kirottu Posted December 7, 2018 Share Posted December 7, 2018 (edited) You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon. I would appreciate bit more info on how flaws work. Like is there a preset list of flaws where you can pick a flaw whenever or are flaws to be discovered? I mean, I can't really know if I have Raptiphobia if I have never met a Raptidon. Discovering new flaws through exploration that you could pick would open up some humorous and very humane gameplay: Struggle to climb the tallest mountain of the planet to finally feast your eyes on the wonderful vista opening up before your eyes, only to discover you have crippling fear of heights. That calls for me on some very primal level. Edited December 7, 2018 by kirottu 5 This post is not to be enjoyed, discussed, or referenced on company time. Link to comment Share on other sites More sharing options...
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