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Witcher 2 'leaked' video


Maria Caliban

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It is a game, completely the opposte of Oblivion and FO3, that hugely rewards speaking with people.

Specifically you're hugely rewarded with renaissance-themed porno!

 

What an awful, awful game the Witcher was. Badly translated, badly voice-acted, Haneke-esque in its schoolmarmish, po-faced tone. Trivially moral, narrow minded, mean spirited, sanctimonious, uneven, meandering, dim, distracted, more distended than a Wheel of Time doorstopper, more tedious than a cheap Diablo clone. Choices and consequences are given while the stakes are deliberately sabotaged to put forth an ever more "mature" (read: miserablist) and "complex" (read: nonsensical) universe. The meat of gameplay is grinding and collecting, long stretches of which connect choices that are difficult to really care about outside their academic importance with regard to the design of the game. Probably the worst game I have ever played, and I've played some bad games in my time. Oblivion was not nearly as bad as The Witcher. It was just as boring, but it was not as earnestly ambitious.

 

I had heard that CDProjekt was having financial difficulties, and I was hoping that they would be prevented from unleashing more noxious gaming sludge onto the market. Given that Witcher 2 has no publisher at this time I can still hope, but The Witcher succeeded largely because of its worst qualities, and I fully expect the sequel to do the same.

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It is a game, completely the opposte of Oblivion and FO3, that hugely rewards speaking with people.

Specifically you're hugely rewarded with renaissance-themed porno!

 

 

Your obsession with content that comprises something like .01% of the game is bizarre.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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If The Witcher consisted of actual substance the sexual pandering would've been at least 8-10%. I mean it's the end result of just about every encounter with a female character. When it isn't, they at least allow you to try, as with the barmaid in Chapter 2.

 

And really as my previous post indicates, it's just one piece of **** in that very large septic tank. It's just sort of emblematic - you bring it up and you know exactly the kind of game the Witcher is.

Edited by Pop
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you know exactly the kind of game the Witcher is.

 

 

What kind of game is that?

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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i dont really remember any porno in the witcher, maybe i was doing it wrong?

 

there were a few people you could sleep with in the game, but the lead character was just that kinda guy, a "man-****" so to speak. You can have more sex in GTA but I don't remember people calling it a porn simulator.

 

oh wait. yeah i do.


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

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I missed out on the sex in the game, I think.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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you know exactly the kind of game the Witcher is.

 

 

What kind of game is that?

A game devoid of good qualities.

 

 

*shrugs*

 

Fair enough.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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I thought the Witcher: EE was pretty good, though I only played about 15 hours of it. It's certainly uneven, but I thought it was a good game overall, especially for such a young developer (RED PROJECT specifically).

 

 

It reminded me a lot of Arcanum in that it had some really solid worldbuilding and role playing aspects to it, but it was a bitr aimless in places.

 

The com,bat was a lot better than Arcanum though, though I know a lot of people felt the combat to be somewhat simplistic. But for a rpg it was pretty good.

 

 

Might we see something like the way in which a choice was offered to the pc and then only later do we find out what the result of the choice was in an upcoming Obsidian game?

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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I think the Witchers greatest strength was definetely how the setting came across in-game. While there is some silly stuff, I think they really managed to convey a very... I don't know, realistic world in many ways. It's too bad it was so rough around the edges though, especially writing wise. There are so much potential in the characters and stories, but it sort of falls flat on its face due to the clunky writing.

And as far as cities go, I was very fond of Vizima. There's been very few cities in 3d RPGs that I've found convincing, but Vizima was really awesome. I think the devs did a great job in bringing the world to life, visually and the fact that most characters really had their own agendas.

 

Ultimately, I think it was a pretty flawed game though. It was far too drawn out for its own good and as I mentioned above, stuff like writing just felt way too rough around the edges.

 

Since it's an action-RPG, I think it's a good idea that they really try to increase the interactivity in the combat, but... Quicktime events is not the best way to go about it. Too bad.

 

Nevertheless, I'm glad to see that they are indeed working on this game. Hope they can find a publisher.

Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0

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I totally agree about Vizima. One of the best done locations in an rpg.

 

I didn't find the writing that clunky. ALthough it is defintely a bit rough, I sort of ascribed that to the translation process. Translation usually come off a bit stiff and awkward unless a lot of time is put into it.

 

I though the voice acting was prety decent for the most part. Some of the body language animation sequences that occur during dialogue are somewhat off and don't really seem to fit with the dialogue.

 

 

I'm playing the game on hard now and I do think the general combat is a bit too easy even still. Also I thought the alchemical system could have been a bit more developed and complex.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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i thought the combat generally kinda sucked. just like torment.

 

thankfully I dont play those games for the combat!

