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Posted

http://www.xbox.com/en-US/games/t/theelder...ginoblivion.htm

 

"Howard: I wish they weren't so smart, actually. We spent forever making them really smart, and probably the last few months making them dumber"

 

"If we focus on anything most though, it is the "dungeon hack" experience. That's the meat of the game. I mean, if you look at Arena, the first Elder Scrolls game, it's basically a giant dungeon hack, and it's awesome. So that was our first goal

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted

*Tries to hang on to a shred of optimism*

 

I dunno, could work. Icewind Dale worked.

I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God.

So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me?

Nothing personal. It's just revenge.

Posted

Sounds like he's just laying on the PR to get the Diablo crowd in to me. It's in complete contradiction with just about everything they've released about the game so far.

We now bring you live footage from the World Championship Staring Final.

 

staringcontest8og.gif

Posted

I like a good dungeon hack as much as the next guy. I'll be glad to give it a shot.

Fionavar's Holliday Wishes to all members of our online community:  Happy Holidays

 

Join the revelry at the Obsidian Plays channel:
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Remembering tarna, Phosphor, Metadigital, and Visceris.  Drink mead heartily in the halls of Valhalla, my friends!

Posted
So... it's a first -person Diablo? With average AI?

nope....it will be an advanced AI..but not a SUPERIOR ONE.. I did see the 1st ver. of the AI, it was as all the peasants have an IQ equally to a Main villains..that was cool,but freaky too :rolleyes:

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Posted
http://www.xbox.com/en-US/games/t/theelder...ginoblivion.htm

 

"Howard: I wish they weren't so smart, actually. We spent forever making them really smart, and probably the last few months making them dumber"

 

"If we focus on anything most though, it is the "dungeon hack" experience. That's the meat of the game. I mean, if you look at Arena, the first Elder Scrolls game, it's basically a giant dungeon hack, and it's awesome. So that was our first goal

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

Posted

"on the surface, it's your standard fantasy fare. But I guess because of our game style, we're able to present this depth to the world that you just don't get to experience in other games. Like what kinds of flowers grow, what people's literature and customs are like, how races react to each other. I think a lot of games have great worlds and amazing back-stories that you don't necessarily get to experience, and because of the first-person giant-freeform style of our stuff, you can."

 

Wait, what?

Hadescopy.jpg

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Posted
Xbox.com: Finally, seeing as you're fighting off a bunch of demons in the game, what's the one thing you should never, ever say to an angry, slavering representative of the hordes of hell?

 

Howard: "How's your wife ... and my kids?"

 

:rolleyes:

 

 

Sounds good. I'm still looking forward to it and have already pre-ordered. All the delays though... :(

I had thought that some of nature's journeymen had made men and not made them well, for they imitated humanity so abominably. - Book of Counted Sorrows

 

'Cause I won't know the man that kills me

and I don't know these men I kill

but we all wind up on the same side

'cause ain't none of us doin' god's will.

- Everlast

Posted

The thing that worries me is that they've broken out with the "Our AI is so smart" stuff, nearly every example they give is one of the AI *exploiting* the game, and then breaking it (to a degree). They aren't "dumbing down" the AI because it's too "smart" for the player, they are giving it artificial restrictions because now they are finding that it does things they did not account for.

 

On one hand, it is a hopeful sign of what Radiant AI could be... but on the other hand, it's not "smart" at all, just random.

Posted

Yup.

 

It is entirely possible to make AIs too smart.

 

No one wants to play against that first person AI where they can headshot you 100% of the time from miles away with a pistol.

Posted

Which is why you want the AI to adapt improved behavior rather than just pumping up its skill numbers. If the AI baddies cooperate with one keeping you pinned down while the other maneuvers to flank you, you can *still* just go rambo and destroy them if you chose a lower difficulty level. That doesn't make it 'bad AI'.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted (edited)

True.

 

An adapting AI isn't particularly easy though.

 

 

To be honest I can't think of a game that has really done it effectively.

Edited by alanschu
Posted

Though the situation you described isn't necessarily "adaptive" AI though. When I think "adaptive" I typically think "learning" AI.

 

Getting a squad to have soldiers assess an appropriate course of action in terms of pinning you down and flanking you is probably less difficult. Though it'd still need to analyze the situation to determine appropriate actions. It would still need to have those actions decided.

 

A good AI is pretty computationally expensive. I suspect we'll be waiting until we have AI expansion cards (or multicore processors where a developer uses a core specifically for AI) before we see any significant changes.

 

 

 

The one bad thing about online gaming is finding people to play with, and then finding times to play with them. I'm not a big fan of playing with random people anymore, as they tend to be annoying twits. I'd rather play against a stupid AI.

Posted
This is why I play online games.

 

With the risk that you meet somebody with even less AI, having fun teamkilling, stealing vehicles for your nose and use them for useless drives the whole level or just other general idiocy like jumping infront of you when firing and then asking for a kick...

Posted

This is why I play good games in good servers focused on teamwork and tactical gaming.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted

Even on the best servers in the best games n00bs show up and people who try to cause as much misery as they can...

 

It is even worse in Teamwork games, because if you need to work together, you really don't wan't to have such an idiot hanging around.

 

Only solution; Become the Admin/Referee and kick off everything you hate... :thumbsup: It is how I survived it in some game on a server for 1/2 year

Posted

There are some servers that get pretty good teamplay, even for public servers. They're not contest to an organized game though.

Posted
If you guys weren't so interested in making not-funny one-liners, you'd actually see that what he is saying is true

 

Then can you please explain to me how do firstperson and freeform have any impact on backstory presentation or exposition?

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