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Yosharian

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Everything posted by Yosharian

  1. Right, so I'll stick with Cleaving Stance. I'll have 0% recovery, so I don't need Mob Stance, and I won't have a lot of Engagement slots anyway. I must admit that Psychovampiric Shield looks ace, but I'd have to ditch Fighter Stances for it. Not sure if that's worth it.. maybe it is? It looks to me like it will be really good against bosses and tough opponents, while Cleaving Stance is just a 'win more' button. Maybe I will go for it.
  2. I assumed that Conquerer Stance wouldn't stack with active effects that increase Deflection and Accuracy Like Paladin auras, right? I also thought that un-upgraded Cleaving Stance would be a great ability by itself
  3. I thought that the resistance talents were really good. I'm not using a Chanter. I suppose they are situational.
  4. Well, I figured Charge will help me interrupt enemies when I'm not near them, maybe I can't get to them in time to use Mule Kick. I get Discipline back from Interrupts. Secondly, I thought Charge would be useful to escape bad situations since I don't want to be flanked and I'm not going to have Disengagement immunity.
  5. I mean I like all those powers in theory, but I'm already in a spot where I need to reduce my powers a bit so I don't know how I can fit MORE powers in. Every single power I've taken seems extremely useful and powerful to me
  6. Well I figured I'd be using all my Focus on my other spells, and be spending Discipline on physical nukes (e.g. Power Strike). I don't have much experience with Cipher lategame because I never really used them a lot. Which powers would you ditch/keep?
  7. Ok, I'll go with Dwarf then. I have a question, when it comes to determining the Athletics bonus for Contendor's Armor, do points from teammates' Athletics scores count towards that?
  8. Can you recommend a different race? I was considering Dwarf or Human. Constitution affliction resistance seems useful, and the accuracy/defense bonus of Human seems useful too.
  9. I see, I'll check out Contendor's Armor. I'm using Gift Bearer's Cloth on another character. I don't really see what other Cloaks would be suitable. Bonus Stride doesn't seem that useful. And if I'm using Contendor's Armor then I'm maxing Athletics I guess. I have taken a few too many actives, I guess. I'm not sure which ones to ditch though. I did consider Helm of the White Void actually.
  10. Thanks for the response Boeroer. So I don't have those items equipped because I'm using them on other characters. Offensive Parry is taken purely for the Deflection boost, since I already have very low recovery from Miscreant's Leathers + Armored Grace. Nomad's Brigandine is too much recovery for this build in my opinion, since a lot of these spells have 3 or 4 second recovery times. Also, the build isn't meant to be the main tank, only off tank. I have Charge and other abilities to help get out of sticky situations when needed. "provoke 100% Offensive Parries (which generate focus) as soon as I break disengagement" I don't understand this part. Thanks for the suggestion regarding Clear Out, I'll have a think about that.
  11. Not playing on POTD. Using Iron Hammer as main tank. This is an MC build. Thanks for reading
  12. So are so few builds on this list that it's laughable. That's not a criticism of the list, though, rather its damning evidence that there is little to no interest in making builds for this game.
  13. I hate pre-made modules. They don't match my standards for what constitutes a fleshed out game.
  14. Plus if you follow this guide but stay silent for some of the options then you don't get what the guide lists
  15. Yes, but ALSO in those games, a Fighter with 12 Str and one with 19, both have the same strength when they equip a Belt of Storm Giant Strength.
  16. Favourite improvement: AI management system Biggest step back: 'no bad builds' attribute system
  17. But it's not, because apparently your attributes don't even matter as far as role-playing goes? Quote: "PoE'sattribute system is a battle system, not RPG system."
  18. If you're looking for a more advanced respec than the one the taverns give you, check out the Unity Console mod, which gives you complete control over companion (sub)classes, abilities, attributes, etc. Also there are some respec mods.
  19. Interesting. Can you be specific on which attributes are affected and which aren't?
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