 

there aren't many rpgs where the combat is fun imo.

 

hmmmm... now I'm trying to think of the rpg where I had the most fun in combat...

 

hell it was probably fallout 1, but only because i was ten and I couldnt get over how awesome the death animations were.

 

 

 

nowadays, best pure rpg combat experience (not counting games like system shock etc)... hmmm.... that's actually a really hard question...


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

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The Witcher was to RPGs like Conan the Barbarian was to movies; the nay-sayers highpoint the shortcomings that in reality was over whelmed by its strengths. Too much sex and violence? Well too bad, Geralt, like Conan, is an alpha male that mounts women and kill just about everyone else. Dull world? I call it different and refreshing. Weird story? Good enough for me. Besides, i had too much fun time role-playing as mr. awesome.

 

The Witcher was the best thing in 2007 along with Mask of the Betrayer.

 

As for the 'leaked' Witcher 2 video:

 

- Dragons? Personally, they do not really fit the world that the predecessor showcased.

- Voiceacting was "huuuuuurgh". Even though it is only temporary, i do hope that the final version ships with option to have english subtitles with polish audio.

- Too glittery at places. For example: Geralts hair :o

- The final attack quick-time events do not need "blood on the camera" shot. It will get really distracting after a while.

- The boss-quick-time events are nice with the dialogue going on. But they need to be streamlined in order not to disrupt the flow of combat too much.

- The physics were very nice.

- The reactivity of world was nice as well, albeit i think that they have to thread this territory lightly. Remember the radiant AI in Oblivion.

- The scale of the world and day-night cycles were very nice.

 

Are CD Project without a publisher despite selling 1.2 million copies of the first game? Did the previous one frown upon their re-releases?

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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Are CD Project without a publisher despite selling 1.2 million copies of the first game? Did the previous one frown upon their re-releases?

 

Well this video is supposed to be 6 months old, it was shown to various publishers, so maybe they got one already. Why they did not stay wit Atari? I don't know, don't want to speculate too much about it.

 

Dragons?

 

They exist in Sapkowski's world altough they are rare and generally don't bother about humans and other lesser races. There is this short story about one dragon by Sapkowski(it's was in my Highschool's program on Polsih lessons lol) and it was handled in a humorous, clever way, so hopefully CdProjekts reason for putting a dragon in will be at least decent.

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As long as they do not follow the "ancient wise beings that of some dubious reason fail to understand on how to procreate"-schtick, then i'm cool with it.

Edited by Meshugger

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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The Witcher's biggest problem was that you played Geralt instead of your own character. Not that I have anything against predetermined PCs generally, it's just just that in the case of The Witcher, it lead the developers into the crooked path of fan fiction, which screwed up the main character's development and turned him into some sort of magical superhero. The amnesia and all the sex were part of that. And the fact that no one outside of Poland knew who the hell Geralt was only made things worse.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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FAIL Pop, FAIL.

Seriously, you have to be pretty ****ing stupid to think that there's more sex in GTA than The Witcher. There are 24 potential partners in The Witcher. Considering how many named NPCs there are, that's got to be a significant portion of female NPCs. It's probably close to all of the plot-critical female NPCs, if not all of them. That's like 8 or 9 dating sims all rolled into one hack-n-slash. It's really quite something, and the plot contexts in which your PC has sex are sub-Hustler. It's basically fantasy erotic literature. I suppose there's some magical reason why Geralt is so attractive to people, since his personality (and the VA's ability) doesn't really shine any brighter than your average porn star's. I guess that's easier than actually writing characters with motivation. No, my characters aren't retarded, they're just constantly under a magic spell that makes them act retarded!

 

Are CD Project without a publisher despite selling 1.2 million copies of the first game? Did the previous one frown upon their re-releases?

 

Well this video is supposed to be 6 months old, it was shown to various publishers, so maybe they got one already. Why they did not stay wit Atari? I don't know, don't want to speculate too much about it.

The CEO's remarks after the "leak" of the video indicate that it is currently without a publisher.

Edited by Pop
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I suppose there's some magical reason why Geralt is so attractive to people, since his personality (and the VA's ability) doesn't really shine any brighter than your average porn star's.

I don't know if it is part of the literature, but you do get some casual remarks along the way implying that the sexual prowess of witchers is legendary. Maybe a side effect of the mutagens?

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein

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I suppose there's some magical reason why Geralt is so attractive to people, since his personality (and the VA's ability) doesn't really shine any brighter than your average porn star's.

I don't know if it is part of the literature, but you do get some casual remarks along the way implying that the sexual prowess of witchers is legendary. Maybe a side effect of the mutagens?

 

I think it's just the way Geralt is portrayed in the books.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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