darthillinovex Posted June 10, 2004 Posted June 10, 2004 NO more drawing on something else for force power (Like Star Forge)... NO Resurection of Ancient Sith (Like in 'Jedi Academy')... NO Force Septors (Again 'Jedi Academy') NO 'Hidden Valley' (Guess) etc Please do not include anything about the Force that wasn't developed in the movies.
Raven Posted June 10, 2004 Posted June 10, 2004 NO more drawing on something else for force power (Like Star Forge)...NO Resurection of Ancient Sith (Like in 'Jedi Academy')... NO Force Septors (Again 'Jedi Academy') NO 'Hidden Valley' (Guess) etc Please do not include anything about the Force that wasn't developed in the movies. the hidden valley thing kicked ass, the jedi academy story was stupid though the old dark forces games are way better than the new ones.
darthillinovex Posted June 10, 2004 Author Posted June 10, 2004 Well, I may have been wrong about the hidden valley; however, the story in Jedi Academy was just horrible. Point is, don't add rediculous new things.
Oerwinde Posted June 10, 2004 Posted June 10, 2004 Please do not include anything about the Force that wasn't developed in the movies. Unless its cool. The area between the balls and the butt is a hotbed of terrorist activity.
alanschu Posted June 10, 2004 Posted June 10, 2004 Wouldn't that be difficult...given that the movies take place thousands of years later. One of the good things about setting the game thousands of years earlier is the elimination of creative restrictions.
Drakron Posted June 10, 2004 Posted June 10, 2004 ...NO Resurection of Ancient Sith (Like in 'Jedi Academy')... ... Please do not include anything about the Force that wasn't developed in the movies. You mean like Obi Force Ghost?
PSYCHOKILLER Posted June 10, 2004 Posted June 10, 2004 it would be really cool to see a blue glow in the game
evil.E Posted June 10, 2004 Posted June 10, 2004 Jedi Academy was nothing more than an expansion pack that LA marketed as a whole new game. I'm just glad I only paid $10 for it.
Dr. Lobotomy Posted June 10, 2004 Posted June 10, 2004 You mean you want to hear more about midichlorians? They make force-sensivity sound like you have parasites. Parasites who "speak" to you... Stick to the force being mythic and mysterious, not some blood parasite side-effect.
Drakron Posted June 10, 2004 Posted June 10, 2004 We all have those, they are actually symbiotes. Problem with the midichlorians for me is that it makes remenber Aya Brea shower scene ... not its a bad thing but ... Rip off Square is bad.
Dr. Lobotomy Posted June 10, 2004 Posted June 10, 2004 I say parasites. Since they're said to be present in all lifeforms and only a very squant few actually gain anything substantial from their interaction, symbiotes they ain't.
Victus Posted June 10, 2004 Posted June 10, 2004 We all have those, they are actually symbiotes. Problem with the midichlorians for me is that it makes remenber Aya Brea shower scene ... not its a bad thing but ... Rip off Square is bad. You mean mitochondria? Nothing like cellular respiration!
Quasar Posted June 11, 2004 Posted June 11, 2004 I thought this was a gaming forum, not a biology discussion board (I vote parasites)
darthillinovex Posted June 11, 2004 Author Posted June 11, 2004 You mean like Obi Force Ghost? What I mean is don't try to add some bizarre new trait where the Sith Lord draws on something else to make him/her so incredibly powerful that he/she is 'the most powerful ever' for doing so (ie Jedi Academ). I'm happy with just semi-powerful bad guys that draw on there own dark side powers. After all, I hold Palpatine in high regard, and to have them try to overshadow his power, and then have to easily defeat him...pathetic. Don't try to make the antagonist so powerful that by defeating him you become the most powerful jedi ever. It just seems to take away from the 'larger' story.
