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Everything posted by Amentep
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Looking forward to Dragon's Dogma myself; I'm cautiously optimistic about it.
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Sean Bean was actually one of the few main cast members to live in Silent Hill...
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Ashley is a lot worse than the others in that regard, though. Shorter lines and fewer of them. Too bad, since she was one of the better set up characters in ME1, with dialogues regarding her beliefs and views of other species (and changes in them brought about by, say, Shepard's death) apparently being cut at a very late stage. Well she had more than Doctor Chakwas (expected) but less than some of the other companions. But it wasn't really something I noticed (but then Ashley wasn't a main member on my 1.5 trips through the game).
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The Three Stooges. While not up to the mastery of the original film crew, the movie does a good job of delivering on the kind of things that the Three Stooges have always done (generally beating the heck out of one another). The through story is probably a bit more emotional than a real Three Stooges short would have been (Moe, Larry and Curley pretty much lived unexamined filmic lives not ever needing to give time to ponder how much destruction they've left in their wake) but given that you can't make a modern film without having some sort of emotional through story they at least keep its impact to a minimum. A couple of the sequences (the attempt to get into the hospital - particularly the diaper changing bit leaps to mind) are pretty darn hilarious.
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Cartoon/Anime/Comic settings you would like to see a rpg set in
Amentep replied to C2B's topic in Computer and Console
Not really a cartoon/anime setting and only tangentially a comic setting (thank you licenses!), but I'd love to see a game set in Street & Smith's pulp hero universe with Doc Savage, the Shadow and the Avenger (plus their crews) taking on criminal masterminds in 1930s New York. -
I started up Tales of Graces f. I've always liked the Tales series character interaction (well at least since they stopped cutting them out of the US versions of the games... ) which is still fun; has sort of an interesting twist on a JRPG cliche' (the reckless hero youth and his friends go an adventure and get kinda screwed up because of it). Still very early in the game, I think. Combat reminds me of other Tales games, although I don't like the limit on the number of attacks you can do (seems to artificial).
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The dialogue with Ashley annoyed me, mainly because she happened to be my love interest for that play through. Yet a lot of time after missions, she had nothing more than a Zaeed/Kasumi response. Ashley: Horrible what happened on Thessia. Those poor people. *click on her again* Ashley; I hope Liara is holding up. *click on her again* Ashley: Those Reaper bastards. *click on her again* Ashley: Commander. *click on her again* Ashley: Commander. *click on her again* Ashley: Commander. This is my love interest, the one that's supposed to be so close to Shepard, yet that's all I get when discussing one of the major moments of the game? (PS. I think it was after Thessia. It might have been after Rannoch. Either way, it was a major story point mission) But my experience is that all of the characters do that. And frankly I can't expect that any of the characters have an infinite amount of dialogue. Also I liked Vega; was he the greatest companion? No. But I did like having his comments in the party seeing a lot of the craziness for the first time.
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Not everyone liked Victor Ireland's sense of humor though. I still remember the battles on rec.games.video.* hierarchy over the pop culture references in Working Designs' JRPG translations (one in particular I remember was an ebonics gag from Albert Odyssey as I recall, or the reference to the TV show GET CHRISTIE LOVE in Dragon Force).
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Realistically, without knowing the exact budget to make the game or the expectations of EA in units sold, there's not much conclusion to be made about what the ME3 sales mean.
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Remember though that expectations could have been greatly higher based on the installed userbase; I've seen movie companies declare movies that make money failures because they didn't make enough money (the GREEN HORNET film from last year is a prime example). That said for players I think sales is a weak argument in terms of success or failure (unless we're also EA stockholders or something).
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Rising costs would certainly be a factor; although it'd depend on how much costs raised and all of that. Ultimately that'd be factored into the expectations which is why I decided to take that route.
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While I agree that its ultimately meaningless to look at the numbers as an indicative of quality, it is possible that a .5 mil sell through could be seen as a success and 1.3 mil a failure depending on the sales expectations going into each game. Particular a company that is making a sequel on the same hardware as the original is probably going to base their projections on the total lifetime sales of the previous game to account for what they see as a first month user base to pull from.
