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Everything posted by Amentep
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My doctor says I have "white coat syndrome" which means my blood pressure readings are remarkably unreliable around doctors in white coats...
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A lot of people love iced tea. It never did much for me personally.
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- Tea
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The only thing worse than tea is coffee. The only thing worse than coffee is tea. Dreadful stuff, only popular with those who feel water should have a flavor. Mind you, I come from the southern US, where the only tea is sweat tea - black tea and sugar brewed in hot water, then chilled with ice (although originally it was green tea) - and it is particularly vile (I admit this only anonymously on the boards lest the south rise up against me for expressing such an opinion).
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How are you finding the derogatory references to women? And yes I haven't played this game but its not just the Eurogamer review that made a point of pointing this out. Other gaming websites had the exact same criticism so there must be some truth to it How am I finding them? Mostly by going through the game. *ba-dum-dum-tsch!* Thank you, thank you...I'll be here all week. Be sure to try the veal. Seriously, I'm not sure I'm far enough into it to see anything that's terribly bad (if it exists). There is a scantily clad character who is both commented on (and disliked both for appearance and for "being a witch") and gives back what she gets. There are some unsavory comments regarding women - but this to me seems specific to characters (the biggest amount of "whore" calling, for example, is a drunk) or to the society that has yet to crumble more than some kind of commentary on the real world (certainly exceptional women exist in the world, and aren't all scantily clad sex workers). I wanted to revisit this since I've finished the game. I don't understand the complain. I went and re-read the Eurogamer review you reference, and I still don't get their complaint. The script - and its a short game - is not littered with prejoratives about women (and when they're used they make sense in the context of the game; I mean the reviewer complains that the word "concubine" is used and that the concubines wear revealing tops disregarding that the concubines were created out of people by an evil ice lord who, essentially, created supernatural sex slaves. I dunno, the complaints are ludicrous and it'd be a shame if people skipped the game because (IMO at least) its been misrepresented in the media.
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I think its more the cost of licensing those films than anything else (and yeah in the US pretty much everything that was in copyright in 1928 or so and after is still in copyright due to the copyright extensions though, as opposed to the "life of the author" rule). Mind you somethings are choices of the director/producer too (a lot of old horror fans will toss some Universal or Hammer classics into the background of a scene because they're grown up horror kids).
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I enjoyed it for what it was, a goofy throwback film. It felt like a 1960s historical drama/disaster film. Saw X-Men Days of Future Past. I liked it, but didn't love it. Felt the end was a bit clunky and the best set-piece was too early in the film (the Pentagon bit). But still enjoyable.
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I used to do alot of exercise and training when I played hockey, for obvious reasons, but even several months into it, I never got that "positive" energy or "love the pain" feeling others spoke of. I only felt tired, bored and like I had wasted time. I need work or production from effort to feel good about it. Normal training sessions on the ice felt awesome though. *Shrug* Guess I'm peculiar in that way. Back when I played soccer in high school, I used to hate the long distance running. It was sooooooo boring. Loved being on the field, even if we were running wind sprints between goals. Short and had a point and was engaging. But when we hit roadwork for long distance running my mind hit a barrier; it turned off and so did my ability to run consistantly.
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I'm really enjoying Soule's She-Hulk so far.
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While that is probably very true, I also can't help but wonder if Hurl accidently left his account open...
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I think the Skylander game and Infinity has some differences (of course Skylanders has had longer to perfect their approach); IIRC in Skylanders the figures open up new areas of a singular game whereas Infinity is really about a bunch of minigames (some just fairly long minigames). I've enjoyed Infinity for what it is, but will admit that particularly this iteration is very basic (and yet I still enjoy playing it and building levels). That said, a lot of what has been announced about Disney Infinity 2 is moving the game in a direction that I really think will improve the experience overall (including making the playsets bigger with Marvel Manhatten and flight for characters).
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Veronica Mars is awesome. I still enjoy seeing how the mysteries play out even though I've seen the series before. And the movie was great (glad I backed the kickstarter). The recent tie-in novel was only okay, but I liked it enough I would get the second one that's coming out.
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Who is actually the daughter of the Red Hulk. Awkward.
