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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
  On 6/15/2021 at 4:43 PM, Amentep said:

 

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If the rumored Switch Pro comes out around the same time I probably won't be able to resist. A bundle would be amazing.:biggrin:

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"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted

Originally a Wii U game now remastered for all modern hardware. AFAIK this will be the first Fatal Frame game to make it to PC.

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted (edited)
  On 6/15/2021 at 10:19 AM, BruceVC said:

So you looking for creativity as what you expect from Bioware ....but what do you define as creativity ?

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Good question, and I don't think I know the answer to it.

I was about to write how damning I found Schreier's report - mainly that Bioware had no idea what they were setting out to do. Then again, it is not new, and seems to be common in game development. Mass Effect didn't end up as it was initially envisioned. That said, reading about ME1, it seems that they had too big ideas to realize, not lack of them. 

I generally am all for sequels - games are better suited for reuse of gameplay loops and gradual improvements, then most other mediums. Narrative nature of most Bioware games, I think goes against it. Stories tend to not get better with more installements. Worlds become duller the more they are explored, wonder and mistery becomes mundane. I loved Mass Effects (at least first two games), but I don't feel a need to return to this universe. Give me another adventure. Another world to explore. Surprise me. What I found appealing about Andromeda pitch wasn't familiar Mass Effect trappings but new positibilies that a new galaxy would allow for.

I have heard once, that culture that stops innovating, and starts being interesting in its history is reaching its end. I don't know how true it is, but it rings true to me. If Bioware doesn't know what is the next cool thing that they want to do, then who will?

EDIT. I am getting very philosophiocal here, and to be frank, nothing of it matters. If the next Bioware games look cool, and are received well, I will probably give them a chance. Hell, if DA4 looks good, I will probably finally buy and play Inquisition, just to be up to date. But I can't shake a feeling that Bioware as a studio was fundamentally broken with the massive expansion that happened before ME3. 

Edited by Wormerine
  • Like 3
Posted
  On 6/15/2021 at 2:10 PM, Malcador said:

Wow, you were not kidding about that trailer music.

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Funny thing is I stopped the video to link it and immediately when I started it up again the music started blasting, so I had to edit the warning in. :lol:

  On 6/15/2021 at 10:12 AM, BruceVC said:

Oh my hat, this post wins the " BruceVC best post of the month  " award , you very fortunate because fame and fortune always follow those that win this prestigious nomination so well  done :thumbsup:

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Thank you, thank you. I could not even dream of achieving this award without my trusty clickety-clack keyboard and mouse buddies.

  • Haha 2
Posted

The Bethesda space game trailer told me very little. I will probably still get it, as they've really only had one clunker recently, and hopefully this is nothing like Fallout 76.

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Posted (edited)
  On 6/15/2021 at 10:22 PM, Hurlsnot said:

The Bethesda space game trailer told me very little. 

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I'd go so far as to say it told me nothing. I already knew Starfield was sci-fi themed (the name itself tells you that). The trailer was pre-rendered footage of an astronaut that may or may not appear in the game. I'll say this, it was a nice looking astronaut. Maybe this is the 16X the detail we were promised for FO76?

:shrugz:

 

Edited by Keyrock

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted
  On 6/15/2021 at 10:25 PM, Keyrock said:

I'd go so far as to say it told me nothing.

:shrugz:

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Well, planned release date. WIth 1,5 years to go, it's probably better to wait for details. Any gameplay would most likely be heavily touched up. I like the tone. I like hard SF. Need to see how SF plays before getting truly interested. 

Posted
  On 6/15/2021 at 5:03 PM, Keyrock said:

If the rumored Switch Pro comes out around the same time I probably won't be able to resist. A bundle would be amazing.:biggrin:

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Japanese trailer has different footage -

 

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
  On 6/15/2021 at 11:03 PM, Amentep said:

Japanese trailer has different footage -

 

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Figures, Japan gets the premium trailer and we get the great value trailer. :p

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted
  On 6/15/2021 at 10:54 PM, Wormerine said:

Well, planned release date. WIth 1,5 years to go, it's probably better to wait for details. Any gameplay would most likely be heavily touched up. I like the tone. I like hard SF. Need to see how SF plays before getting truly interested. 

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It might be a bit bland.  Like, you know, every Bethesda game to date.  Bethesda is the perfect 'B' rate studio:  Big, Beautiful, BLAND so of course it's an American developer.

Posted
  On 6/15/2021 at 8:06 PM, Wormerine said:

Good question, and I don't think I know the answer to it.

