Verde Posted July 9, 2018 Posted July 9, 2018 (edited) So now is a great time play a Cipher due to buffs to casting speeds and durations. I've been playing around with Mindstalkers and a few spells really stand out to me: 1. Borrowed Instinct - really fast and powerful, both as a buff and debuff. Really is a game-changer for martial builds. 2. Secret Horrors - fast and good AoE. Effectively shuts down casters. Maybe a bit too powerful for a PL3 spell 3. Mental Binding- ahhh nostalgia. The single most OP low level spell in PoE1. Alas we may never see low level AoE-paralyzes again but recent buffs return it to a portion of it's former glory, making it useful again. What about you? Any Cipher spells really stand out to you? Edited July 9, 2018 by Verde
hansvedic Posted July 9, 2018 Posted July 9, 2018 (edited) So now is a great time play a Cipher due to buffs to casting speeds and durations. I've been playing around with Mindstalkers and a few spells really stand out to me: 1. Borrowed Instinct - really fast and powerful, both as a buff and debuff. Really is a game-changer for martial builds. 2. Secret Horrors - fast and good AoE. Effectively shuts down casters. Maybe a bit too powerful for a PL3 spell 3. Mental Binding- ahhh nostalgia. The single most OP low level spell in PoE1. Alas we may never see low level AoE-paralyzes again but recent buffs return it to a portion of it's former glory, making it useful again. What about you? Any Cipher spells really stand out to you? Re #2: If you can close the distance (such as with a rogue's Escape ability), Ryngrim's Repulsive Visage is probably better than Secret Horrors. Still, Secret Horrors can be cast as many times as you like, so it has that going for it along with being a ranged attack. EDIT: Still, we're talking cipher spells here, so I'll go ahead and throw out Whispers/Dominate/Ringleader as useful stuff. Edited July 9, 2018 by hansvedic
InsaneCommander Posted July 9, 2018 Posted July 9, 2018 Most used: Mental Binding Favorite: Desintegration Honorable mentions: Defensive Mindweb, Pain Block, Body Attunement
Verde Posted July 9, 2018 Author Posted July 9, 2018 So now is a great time play a Cipher due to buffs to casting speeds and durations. I've been playing around with Mindstalkers and a few spells really stand out to me: 1. Borrowed Instinct - really fast and powerful, both as a buff and debuff. Really is a game-changer for martial builds. 2. Secret Horrors - fast and good AoE. Effectively shuts down casters. Maybe a bit too powerful for a PL3 spell 3. Mental Binding- ahhh nostalgia. The single most OP low level spell in PoE1. Alas we may never see low level AoE-paralyzes again but recent buffs return it to a portion of it's former glory, making it useful again. What about you? Any Cipher spells really stand out to you? Re #2: If you can close the distance (such as with a rogue's Escape ability), Ryngrim's Repulsive Visage is probably better than Secret Horrors. Still, Secret Horrors can be cast as many times as you like, so it has that going for it along with being a ranged attack. EDIT: Still, we're talking cipher spells here, so I'll go ahead and throw out Whispers/Dominate/Ringleader as useful stuff. Agreed. Visage is really powerful. Only minor downside is cast time, but high deflection usually makes it a non issue.