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I liked III but I got stuck on a section I think in the first generation where I had to trigger something and missed it and then got frustrated because I couldn't find anyway to advance. I have the Sega collection with the PS series on it, but never beat PS1...
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Phantasy Star III was the first game of that series I played. It was rocky going for awhile! But after I think a year I finally finished it. Never did II and I liked IV but it wasn't worth the $100 it retailed for when it was released.
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I picked up KoA again...but I think I'm going to have to bow out. There's not much interesting going on and I feel like I'm just running around to a variety of points people point me to and killing monsters and repeating.
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I loved replaying Chrono Trigger. I think I beat it about every three months. That said I've replayed Persona 3 and 4 a few times (although I still haven't finished P3 PSP).
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I thought Tales of Vesperia was okay; I enjoyed playing it but once I finished it I didn't think I'd ever play it again. I might give Graces f a try.
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Yeah the connection between the end of ME2 and where 3 picks up is just off. They never actually explain why Shepard is grounded (almost court martialed!) in ME3 assuming, I guess, the player played the downloadable content
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When you say Megaten game, do you mean that it's mechanics are similar to the Persona games or is it actually part of the series? The mechanics are nothing like the Persona games (since its a puzzle game). However the main character, Vincent, appears in the Persona 3 PSP game and the demons/gods stuff is related to the MegaTen games as I understand it.
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Catherine / Katherine is the Atlus game? It's tangentially a MegaTen game; not really a role-playing game but a platform/puzzle game. Also I'm stuck on one of the puzzles so I can't say how good the game is until I can get past it. EDIT:...and beat to the punch by a gazillion other posters.
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I loved Suikoden I and II, but really hated Suikoden III. Skipped the series since then. I haven't played a Final Fantasy game since X-2; the MMORPGs sort of broke me of the need to try each game and subsequently none of the games have seemed all that interesting to me. In fact most of the Square/Enix oeuvre has been lacking to me; I haven't liked the new versions of the Star Ocean series, the Final Fantasy Tactics "sequels" or the Valkyrie Profile sequels (truly a crashing disappointment for me). I've never actually liked a Dragon Quest game; they seem like they'd be very much what I'd like as old school style JRPGs but I find them kinda bland. :/ The disappointment in the follow-ups for FFT makes me think I shouldn't hold out hope for a good Tactics Ogre follow up (although I suppose I should try to finish the remake at some point). Similarly the Breath of Fire series seems to have went off the rails to me after BoF2. Most of the NIS strategy games are a little TOO detail oriented for me; I got tired of having to earn experience and level up my characters, my characters' armor, my characters' weapons, my characters' magic spells and so on. And I really wanted to like Phantom Brave. As I mentioned in the other thread, I still have a soft spot for the MegaTen series and really enjoyed Persona 3 and 4. Looking forward to an anouncement on 5 and may buy a vita just to play Persona 4: The Golden. I loved Xenogears but throught Xenosaga to be dreadful. Sega destroyed the Shining series with their last editions; I was a huge fan of their earlier entries but the modern games seemed to be poorly thought out action games and not terribly fun or interesting. For whatever reason I haven't been able to get into the Fire Emblem series. I did like Nier, but never beat it as I found the combat a little too repetitive for me. Actually that may be part of my problem with a lot of JRPGs is my appreciation for grinding out levels has decreased over the years... I love the concept of Etrian Odyssey series - old school, Wizardry style games - but I have yet finish any of them.
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They're JRPGs. Valkyria Chronicles is nothing like them, though. Dawn of War 2 has more RPG elements in multiplayer. The only customization VC has is what gun you equip them with and what upgrades you've researched. Hmmm, my memory of Valkria Chronicle was that there was more elements to the game than just the gun like a skill or class type or something but...I didn't like the game and played it only briefly some time ago so I'll chalk it up to being old and forgetful...
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Weird; while they share a lot of similarities in themes and demons, I've tended to enjoy their stories personally (I particularly liked the Supernatural Detective stuff in the Raidou Kuzunoha series or the High School sim aspect of Persona 3 or Persona 4)