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I'm certainly not against Obs making a Shadowrun game, but I'm with Hurlshot, I'd rather Harebrained Schemes made another one. I can't imagine anyone nailing the tone and feel any better than they did.

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I wonder if there is beer on the sun

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7 hours ago, Keyrock said:

I'm certainly not against Obs making a Shadowrun game, but I'm with Hurlshot, I'd rather Harebrained Schemes made another one. I can't imagine anyone nailing the tone and feel any better than they did.

I agree but I don't think Hairbrained is going to be making a Shadowrun game any time soon.

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paradox studio itself never seems to have much resource despite the ridiculous amount of dlc they sell

but studios paradox hire seem to do great work sometime

shadows of new york and night road are both great recent example
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11 hours ago, ShadySands said:

I wonder what Paradox has them working on now? Tyranny 2? World of Darkness: Tactics?

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5 hours ago, Melusina said:

Good postmortem video. I watched it all and it brings really good points.

I dunno about 'postmortem' but it does hit a lot of the main points that could be seen as negative, that aren't simply about bugs/glitches.

Especially the open-world immersion/interaction and the "illusion of choice" - which should be noted is not the same as whether one thinks the story is good or well written etc. vs. not. If one was hoping for more choices matter tho, it's definitely lacking that.

One of the (not very important) things I noticed was a thing re: street npc's and PhotoMode.  I would see a scene, hit photo mode, and began noticing that npc's and cars in the scene would either change (car to a van, say) or completely disappear while in PhotoMode and either they would then show up again when coming out of PhotoMode or they would stay gone/changed.  It's the first photomode in a game where I've seen that happen and it's very weird - making photomode feel more like a separate environment vs. a "game pause" type of thing.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Looks like Sony is definitely leaving the Japanese market, which made them what are they today, behind. Japanese business analyst are giving some reasoning behind, why Japanese players are losing interest in Sony. 
 


For me, this means, that I am losing interest in Playstation brand as well. Just for the lols, I have counted all of my PS1, PS2, PS3 and PS4 games, which I bought since PS1 era, and I have counted 106 games, out of which are 16 non-japanese made *shrugs* No more reason to pay them another 700Eur for new console and accessories then. My primary platform for western games was always PC. I’ll probably buy som nice exotic trip after the covid madness ends for that saved money. Feeling pretty sad about it, but seeing that lot of japanese games can be bought now even on GOG, I might not miss out much from this decision...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH Latest Let's Play Shadowrun Hong Kong Extended Edition (in progress)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
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My PS Platinums and 100% - 22 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

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Hmm, I completely forgot about PSP, I think that’s 6 more Japanese games and 0 western games in my collection 😛

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Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH Latest Let's Play Shadowrun Hong Kong Extended Edition (in progress)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 22 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

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Bethesda announced an Indiana Jones game, made by Wolfenstein folks:

https://www.rockpapershotgun.com/2021/01/12/bethesda-announce-indiana-jones-game/

Will all the glorious nazi killin'.... That's sounds actually really dope. I just hope it will be as fun as the source material, and not some grumpy dark ala-sad-Tomb Raider remake.

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19 minutes ago, Wormerine said:

Bethesda announced an Indiana Jones game, made by Wolfenstein folks:

https://www.rockpapershotgun.com/2021/01/12/bethesda-announce-indiana-jones-game/

Will all the glorious nazi killin'.... That's sounds actually really dope. I just hope it will be as fun as the source material, and not some grumpy dark ala-sad-Tomb Raider remake.

Hmm, that does sound promising. Hopefully there is like 95% less killing than the Wolfenstein games. I love the setting and the areas in those games, but I get quickly tired of the constant killing.

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46 minutes ago, Wormerine said:

Bethesda announced an Indiana Jones game, made by Wolfenstein folks:

https://www.rockpapershotgun.com/2021/01/12/bethesda-announce-indiana-jones-game/

Will all the glorious nazi killin'.... That's sounds actually really dope. I just hope it will be as fun as the source material, and not some grumpy dark ala-sad-Tomb Raider remake.

I am excited

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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Well that's certainly something I did not expect.

"only when you no-life you can exist forever, because what does not live cannot die."

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19 hours ago, Wormerine said:

Bethesda announced an Indiana Jones game, made by Wolfenstein folks:

https://www.rockpapershotgun.com/2021/01/12/bethesda-announce-indiana-jones-game/

Will all the glorious nazi killin'.... That's sounds actually really dope. I just hope it will be as fun as the source material, and not some grumpy dark ala-sad-Tomb Raider remake.

Eh, I'll always favour that Fate of Atlantis over a Wolfenstein style...

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"Cuius testiculos habeas, habeas cardia et cerebellum."

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https://www.wired.com/story/lucasfilm-games-star-wars-ubisoft-indiana-jones-bethesda/

Ubisoft working on a total conversion for Division 2 :P

 

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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On 1/12/2021 at 6:42 PM, Wormerine said:

Bethesda announced an Indiana Jones game, made by Wolfenstein folks:

https://www.rockpapershotgun.com/2021/01/12/bethesda-announce-indiana-jones-game/

Will all the glorious nazi killin'.... That's sounds actually really dope. I just hope it will be as fun as the source material, and not some grumpy dark ala-sad-Tomb Raider remake.

It would be more fun if it were made by Bethesda directly. Indiana Scrolls maybe, or Elder Jones: Kingdom of even more Crystal Skulls. Oh, the possibilities...

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We all have signed the pacts, we knew so well nothing was left
We are being born at the sound of ends, and yes we still believe in beauty
It used to be the pride of Man, now a flame put out by the cold in his hand

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I'm honestly getting pretty burned out on open world in general. Maybe it's not so much open world but instead how every AAA game has to check every single check box: Open world, RPG, action adventure, looter, survival, narrative, exploration with crafting, building, collecting, and multi-player.

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