mosspit Posted July 9, 2018 Posted July 9, 2018 (edited) Psychovampiric Shield - Long duration debuff of -10 Res which means applying subsequent Will targeting attacks become easier. Mental Binding - Its effects are useful but duration is a tad short when compared against the base recovery of actions. The star here is the cast speed. At ~0.5sec, it can be used as an on-demand hard "interrupt" to enemy action. Edited July 9, 2018 by mosspit
Haplok Posted July 10, 2018 Posted July 10, 2018 (edited) Mind Blades: Fast cast, can be spammed, particularly on an Ascendant. When there are 2-3 enemies without particular slash resistance, the damage is pretty great due to all the bouncing (and contrary to PoE1, the chain does not get interrupted by misses). Also scales very well, adding another bounce every 2 PL (so +3 PL from Ascension helps a lot). Ectopsychic Echo: Targets Reflex (only this and Soul Shock does), can do sick damage over the duration to 1-3 enemies if positioned well. Also if you have good crit chances, can generate a lot of extra Focus with The Complete Self. Tenuous Grasp: Was skeptical at first due to single target and "soft" debuff, BUT it costs nothing and debuffs both Int and Res for a total of -20 to Will save. Hilarity ensues if enemy is weak to Int or Res afflictions... Cast this, smack an enemy with the club modal, and voila, -45 Will for next to nothing. Can go nuts and also cast Psychovampiric Shield for -65 Will. Mental Binding: worse then in PoE1, but still, with decent intellect, it's pretty good to stunlock a boss or as an "oh ****" panic button to save a squishy (or the Cipher himself). Secret Horrors: Wide area, fast cast, shuts down enemy abilities and spells, debuffs healing, Will and Fortitude. What's not to like? Phantom Foes: Again large area, fast cast, cheap, debuffs enemy Deflection, preps them for Sneak attacks (well, there are many conditions for that, but none as wide+cheap as this and Deflection debuff helps the whole party). I actually find most of Cipher powers good or very good. Edited July 11, 2018 by Haplok 1
Boeroer Posted July 10, 2018 Posted July 10, 2018 My favored Cipher spell atm is Soul Ignition. Just because it works with the Ring of Focused Flame (+10 ACC) and Magran's Favor (+2 PL). If I have somebody with a Morning Star (+Body Blows) in the party (and I usually have) the fortitude defense is no problem. It's only so that usually more than one party member wants to wear that ring... 3 Deadfire Community Patch: Nexus Mods
hansvedic Posted July 10, 2018 Posted July 10, 2018 Now that I'm thinking more about Cipher powers, does anyone know if you can have more than 1 Wild Leech on the same target?For instance, if your first Wild Leech applies a Constitution affliction and the 2nd applies a different affliction, would both be on there, or just the 2nd one?If you can stack multiple Wild Leeches, it might make it possible to buff a cipher with just about every Tier 1 inspiration out there in long battles.
Verde Posted July 10, 2018 Author Posted July 10, 2018 Now that I'm thinking more about Cipher powers, does anyone know if you can have more than 1 Wild Leech on the same target? For instance, if your first Wild Leech applies a Constitution affliction and the 2nd applies a different affliction, would both be on there, or just the 2nd one? If you can stack multiple Wild Leeches, it might make it possible to buff a cipher with just about every Tier 1 inspiration out there in long battles. Great question and no, you can't:( I recently just tested. 1
Boeroer Posted July 10, 2018 Posted July 10, 2018 Oh, contrary to PoE where you could. Too bad: makes Wild Leech even less interesting. 1 Deadfire Community Patch: Nexus Mods
Verde Posted July 10, 2018 Author Posted July 10, 2018 Which is a better combo with Borrowed Instinct, Wild Leech or Body Att?
mant2si Posted July 10, 2018 Posted July 10, 2018 Oh, contrary to PoE where you could. Too bad: makes Wild Leech even less interesting. Yep, Wild Leech should buff you with random L3 inspiration, and debuff enemy with random L2 affliction 2 Solo PotD builds: The Glanfathan Soul Hunter (Neutral seer. Dominate and manipulate your enemies), Harbinger of Doom (Dark shaman. Burn and sacrifice, yourself and enemies for Skaen sake)
grasida Posted July 10, 2018 Posted July 10, 2018 That’s a good idea, level 3 afflictions would probably be too powerful, but level three inspirations can really change how your character approaches combat (immunity to engagement, immunity to interrupt, interrupt on crit, etc). Having a random one could encourage you to change the way you approach encounters in an interesting way. 1
no1fanboy Posted July 10, 2018 Posted July 10, 2018 Wouldnt ring leader far and away be the most powerful spell in the game?
hansvedic Posted July 10, 2018 Posted July 10, 2018 Which is a better combo with Borrowed Instinct, Wild Leech or Body Att? Well, it depends on what your build is like. If you're going for high defenses and don't have other ways of buffing attributes, I'd say Wild Leech; as long as you don't get the resolve one (can get the resolve boost from Psychovampiric shield), you're essentially getting +10 to a particular defense. If your build isn't a high defense build and you don't have another active way of adding armor, I suppose Body Attunement would potentially be better.