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Goyer's statements could be an outgrowth of playing too many Bioware Romances*, so I declare it fair game and on topic. *Or perhaps just reading the "Let Hawke romance Bethany" threads during DA2's development
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The only Source engine game I've played is Bloodlines. Looks like Bloodlines and Left4Dead for me. As a bonus, I never played the first Half-Life.
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If he thinks that female characters created to protect trademark erosion of male superheroes who are cousins to the male hero are designed as sex-objects... ...makes you wonder how he'll introduce Kara Zor-El in the MAN OF STEEL series, dunnit?
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Also its sad for the team members in Atlanta who lost their jobs; not sure if any of them were really employees of the old pre-CCP White Wolf or not (which would be sadder) but still its sad. Hope they find work soon.
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My interest is piqued, of course, but a lot is going to ride on that first trailer and seeing it "in action" so to speak.
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Well your opinion is valid; I just didn't agree. Different strokes and all that. TrueNeutral: Nah, if that were going to happen, the film would have been scripted by Akiva Goldsman
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Part of the reason I mentioned Radithor was that Eben Byers was a rich industrialist who did indeed feel better drinking radium dissolved in water. When he did pass away, his doctor insisted it wasn't due to the radiation, but the gout, because none of his other patients had passed away from radiation. And if I remember my reading, he was quite piqued that the company stopped producing the stuff. But the rich "recruiting volunteers" is pretty likely scenario.
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"Yes, Sir Reginald did become a flesh eating mindless fiend...but as I warned him, those with weak souls just aren't suited to the process. Mind you I had...heard of unsavory rumors after I'd treated him but he insisted his spirit wasn't weak or degenerate. Surely, though, a fine noblewoman like yourself has a strong soul capable of handling the energies that shall provide lasting life..." To be honest, quackery through the generations tells us that people in general will grasp at even the most unlikely of health solutions - including those that damage their health (see Radithor and Eben Byers, for example). I suspect the sufficiently able salesman/conman would convince those of the right mindset to try out the new discoveries of animancy.
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I disagree; I think they made a good balance of the human story and the giant monster story and kept the main monster mash-up for the finale. Which isn't that dissimilar in structure to a lot of the earlier films, but I felt the human story was compelling (even if it had its problems).
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You meet one in one of the DLC, and meeting him clarifies that the Architect from Awakening was one too. I thought one of the books clearly stated the Architect was a born "mutant" darkspawn? The internet tells me the only mention of the Architect in the LEGACY DLC is if the player killed the Architect, Anders (IIRC) indicates that the Warden-Commander knew that intelligent Darkspawn weren't to be trusted (or some such).
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So far BBF makes me think DA is the low budget knock-off made by amateurs who know nothing about making games or write anything except cloying or maudlin dialog. Of course so far no homosexuals have hit on me, and no one told me about their sad childhoods or long lost siblings, so there's always hope. I wasn't really talking about quality of stories (or even comparing the stories even if they share some common tropes - both have a main character who becomes invested with a power that makes them uniquely qualified to face a menace to their society. Both have scantily clad witches found in woods, and female members of what appears to be a scholarly religious order, etc). I was more thinking in some of the production elements (although this may be from playing on a PS3 and not a computer, too, think about it). Things like the handling of the controls (I sometimes have to walk away from things, turn around and walk back to get positioned to trigger a "pick-up" notice), some of the quests not triggering (or failing) properly, etc. Its an enjoyable game, hope I get some more time at it.
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This would be based on whether the omniscient creator is a part of our universe or outside of our universe, I'd think. If that creator is apart from our universe* then the scope of their knowledge would be greater than just all that exited in our universe by some unknowable amount. *note the creator being apart from the universe can hand wave the determination paradox of an all powerful creator who knows what you are going to do but gives you the free will to do it; if the creator is apart from the universe than the creator knows what you did (because, from their perspective, everything the universe was, is, will be has "happened") thus making both statements true; its a bit harder to make that argument with a creator constrained, for example, by time (as the only knowledge of your decisions would be on when you made them, but if the creator knows what you're going to do before you do it, do you really have free will to do it?)
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Mercy! Ah do DE-clare! Ah haven't seen such dec-ah-dance in dis here forum in pos-i-tive-ly ay-ges.
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