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Showing results for tags 'basebuilding'.
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I would like to wish building elements/parts/components that can be used to build machines (The Incredible Machine) that are completely free in terms of function. This makes it possible to build sophisticated traps, defense systems or automate workflows, etc. There are no limits to the creativity of the players. You could integrate these the whole thing into your base, in combination or as a stand-alone object/machine/outpost. What do you think?!
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More viable material transportation
EDITtyHamster posted a topic in Grounded: Feedback & Suggestions
-Adding a new way to transport base materials such as grass planks and weed stems long distance to reduce tedium involved with base building. The addition of a new perk or ant armour tier to increase capacity to 10 would help but my preference would be either some way for bugs (ants) to help or a sled that can be pushed by the player with a smaller capacity than the weed pallet but still larger than the current 8 max for the sake of not simply adding static gameplay changes (BURGL perk on = x better at thing) although I do like current perks too many could easily get sickening. -
Our Oak Tree Base. Will be opening up the game to visitors soon. Gamertag: Stonedprophet
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I feel like It would be nice if they would add a triangle clay or pebble foundation because there is a scaffolding one but not for the more reinforced floors? It would just help overall to make bases look nicer with some triangle ones
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I don’t know if this has been mentioned but this would be great for those of us builders who like the structure of a build to look supported without having to scaffold all the way to the ground from an elevated build. Vertical Triangle Scaffold (triangular sides) would be nice to cap off a horizontal support made of boxed scaffold (normal scaffold with a border on bottom instead of just legs).
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