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Posted

After selling my 3 million Steam cards and other crap, I now get 2€ in my Steam wallet.

...

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The ending of the words is ALMSIVI.

Posted (edited)
46 minutes ago, HoonDing said:

After selling my 3 million Steam cards and other crap, I now get 2€ in my Steam wallet.

...

Well, at least it was a gain? 😄

Not that I've made any effort to, but I never quite understood the cards stuff. I have a few, they just sit there. Seen some post they made a bit with the trading system but eh.  I figure it would be just as useless to me as my 136k Steam points. I suppose I could award people with 200+ clown jesters, but...

Edited by LadyCrimson
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

Early on the cards were selling well. A friend sold a few for $50 each. My personal record was $5...

Then it normalised and settled to what it is now. You can still sometimes get a dollar or two if it is a super popular game and you sell a rare card really early, but the crazies who threw cash at the system have moved on to throwing cash at something else.

Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

Posted
On 3/12/2024 at 1:00 AM, LadyCrimson said:

Well, at least it was a gain? 😄

Not that I've made any effort to, but I never quite understood the cards stuff. I have a few, they just sit there. Seen some post they made a bit with the trading system but eh.  I figure it would be just as useless to me as my 136k Steam points. I suppose I could award people with 200+ clown jesters, but...

Social stuff (or self-expression, if one is being generous), like gold watches. Not really useful, but looks so shiny. Steam points are similar - you can customise your Steam profile, so everyone knows that you like XYZ, or give awards to comments or guides, so everyone knows that the comment was helpful/ridiculous.

In general, the social features on Steam and them being bound to purchases might encourage the potential users to use Steam (and, say, not Epic) and purchase more. While it does not work on everyone, most humans are social and value the sense of community (because that other player with an animated anime avatar is definitely a part of my community /s).

Posted (edited)

^ I have gotten a few profile backgrounds with the pointy points, and a few forum smilies but the reason I haven't spent many points is

1---to qualify to get the game-related ones one has to have a certain amount of hours played in them, and since I play mostly Offline, Steam thinks I don't, and most of the forum smilies/icons are too minuscule or too game-specific re: forum posting anyway. Their forums is the only social I do.
2---I have not done enough Steam-tasks to qualify for most of the profile-altering or whatever features. Or something.

Re:  the cards, I meant more that I don't even know how to trade them to others - I think someone tried to explain that, and some other Steam-y social actions, once, but I promptly forgot. I just thought they were some way to make a little bit of wallet cash somehow.

I probably would've loved all that social Steam rewards and the like if it had existed back in the mIRC chat days and I was really into only socializing more. 25+ years too late for me now tho.  :)

Edited by LadyCrimson
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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

I have been lucky and received a code for copy of Outer Worlds: Spacer's Choice Edition. Unfortunately for the Steam. That's why I have not redeemed it yet, and would like to ask, if there might be any person here, who still did not play this game, nor owns it yet, but is thinking about purchasing it, now or in the future, which would be willing to barter my Steam gift key for a GOG gift key. The game is currently 60% off at GOG.

https://www.gog.com/en/game/the_outer_worlds_spacers_choice_edition

Feel free to PM me. Thank you for consideration :)

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Posted
On 3/21/2024 at 4:54 PM, Mamoulian War said:

I have been lucky and received a code for copy of Outer Worlds: Spacer's Choice Edition. Unfortunately for the Steam. That's why I have not redeemed it yet, and would like to ask, if there might be any person here, who still did not play this game, nor owns it yet, but is thinking about purchasing it, now or in the future, which would be willing to barter my Steam gift key for a GOG gift key. The game is currently 60% off at GOG.

https://www.gog.com/en/game/the_outer_worlds_spacers_choice_edition

Feel free to PM me. Thank you for consideration :)

Just in case, PC Gaming Wiki says that the Steam version is DRM-free. So, it is possible to download, zip the folder, and put on 2 external drives as backups. It also should be possible to run without Steam, just from the *.exe.

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  • 1 month later...
Posted (edited)

I just bougth The Outer Worlds on a sale (Classic, no Shiny New Thing Edition). More specifically, on Green Man Gaming (13 bucks). The Outer Worlds | PC - Steam | Game Keys (greenmangaming.com)

My hope for this year, Broken Roads, apparently has a few problems. Another Owlcat Game stretched to LOTR proportions with copypaste combat, walls of text and filler I'm not in the mood for (Rogue Trader). There's not much else going on in terms of "bigger" RPG releases.

Don't expect too much. Most of the more indepth genre channels have shown this to be a pretty "streamlined" (industry euphemism speech) version of New Vegas. Except with smaller hub worlds. Which apparently still need lots of handholding and guidance, even if quest givers and quest objectives apparently are but 50 feet apart on the occasion. (I swear, one day this will have RL consequences: People won't be able to find a way out of their toilet without a GPS). 😄 That's why I've never played this so far, even though I bought all PoE, Tyranny and Pentiment immediately upon release.

