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MrBrown

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Everything posted by MrBrown

  1. They probably just don't want a 3rd party market. You can trade legs for 4 hours (of actual play time) after you got them, but only to people who were in the game with you when they dropped.
  2. The most important changes - When you try to use your potions when they are on cooldown and you're dying, your character doesn't say "Why would I do that?" anymore, rather "I wish I could do that". - Whimsyshire now has BLUE cuddly bears!!!! Seriously, it's a bummer they moved adventure mode to RoS. Otherwise enjoying it.
  3. BG1EE was -75% on steam pretty fast. And for long.
  4. Expansion info datamined from game client. Very not-final. http://www.diablofans.com/news/2019-spoilers-ahead-diablo-iii-expansion-reaper-of-souls-datamining-post-bosses-game-modes-clans-ladders-and-more/
  5. I've stumbled upon a plan for a legendary bow and a legendary shield. I've yet to use the plans though, so I don't know how the created items would compare to my current gear. I got the plans for the Cain's Fate -set, which gives +30% exp for 3 items. Quite useful. I also got Leoric's Ring, so I level up pretty fast.
  6. It was doubled (for Inferno) at some point. And then there's the MF bonuses from MP-levels. It's not a huge difference, until you start having more paragon levels.
  7. Damn, the drop rates in the console version are really high. I just finished playing through normal, got about 20 legendaries, and two legendary plans. I wonder if these are the same rates they're planning to add to the PC version.
  8. Gaider gets sarcastic and cynical because he spends too much time with fans. For his own health, he should quit reading internet forums, and start using marketing-speech.
  9. Why does your brain hurt? It seems to have this crazy idea that some consistency in the main canon might have a positive effect for the franchise. That or I have one of those brain eating amoebas. I don't see how this would help much, if they're still going to write for various player choices.
  10. There's supposedly some way in DA:I to choose what happened in origins and da2. Only if you don't do that or import, you'll go with the default.
  11. They actually have stuff on the official page now too: http://us.battle.net/d3/en/reaper-of-souls/ Also, "coming 2014". I will play it, but by how much will depend on what it'll end up as. We'll see.
  12. Some info on diablo's expansion: http://us.battle.net/d3/en/forum/topic/9678948971
  13. From what they've been talking on the forums, there will probably eventually be a game mode where you can't access the auction house, similarly to how softcore and hardcore are separated.
  14. My theory is that the PC is called the Inquisitor because he keeps asking too many questions. I think Bioware found "inquiry" or something in a dictionary, but decided it wasn't epic enough and came up with Inquisitor.
  15. Seems kinda pointless trying to pit them against each other. I'll definetly play DA:I, but not sure about Witcher3... but that's only because I haven't gotten around to playing even the first Witcher. Anyway, Geralt still has a long way to go for true epicness
  16. Bad idea to put actual graphics on the kickstarter page. Should have just used art or something (like PE or Torment), then people won't realize they can't get AAA graphics with a few million dollars.
  17. Before level 3 is enough, due to how the skill points work (rounded up on even levels, down on odd).
  18. You can easily get to New Vegas at the start, with no special gear or anything. Just go to Sloan, and then walk on the ledges of the mountain/hill east of the road, past the deathclaws. If you walk on the ledges, even if the deathclaws spot you, they can't climb up. Easiest way to get high enough is to go near Neil's Shack and then head up the ledges. Once your close to the Ranger Safehouse, you should be clear. Works 9 times out of 10. Sometimes one of the deathclaws spawns to close to the safehouse, you can't get past it. Just reload.
  19. That was part of a larger issue in me2, practically all romanceable npcs had most of their character development disappear if you chose not to pursue a virtual relationship with them... It's probably simply because there were so many of them. Less NPCs, more time per NPC.
  20. It seems their current policy is not to make these. EA policy, maybe, wouldn't know. They didn't make one for DA2 or ME2.
  21. Did someone here create this? Didn't spot it in the thread.
  22. Regarding the fade and NPCs turning on you... It's not related to the party order, or friendship/rivalry (though it does provide another scene with dialogue for easy boosts in friendship/rivalry points). It's just a priority list per demon; the character who's highest on that list and in your party always turns on you. Only Anders and Sebastian don't turn, the quest plays differently for them.
  23. ^Ditto. Also, how well they end up supporting modding, and how much mods are converted for it is also a deal breaker for me. Won't cry myself to sleep if it ends up being crappy.
  24. ... This would majorly suck, if true. I can't stand the slowness.
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