I was about to write how damning I found Schreier's report - mainly that Bioware had no idea what they were setting out to do. Then again, it is not new, and seems to be common in game development. Mass Effect didn't end up as it was initially envisioned. That said, reading about ME1, it seems that they had too big ideas to realize, not lack of them. 

I generally am all for sequels - games are better suited for reuse of gameplay loops and gradual improvements, then most other mediums. Narrative nature of most Bioware games, I think goes against it. Stories tend to not get better with more installements. Worlds become duller the more they are explored, wonder and mistery becomes mundane. I loved Mass Effects (at least first two games), but I don't feel a need to return to this universe. Give me another adventure. Another world to explore. Surprise me. What I found appealing about Andromeda pitch wasn't familiar Mass Effect trappings but new positibilies that a new galaxy would allow for.

I have heard once, that culture that stops innovating, and starts being interesting in its history is reaching its end. I don't know how true it is, but it rings true to me. If Bioware doesn't know what is the next cool thing that they want to do, then who will?

EDIT. I am getting very philosophiocal here, and to be frank, nothing of it matters. If the next Bioware games look cool, and are received well, I will probably give them a chance. Hell, if DA4 looks good, I will probably finally buy and play Inquisition, just to be up to date. But I can't shake a feeling that Bioware as a studio was fundamentally broken with the massive expansion that happened before ME3. 

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You make some good points here and I think you have summarized nicely the reality of what many of us  think or want  when it comes to new games from established gaming companies. I dont think your post is philosophical at all but grounded on the reality of any new game that has a history

I cannot tell you what I expect from newly released games, like DA4, because all I know is what I have played and what I enjoy so when it comes to the outcome of creativity I cant comment on what I dont know

For example lets take ELEX and how I absolutely loved it, it wasnt because it offered something new. It took what is standard PB gaming design and mechanics and basically improved on it in every level. That is all I want, I dont necessarily want creativity to find a game very entertaining because their is a real paradox when we are expected to ask for something in a game we have never experienced

I am not sure if this makes sense ?

So I was thinking when it comes to what we expect from the likes of Bioware and other gaming studios it makes more sense to not expect something new but rather what we dont want to see as a feature of the game 

So the more relevant question we should all ask ourselves is " what do we not want to see from future Bioware games " because that should be the main reason we would or wouldnt support them?

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted (edited)
  On 6/15/2021 at 10:22 PM, Hurlsnot said:

The Bethesda space game trailer told me very little. I will probably still get it, as they've really only had one clunker recently, and hopefully this is nothing like Fallout 76.

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Hurlshot that sounds dangerously close to being  unpatriotic, you know Bethesda is an American company ;)

But I want to raise that Fallout 76 has come a long way since its calamitous launch, their have been numerous updates and expansions and the game is really stable and is worth playing now. So we should try not to think of it like it use to be but rather how much it has improved :thumbsup:

Edited by BruceVC

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted

Hmm, I have completely missed this news. Square Enix will be remastering all of their pixel Final Fantasies 😮

https://www.siliconera.com/square-enix-announces-final-fantasy-pixel-remaster-series/

Unfortunately for now only on Steam and Android 🤷‍♂️

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Posted
  On 6/13/2021 at 5:21 PM, Agiel said:

 

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Hmm, the combat section early on looks very action-y. In the previous games playing like that would likely have gotten you killed in very short order.

I do hope that was just for the trailer and the actual game preserves the deadliness of the earlier games' combat.

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Posted

I'm more interested in Ghost of Tsushima on PC

  Walsingham said:

I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.

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Posted
  On 6/18/2021 at 7:28 PM, Oner said:

I was going to voice disappointment but I wouldn't have bought it for 70€ anyway.

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I'm still going to wait for the Ultimate FF7-Remake, Remastered, 8K/RT/DLSS PC edition that will have all of them (however many that ends up being - 3? 4? who knows?) in one package for ... 🤔 ...  $149?  I might still be alive then.

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Posted

Death Trash got a playable demo.

  Quote

 

Death Trash features a world where cosmic horrors long for humanity but meet punks with shotguns. Influenced by post-apocalyptic, horror, and cyberpunk classics but with a fresh personality of its own. Death Trash combines the crunch and depth of old-school, role-playing classics with the controls and game feel of modern games.

Death Trash is an open-world, singleplayer role-playing game with handcrafted levels, a strong story campaign and optional local co-op gameplay.

The game features real-time gameplay with ranged and melee combat, stealth, multiple choice dialogue, an inventory of items and worms, a crafting system, and skills like pickpocketing and puking.

 

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