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MrBrown

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Everything posted by MrBrown

  1. I wanted to play a party with three rogues and a warrior tanking, which is how I did DA2 Nightmare, but there's just too much little stuff to do with Mages in various areas. For instance, I've found two runes that I wouldn't have gotten without a Mage. It's kinda neat that's there little special stuff to do for all classes, but also makes me feel forced to have all of them in the party, leaving me with only the 4th to vary.
  2. I seem to have a knack for running into random dragons that one-shot my party-members.
  3. The xboxone trial period has begun. Time to fill the internet with people brooding over how they wanted to play more, and other people making snap decisions on the game based on the posts of the first kind of people.
  4. I kinda like the quotes you get with techs, wonders, etc. They're quotes from the made-up leaders of the factions, and emphasize that they're just as stupid as real leaders.
  5. I liked DA2 well enough, and I like most of Obsidian's games. Deal with it.
  6. I think the moose is collector's edition only.
  7. PC spec requirements: http://www.dragonage.com/#!/en_US/news/pc-systems-requirements-revealed
  8. Considering that in DA2 the higher difficulties were much more difficult than in DA:O, I doubt they'll ramp them down this time. There was a comment on the bio forums from one of the devs that his <10year old nephew or something could play the easiest difficulty without help, so it'll be easy if you want it to.
  9. BTW, DA:O free on Origin for a week: http://www.dragonage.com/#!/en_US/news/dragon-age-origins-on-the-house
  10. Probably all Rogues backflip when using some skills. Personally, I can't understand why effects like that are a big deal to some people.
  11. There's apparently going to be an open beta for the Keep.
  12. Not yet, but they're saying it'll be out before DA:I.
  13. Bioware posted this on facebook: https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10557317_753659234683479_3287549242482429460_n.jpg?oh=9234f939c603d6a4fca4f5be61922160&oe=548D95AF&__gda__=1421693381_21ee6c93a3ae53ffc517886836273d49 Is it just me, or is the bowstring on the wrong side of her arm?
  14. Ramaladni's Gift does indeed add an extra item affix, making it very very useful. Only works on weapons though. (If your weapon already has a socket, you can enchant that to something else and then use the Gift.)
  15. Toughness is important when playing Harcore: http://www.helsinki.fi/~karilehi/d3007.jpg
  16. It's basically Torment6.
  17. I found this funny.
  18. Not a fan. Only 8 abilities in the toolbar? And no ability to add more bars, poor. Where does it say that? It's been confirmed on twitter (and the bio forums I think). Max 8 abilities on the toolbar per character on the PC. If the ability design is similar to DA:O and DA2, and you don't have to use those slots for sustainables, 8 is enough IMO.
  19. https://twitter.com/BioMarkDarrah/status/505450050688794624/photo/1
  20. They're just carrying over the stuff from BG2? Bah.
  21. I actually like the removing of healing spells. Means you're not half-required to bring a mage along anymore. I'm ambivalent on the weapon restrictions. It looks like, unlike DA2, party-NPCs will be able to use both weapon styles of their class though. I'm not sure about the no-autoheal after combat though. If done wrong, it can lead to all battles being really easy because you have to retain your health through the whole level. So I hope they don't mess it up.
  22. I played the base game on PS3, the stats and numbers were a bit different, so it felt a bit different. But yeah, for sofa-MP, consoles are king.
  23. HA HA HA!!1 I mean RIP. Hey wuss, I only see you playing softcore these days. Lost your manhood?
  24. Lesson of the day: Don't go against the Act2 keywarden with a missile build. Especially not on HC. RIP.
  25. Yeah, it's too bad they took out those legendary crafting components, it was kinda fun. Understandable though, as grinding for those optimally was pretty stupid.

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