Still hoping for some decent entertainment, some good quests with multiple solutions -- and Tim Cain's last hoorah before his semi-retirement and only doing consulting. Also, the Whodunnit DLC always sounded interesting. If anybody has a few hints how to make the game less handhold-ey, I'm all for it. :) 

Edited by Sven_
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Posted

It's not a bad game. You can have fun with it.

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Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

Posted (edited)

Not counting the combat and items/equipment, the Outer Worlds is a good RPG. The hand-holding and guidance part seems to be bound to the graphics - the more useless junk/"graphical fidelity" is there, the harder it is to determine whether something is important or not. At least, TOW has bright outlines for the interactive objects and NPCs.

Edit. Wrong thread.

Got The Tarnishing of Juxtia on GOG.

Edited by Hawke64
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  • 2 weeks later...
Posted

Dragon Age: Inquisition - GOTY Edition is free on EGS. The EA App is still required, judging by the store page description. At this rate, if EA just released DAII and Inquisition (and the Mass Effect series) on GOG for full price, I would have purchased it just to avoid the damn DRM. Well, I still have the disc images (the games were released when the physical media were more popular) and the installation files, so might as well try to look for the "unofficial patches" online.

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Posted
39 minutes ago, Hawke64 said:

Dragon Age: Inquisition - GOTY Edition is free on EGS.

I have it on my EA account (I bought a number of games when it was still "Origin"). But despite three attempts, I never made it out of what I think of as the introduction area, before losing interest 😖

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“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

Posted
1 hour ago, Gorth said:

I have it on my EA account (I bought a number of games when it was still "Origin"). But despite three attempts, I never made it out of what I think of as the introduction area, before losing interest 😖

If you mean the Hinterlands, leaving it right after you have enough "points" (I think, it was the influence the Inquisition had on the key NPCs?) might be the best option. The area looks very lovely (with all those autumn forests and mountains), but aside from few side quests and the high dragon, it is leaning towards environmental storytelling, rather than more explicit narratives. Which is good in Souls-likes, not dialogue-heavy party-RPGs. While I did not dislike it, the large maps with little story impact per square meter were not the strength of the game.

But at least I got an immortal horse. Better than Skyrim out of 10.

 

  • Haha 1
Posted

Hinterlands can be annoying also because enemy mobs spawn close to each other and respawn fast, so you can get overwhelmed fast. Other areas in the game are much more manageable.

Posted
6 hours ago, MrBrown said:

Hinterlands can be annoying

 

Still, it is a fun little indy game.

Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

Posted

I barely even got to start the Hinterlands, I remember getting to my castle, starting one of those missions where you have to wait in real time for it to complete, then decided to quit for the day while it completed.

 

I never ended up launching the game ever again.

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Posted (edited)
1 hour ago, Humanoid said:

I barely even got to start the Hinterlands, I remember getting to my castle, starting one of those missions where you have to wait in real time for it to complete, then decided to quit for the day while it completed.

 

I never ended up launching the game ever again.

There are mods to remove the timer from the War Table missions. Some of these short text-based adventures are rather interesting. I think, the length not being a positive quality by itself was discussed in another thread (in relation to Owlcat's game design)?

Edit. Curious timing. https://www.rockpapershotgun.com/this-handy-list-of-mods-makes-dragon-age-inquisition-short-enough-to-play-again-before-dreadwolf-comes-out

Quote

Brickley has collated a list of suggested mods to slim down Dragon Age: Inquisition from a potentially 80 hours-long epic to a trim 40 hour story-focused romp, which means you might be able to play through it again in time for the launch of Dragon Age: Dreadwolf - which is a direct sequel to Inquisition.

To be fair, we might be able to finish the game several times over before Dreadwolf even without these mods.

Edited by Hawke64
  • Like 1
Posted (edited)

https://www.gog.com/en/game/warhammer_skulls_2024_digital_goodie_bag

Quote

The Digital Goodie Bag is available and free to claim only until May 30th, 4 PM UTC.


All the warriors of the Old World and 41st Millennium, hear us! To celebrate the Warhammer Skulls festival, Games Workshop and GOG have teamed up to present you with this outstanding Warhammer Skulls 2024 Digital Goodie Bag that is available only in our store. 

This pack includes:

Warhammer Skulls 2024 Digital Goodie Bag will appear in your library as a separate entry. Please note that the goodies are accessible only through the browser and will not be visible in your GOG GALAXY library.

 

Edited by Hawke64
  • Like 1
Posted
2 hours ago, Hawke64 said:

So far the weakest goodie bag by GOG. But free is free 😅

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

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Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

  • 2 weeks later...

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