Xard Posted May 31, 2008 Posted May 31, 2008 (edited) Infinite Ammo design is bad for many reasons 1) It takes away the tension of running out of ammo 2) It diludes reasons for strategic thinking as you can just go on shooting untill everything is dead 3) Only option to counter overpowering the weapons due to infinite ammo is make them have very low damage. I've seen this in some games and it's not fun, practically making such guns toys 4) Not even Invisible War had infinite ammo and remember how bad its uniammo mechanics were compared to Deus Ex's. I see no single positive thing in infinite ammo design. Letting you loot corpses, buy ammo (like other equipment) etc. is dead easy thing to include. As there's nothing to gain from this design - in fact I believe it'll weaken experience just like other times when I've encountered it - I think it would be better for quality of game change this design. Blizzard has practically halted their project sand started design again from the scratch sometimes. This infinite ammo design is small part of overall mechanics and shouldn't be big thing to revamp at all. So please Obsidian, considerate this. I don't typically care enough to go and start petitions etc. when it comes to games and such but this caught even my ire with its stupidity Xard Edited May 31, 2008 by Xard How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Gorth Posted May 31, 2008 Posted May 31, 2008 Signed “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Pidesco Posted May 31, 2008 Posted May 31, 2008 Agreed. "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
random n00b Posted May 31, 2008 Posted May 31, 2008 (edited) Hey, they removed the level 20 cap from KotOR2 on popular demand, completely breaking the game in the process, so they'll listen this time as well, right? RIGHT? /signed Edited May 31, 2008 by random n00b
Humodour Posted May 31, 2008 Posted May 31, 2008 (edited) Damn straight, Xard. Signed. Although I'll give some time to MCA and co to explain how they are tackling the issues you bring up. If it's just in there for a bit of experimentation, however, no way. It irked me about KOTOR guns that they didn't run out of ammo, but they were weird laser/blaster weapons and it was part of Star Wars, so I put up with it. But real world guns that fire bullets and normally have various different weapon types, instead firing unlimited ammo? It doesn't fit. It certainly doesn't fit the spy genre. Edited May 31, 2008 by Krezack
SteveThaiBinh Posted May 31, 2008 Posted May 31, 2008 Signed. "An electric puddle is not what I need right now." (Nina Kalenkov)
WILL THE ALMIGHTY Posted May 31, 2008 Posted May 31, 2008 Signed. Infinite ammo doesn't make sense with modern day guns. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Hell Kitty Posted May 31, 2008 Posted May 31, 2008 I don't like the idea of a modern game with unlimited ammo, but then I've played enough games that might as well have had unlimited ammo, that I'm not sure I care just yet.
Pop Posted May 31, 2008 Posted May 31, 2008 If it worked in Rise of the Triad, it can work here. Join me, and we shall make Production Beards a reality!
Xard Posted May 31, 2008 Author Posted May 31, 2008 If it worked in Rise of the Triad, it can work here. You're joking, right? You're talking about ancient game released in 1995 of completely different type How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Pop Posted May 31, 2008 Posted May 31, 2008 What I'm saying is, Alpha Protocol requires trampolines. Join me, and we shall make Production Beards a reality!
Sand Posted May 31, 2008 Posted May 31, 2008 I really don't like infinite ammo. Remove please. /signed! Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Moatilliatta Posted May 31, 2008 Posted May 31, 2008 I'm not gonna whine about this as I have enough faith in Obsidian. I also don't recognice the problems Xard pointed out in his OP.
kirottu Posted May 31, 2008 Posted May 31, 2008 I see no single positive thing in infinite ammo design. I glad I This post is not to be enjoyed, discussed, or referenced on company time.
Xard Posted May 31, 2008 Author Posted May 31, 2008 Ever watched doc about people with eternal hard-on? I did Haven't wanted that thing ever again How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Gorgon Posted May 31, 2008 Posted May 31, 2008 Infinite ammo is the suck. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Gorgon Posted May 31, 2008 Posted May 31, 2008 And seeing as how there is already close combat there is no need for a useless unlimited pea shooter you will be stuck with for the first few levels. Please do not do this. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Gorgon Posted May 31, 2008 Posted May 31, 2008 I wonder if the market research suggested this. Is it just a lot of retarded focus groups or did someone at Obsidian have a sudden hemorrhage. It's like stamping stupid over the whole game for no good reason, like Rainbow 6 Vegas. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Slowtrain Posted June 1, 2008 Posted June 1, 2008 Infinite ammo? lol. Isn't AP suppsoed to be somewhat realistic, kinda like SYRIANA? lololol. Oh yeah, infinite ammo, baby, the height of realism and drama. The entire concept cracks me up. WHy not throw in infinte health and infinite lockpicks while were at it. Let's just make everything infinite and then no one has to worry about anything ever! And we can top it all off with a big helping of inifinite stupidity. Game design is going right down the crapper these days. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Pop Posted June 1, 2008 Posted June 1, 2008 Infinite ammo? lol. Isn't AP suppsoed to be somewhat realistic, kinda like SYRIANA? lololol. Oh yeah, infinite ammo, baby, the height of realism and drama. Give me some of that crack you're always smoking. Join me, and we shall make Production Beards a reality!
Cycloneman Posted June 1, 2008 Posted June 1, 2008 Anti-signed, because: 1) Realism? In this game's combat? Are you guys serious? It's a game which specifically draws on action movies for its combat. Your character can shoot a bunch of people in a row right after popping out of cover if you get the right skills (he can presumably do just as much ridiculous **** if you get other skills). Is that "realistic"? Come on. 2) Running out of ammo is lame. If I wanted to run out of ammo and have to kill all my enemies with a weapon that I didn't like and purposefully chose to avoid, I wouldn't be playing an RPG where I have individual weapon specialization skills. 3) Running out of ammo is lame. It's not fun to end up scrounging around an area you've already cleared for a minute just to have a handful of shots in order to avoid/recover from running out of ammo. 4) Running out of ammo is lame. It's not like its somehow "tenser" to have "only" three hundred bullets for your machine gun. This isn't a survival horror game. 5) What's worse than your character running out of ammo? Its corollary: that your character can't store large amounts of ammo. Come on, it's really annoying to have a big bunch of ammo just lying around but lose it all because, oh yeah, you can only carry four bullets for your gun at a time. 6) It does not remove strategy as long as weapons remain fairly lethal. You still had to use tactics in Mass Effect despite having infinite ammunition, because any number of enemies can kill you very rapidly if you just spam bullets at them. Okay, that's only on higher difficulties, but the point stands. I don't post if I don't have anything to say, which I guess makes me better than the rest of your so-called "community."
Gorth Posted June 1, 2008 Posted June 1, 2008 Anti-signed, because:... 2) Running out of ammo is lame. If I wanted to run out of ammo and have to kill all my enemies with a weapon that I didn't like and purposefully chose to avoid, I wouldn't be playing an RPG where I have individual weapon specialization skills. 2) Not running out of ammo is lame. If I wanted to not run out of ammo and have to kill all my enemies with a weapon that I like, I would be playing Unreal Tournament. It all depends on what you expect from the game I suppose. I like having choices (and consequences of those choices). If I choose to gun everything down as a solution, I better put some effort into filling up my pockets with ammo first. I am not sure that there are different weapon specialisation skills. If there isn't then that would be a moot point. You better be prepared to either make a run for it or start practising your kung-fu when the gun goes “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
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