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Posted

There are marks on the progression bar, just seeks the one that is marked "Preview Alpha Protocol" and click on it. Not exactly what you're searching, but it's easy enough.

Posted

The game looked a lot better, that's for sure. Maybe it was just the presentation, but the combat looks pretty badass.

"Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"

Posted

The melee combat sure looked a lot more badass :ermm: Not so sure about the firearms action...

 

I'm really eager to see how the statistics of the different weapons behaves in the game. I needed the "that's what it does but we don't want to bore you with figures so we won't explain you how it works" approach used in Dragon Age to really appreciate a system that says you how your weapons and everything work! That's where you see that the integer approach is way better than the floating number approach...

Posted

Release the game allready Sega!

 

It definately did look more polished and can't wait to get the game...

Hate the living, love the dead.

Posted

game deffinently looked more polished loved that weapon combat looked the same and a bit easy but the martial arts looked like it got bumped up which is good guess will have to wait and see now just hoping for more info and vids

 

 

CANT WAIT TO GET THIS GAME

:):shifty::shifty:

Posted

How do you know how spies hold their weapons?

Hey now, my mother is huge and don't you forget it. The drunk can't even get off the couch to make herself a vodka drenched sandwich. Octopus suck.

Posted
How do you know how spies hold their weapons?
The sights are on the top of the gun for a reason.

He clearly doesn't aim.

Yes, exactly. A trained US spy not aiming his guns properly? Your tax dollars at work, people.

Posted
How do you know how spies hold their weapons?
The sights are on the top of the gun for a reason.

He clearly doesn't aim.

Yes, exactly. A trained US spy not aiming his guns properly? Your tax dollars at work, people.

Not mine. In fact it'll make the eventual conquest of the USA easier. :(
Posted (edited)

I don't think they're going for realism here. Besides, how often does James Bond aim down his weapon's sights? Not as often as he should :wacko:

Edited by Baeus
Posted

I was watching all the videos there is on gametrailers, and I have a question for Rorie or any other involved at the game : in one video, Mike is just wearing what looks like a green pajama, complete with no shoes -_- . Is it something we can take on missions, or is it just a mission where Mike was arrested and hold into a prison cell?

Posted
I was watching all the videos there is on gametrailers, and I have a question for Rorie or any other involved at the game : in one video, Mike is just wearing what looks like a green pajama, complete with no shoes :ermm: . Is it something we can take on missions, or is it just a mission where Mike was arrested and hold into a prison cell?

 

That is indeed an outfit worn at the beginning of the game, when Mike wakes up in a medical bay. I don't think it'll be available afterward - although it'd be fun to see Mike pretending to have wandered out of an insane asylum as some kind of devious disguise.

Matthew Rorie
 

Posted
I was watching all the videos there is on gametrailers, and I have a question for Rorie or any other involved at the game : in one video, Mike is just wearing what looks like a green pajama, complete with no shoes :( . Is it something we can take on missions, or is it just a mission where Mike was arrested and hold into a prison cell?

That is indeed an outfit worn at the beginning of the game, when Mike wakes up in a medical bay. I don't think it'll be available afterward - although it'd be fun to see Mike pretending to have wandered out of an insane asylum as some kind of devious disguise.

http://tvtropes.org/pmwiki/pmwiki.php/Main...MomentOfAwesome
Posted
What did I tell you about TVTropes, Oner? And of all the pages you could have put up, you picked a "Moment of Awesome" page? Goddamn it. Just... god damn it.

I was hoping you don't read this page.. I'm sowwy. :(
Posted
Certainly not worth putting up with Geoff Keighley's voice and horrible puns.

Actually, the one with the impossible voice is Daniel Keyser. Just so you know which car to rig up.

 

I'm kinda dissapointed at the video, i hoped to actually see something RPGish.

Posted
Certainly not worth putting up with Geoff Keighley's voice and horrible puns.

Actually, the one with the impossible voice is Daniel Keyser. Just so you know which car to rig up.

 

I'm kinda dissapointed at the video, i hoped to actually see something RPGish.

Implying that the 12 year olds who frequent GT actually care about the RPG in their TPS.

 

Seriously, the best kind of marketing AP can get for that crowd would be 'this is 10x more fastpaced and IN YO' FACE than any other shooter you've ever played'. Of course there are people who actually CARE about RPGs on gametrailers, scarce though they may be.

 

I find both Geoff Keighley AND Daniel Keyser to be just as annoying.

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