Verde Posted July 10, 2018 Author Posted July 10, 2018 (edited) Which is a better combo with Borrowed Instinct, Wild Leech or Body Att?Well, it depends on what your build is like. If you're going for high defenses and don't have other ways of buffing attributes, I'd say Wild Leech; as long as you don't get the resolve one (can get the resolve boost from Psychovampiric shield), you're essentially getting +10 to a particular defense. If your build isn't a high defense build and you don't have another active way of adding armor, I suppose Body Attunement would potentially be better. I'm a Trickster/Beguiler with Riposte so my deflection can reach crazy levels. So with that said Wild Leech is prob better? Edited July 10, 2018 by Verde
hansvedic Posted July 10, 2018 Posted July 10, 2018 (edited) Which is a better combo with Borrowed Instinct, Wild Leech or Body Att?Well, it depends on what your build is like. If you're going for high defenses and don't have other ways of buffing attributes, I'd say Wild Leech; as long as you don't get the resolve one (can get the resolve boost from Psychovampiric shield), you're essentially getting +10 to a particular defense. If your build isn't a high defense build and you don't have another active way of adding armor, I suppose Body Attunement would potentially be better. I'm a Trickster/Beguiler with Riposte so my deflection can reach crazy levels. So with that said Wild Leech is prob better? I'd say yes, especially since you are a rogue; applying afflictions = sneak attack. EDIT: Of course, there are other ways to apply afflictions, but still... Edited July 10, 2018 by hansvedic
Verde Posted July 10, 2018 Author Posted July 10, 2018 Ahhh great pt, forget it applied an affliction. Thanks!
Dr. Hieronymous Alloy Posted July 10, 2018 Posted July 10, 2018 (edited) This my current reference list for cipher characters: blindsight lingering echoes draining whip two-handed mentalbinding ectopsychic hammering thot secret horror body block scream keen mind borrowed instinct ringleader amp wave disintegration improved critical ancestor's mem complete self keen mind time parasite knives mindweb cuts shared nightmare prestige That's for a CC-oriented cipher of course. Edited July 10, 2018 by Dr. Hieronymous Alloy 1
Dr. Hieronymous Alloy Posted July 10, 2018 Posted July 10, 2018 My favored Cipher spell atm is Soul Ignition. Just because it works with the Ring of Focused Flame (+10 ACC) and Magran's Favor (+2 PL). If I have somebody with a Morning Star (+Body Blows) in the party (and I usually have) the fortitude defense is no problem. It's only so that usually more than one party member wants to wear that ring... Yeah, I usually give that ring to Xoti for the high-level priest nukes instead.
Archaven Posted July 10, 2018 Posted July 10, 2018 a sudden popularity of cipher class. beware.. the next nerf-hammer incoming 2
arkane83 Posted July 10, 2018 Posted July 10, 2018 a sudden popularity of cipher class. beware.. the next nerf-hammer incoming This thread should be titled: What cipher abilities would you like nerfed in 1.3? 3
AndreaColombo Posted July 10, 2018 Posted July 10, 2018 What cipher abilities would you like nerfed in 1.3? All of them. I want MOAR blanket nerfs. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
MaxQuest Posted July 10, 2018 Posted July 10, 2018 What about you? Any Cipher spells really stand out to you? It depends on perspective. Looking at power's impact during a fight, Disintegration/1000 Cuts, Ring Leader and Amplified Wave do stand out to me. But it also matters on the build and cipher's niche in party. Not to mention how early a power can be acquired. For spell damage-dealing cipher, my (favorite + most-used)/2 powers are: (from top to bottom) - Amplified Wave - Soul Shock - Silent Scream - Disintegration - Detonate - Echo - Puppet Master Streetfighter/ascendant damage dealer feels quite decent in v1.2. Not as OP as devout/ascendant prior to v1.1.. but still deals respectable total damage. P.S. I haven't tried a pure cc-focused cipher in Deadfire yet. They don't seem to be reliable and needed enough. But Dominate/WT/Ringeader and Secret Horrors do stand out for such a cipher. PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Boeroer Posted July 10, 2018 Posted July 10, 2018 Haha - I see you read the the patchnotes-for-1.2 thread. Deadfire Community Patch: Nexus Mods
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