they're going to change the core gameplay. Make a new franchise, make a shooter, make it good. The only reason to call it Xcom is money-grubbing. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
April 14, 201015 yr /cry another classic franchise raped with the gun... Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 30 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours 30) Mortal Kombat 11 - PS4 - 200+ hours 31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours 32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours
April 14, 201015 yr Epic Fail! “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
April 14, 201015 yr I did play X-COM and what an awesome classic franchise it was! Based on the little blip in Kotaku, however, the new eponymous game does not interest me. I am not really opposed to them reusing the name of the franchise and stealing some of its lore, but they probably shouldn't expect fans of the classic franchise to buy the game on that basis given that it will be a completely different genre of game altogether.
April 14, 201015 yr this fanmade project look more interesting for me: http://www.itchstudios.com/psg/rebelsquad/rebelsquad.htm but this is only the design doc and this game probably never will be realized
April 14, 201015 yr As long as the XCom laws of physics applies all is good. "Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe."
April 14, 201015 yr This is awesome news (and probably the worst kept secret ever). Xcom setting = win FPS = win 2K Marin = win Seriously guys, did you really think they'd make a TB strategy game in these days? But I thought 2K Australia would work on Xcom. What are those lazy bastards up to anyway? Edited April 14, 201015 yr by Morgoth Rain makes everything better.
April 14, 201015 yr Seriously guys, did you really think they'd make a TB strategy game in these days? Hello.
April 14, 201015 yr Seriously guys, did you really think they'd make a TB strategy game in these days? Hello. Civ is a notable exception, because Sid Meier and crew are well known, plus they have a huge and loyal fanbase, so they can afford to make these kind of games. XCOM can NOT! Rain makes everything better.
April 14, 201015 yr Meh. I would have liked a turn-based game like the originals, and wasn't that impressed by BioShock 1 or 2, so I'll be passing on this. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
April 14, 201015 yr Seriously guys, did you really think they'd make a TB strategy game in these days? Hello. Civ is a notable exception, because Sid Meier and crew are well known, plus they have a huge and loyal fanbase, so they can afford to make these kind of games. XCOM can NOT! Would you prefer Elemental instead? It's not impossible to create a turn based game in this market, but it would take more work to create and market successfully than another FPS would. Edited April 14, 201015 yr by Deraldin
April 14, 201015 yr Good luck making a XCOm TB strategy game for the Xbox 360. Rain makes everything better.
April 14, 201015 yr The only reason to call it Xcom is money-grubbing. Why create a new IP when they have the Xcom (X-com/XCOM/X-COM/WHATEVER) property that isn't being used? BECAUSE THEY WANT TO GET THEIR HANDS ON YOUR MONEY! I hate it when businesses want to make money. I hate it when they use IP they own, ESPECIALLY when it's to create something I'm not particularly interested in.
April 14, 201015 yr http://www.gamesradar.com/xbox360/xbox-360...321132945404017 "[*Note: In the June issue, OXM refers to the development studio behind XCOM as 2K Australia. They are now known as the Canberra, Australia arm of 2K Marin.]"
April 14, 201015 yr Looking at those artworks it doesn't seem to be set in the far future. Rain makes everything better.
April 14, 201015 yr Never played X-Com but I feel for the fans of the game. Changing it from a TBS to a FPS...
April 14, 201015 yr Changing it from a TBS to a FPS... ...is the only logical conclusion to be succesful these days. Rain makes everything better.
April 14, 201015 yr They already made a X-Com third person shooter and space combat sim game, so why the crying about a FPS?
April 14, 201015 yr What really counts is the developer and it's skills. The 2K (Irrational Games) family has proven several times that they're masters at crafting brilliantly designed FPS. Xcom? Never played any of those, but from the looks of it it seems to be pretty cool. Aliens trying to turn humans into toast is always fun. Rain makes everything better.
April 14, 201015 yr Changing it from a TBS to a FPS... ...is the only logical conclusion to be succesful these days. There was really no need to resurrect a dead franchise for a succesful FPS though, not to mention that Turn Based Strategy Game still exist and still make profits. @GreasyDogMeat : Wasn't THAT in fact, the reason why the franchise died in the first place?
April 14, 201015 yr Changing it from a TBS to a FPS... ...is the only logical conclusion to be succesful these days. There was really no need to resurrect a dead franchise for a succesful FPS though, not to mention that Turn Based Strategy Game still exist and still make profits. @GreasyDogMeat : Wasn't THAT in fact, the reason why the franchise died in the first place? Perhaps, but you could say the same (or very similar) for Fallout 3. A well received franchise gets crummy side story games that deviate from the original, series appears dead and is later revitalized in a very different style than the originals with the only disapointed gamers being the hardcore fans of the original. I'm guessing this new XCom is going to go through a similar experience. Hardcore XCom fans will scream that it is 'XCom in name only' yet the game will sell like hot cakes and receive high ratings from reviewers and 'average gamers'. Then again... the game could turn out to be utter trash hated by all. Too early to tell.
April 14, 201015 yr Link I didn't play X-Com, but I know a lot of people here did, and I can't imagine they're too happy about it. The ending of the words is ALMSIVI.
April 14, 201015 yr Seriously guys, did you really think they'd make a TB strategy game in these days? Think? No. Wish? Yes. I don't think an X-COM fps is a totally impossible concept, but it's sure hard to create the great atmosphere of the first game with that format, and if it ain't got the atmosphere, it might as well be some other game. Anyways, there has been enough "spiritual successors" by Eastern European developers so I'm not exactly hungry for a tactical TBS anyways. Isn't there a new Jagged Alliance in the works as well? SODOFF Steam group.
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