darthillinovex Posted June 11, 2004 Author Posted June 11, 2004 Stick to the force being mythic and mysterious, not some blood parasite side-effect. That's what I'm talking about... Don't try to add details, keep it mysterious
Ivan the Terrible Posted June 11, 2004 Posted June 11, 2004 You mean you want to hear more about midichlorians? They make force-sensivity sound like you have parasites. Parasites who "speak" to you... Stick to the force being mythic and mysterious, not some blood parasite side-effect. In point of fact, my urgent appeal to Obsidian: NOTHING IN THE PREQUELS HAPPENED. NOTHING. THERE IS ONLY ONE STAR WARS TRILOGY. The less KOTOR II draws from the 'prequels', the better. I made this half-pony half-monkey monster to please you But I get the feeling that you don't like it What's with all the screaming? You like monkeys, you like ponies Maybe you don't like monsters so much Maybe I used too many monkeys Isn't it enough to know that I ruined a pony making a gift for you?
darthillinovex Posted June 11, 2004 Author Posted June 11, 2004 NOTHING IN THE PREQUELS HAPPENED. NOTHING. THERE IS ONLY ONE STAR WARS TRILOGY. The less KOTOR II draws from the 'prequels', the better. Actually, nothing did happen. It was just a few hours of CGI. But yeah, don't include anything developed about the force from the prequels.
Adria Teksuni Posted June 11, 2004 Posted June 11, 2004 I agree with pretty much everything in this thread regarding not "adding" anything to what's already been said about the Force and Force usage in Eps. IV - VI. Anything that robs an inherently mystical energy of that mysticism is bad, in my humble opinion. Don't believe me? Watch "Highlander 2". Ick. Anyway, The Force is bad enough as is. Instead of inflating it with escalating factors, let's just use what's already there. There is plenty to go around! Never assume malice when stupidity is to blame.
Quiquag Posted June 11, 2004 Posted June 11, 2004 I wonder what Lucas was thinking when he decided to contradict himself from the origional trilogy. In the first movies the force was a mystical energy that bound the galaxy together and grew with life. Then in the prequels the force has to do with biology and mediclorian count in the blood stream....George Lucas....if you ever grace these boards, and happen to see this.....please please please don't do anything stupid like EP1 and 2 again...and if it's not too late...please make E3 not horrible. Also try to keep making games like KOTOR and KOTOR 2 that don't suck.
Darque Posted June 11, 2004 Posted June 11, 2004 Please do not include anything about the Force that wasn't developed in the movies. Unless its cool. Ditto
Carrie Posted June 23, 2004 Posted June 23, 2004 I wonder what Lucas was thinking when he decided to contradict himself from the origional trilogy. In the first movies the force was a mystical energy that bound the galaxy together and grew with life. Then in the prequels the force has to do with biology and mediclorian count in the blood stream.... As a random sidenote, FWIW, the Force still was the energy binding the galaxy together. The midiclorian counts et al. were only the enabling factor for the person to hear and control the energies.
Drakron Posted June 23, 2004 Posted June 23, 2004 No. Lucas only put that scne to show how the Jedi were locating possible force users, people that have a strong force potencial have higher counts. That's it, people just read too much into that scene for their own good.
ShinIchiro Posted June 23, 2004 Posted June 23, 2004 Back to the artifacts thing, the good thing about the time frame of KOTOR is that they can have the actual sith lords around and people making what would later become artifacts. The sith power was described as being sorta dark magic with potions and strange contraptions. In this, artifacts fit in perfectly.
Topaz Quasar Posted June 23, 2004 Posted June 23, 2004 No. Lucas only put that scne to show how the Jedi were locating possible force users, people that have a strong force potencial have higher counts. That's it, people just read too much into that scene for their own good. Agreed; it was only one scene that people blew out of proportion. In truth, Ep. 1 & Ep. 2 didn't really "add anything" to the Force that wasn't really established in Ep. 4-6. I wish people would quit slamming the prequels.
Carrie Posted June 23, 2004 Posted June 23, 2004 Back to the artifacts thing, the good thing about the time frame of KOTOR is that they can have the actual sith lords around and people making what would later become artifacts. The sith power was described as being sorta dark magic with potions and strange contraptions. In this, artifacts fit in perfectly. Hmm, that is a very interesting point. It'd be interesting to see something 'old' like that from the EU show up as 'new' in a game set this far back.
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