Everything posted by Yosharian
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Stacking Rules
Yikes. That is awesome!
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Ability/spell points per level for multiclass
I'm confused about this, how many points per level does a multiclass character get, to select abilities, spells, passives, etc? And how is it split, do you get a point which you can spend in passives or actives, or do you get a point for actives and a point for passives? And how is it split between the classes, do you get a point to spend in either class or do you get a point for your first class, and a point for your second class? Sorry I tried to find this information but I could not find it anywhere. Also, does anyone know the max level for a multiclass character, and thus the maximum number of ability/spell/passive points you can obtain?
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Stacking Rules
Woah woah... multiple Int boosts from items stack??
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Any crazy strong Helms found yet?
Yeah I'm considering ditching Fire Godlike race for my main character too.
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Resolve, useful or dump stat?
I wouldn't dump CON, you need a reasonable amount of Constitution in order to avoid getting knocked out by a string of hits/crits. Con can be lowered to about 7 without too much impact, I reckon. I wouldn't dump RES either, not for a melee striker. Same thing, about 7 is fine.
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Stacking Rules
I'm a little bit unsure on how stacking works or doesn't work in Deadfire. Maybe this could be a thread for questions on what stacks and doesn't stack? Well, anyway, these are the questions I have so far: 1) What does Zealous Focus (+5 accuracy) stack with? In Pillars 1, the Paladin's accuracy aura did not stack with spells like Blessing (which gave accuracy in Pillars 1, but in Deadfire grants the 'Insightful' inspiration, which grants +5 perception, which indirectly boosts accuracy). 2) Do inspirations, such as the previously mentioned 'Insightful', stack with standard Perception boosts from items, and so on? 3) Does the Fire Godlike's Battle-Forged ability, which grants +1 armor when Bloodied (under 50% HP), stack with the Goldpact Knight's Gilded Enmity ability, which grants +4 armor when Sworn Enemy is used? Cheers dudes
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Herald Build Suggestions
I think you're overvaluing CON. You can lower it and not have any problems, I suspect. Good to know! CON was the one thing I was unsure about (hence why I refrained from mentioning it in stat explanations). I suspected it wouldn't hurt too much to lower it, but feels weird to go low CON on a tank to me. That said, if I can get it down using console commands or an IE mod equivalent I'd be happy to spread those points a bit POE1 had respec so I'm pretty sure you can just grab a respec at any time from an Inn, and redistribute your points there. I mean, unless they changed it...
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Resolve, useful or dump stat?
It's not that risky. Having a resolve of 10, as opposed to 5 or 6, is not going to make your glass cannon suddenly able to take hits easily. At best it's going to lower his chance of getting critted, but crits will still happen. As for affliction duration penalties, those hurt, but most of the time if you're getting slammed with a bad affliction you're going to remove it with a protective spell anyway, so it's not that big a deal. Deflection is at its best when you gather it from a multitude of sources. So your big tanky guy who carries a shield, uses a deflection-boosting ability, has high resolve, and has a buff cast on him by the party priest, is going to be able to avoid getting hit or crit reasonably often. But your glass cannon guy who doesn't wear a shield, doesn't have any deflection-boosting abilities, isn't the priority to get buffed by the priest (might not be in range of an AOE buff, or can't be prioritised for a single-target buff)... he won't suddenly become that much better at avoiding damage if you up his Resolve by 5-6 points.
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Resolve, useful or dump stat?
On a melee non-tank character, would 8 Resolve be okay, or should I have at least 10? 7-8 is absolutely fine for a character that plans to occasionally get hit but not prioritise tanking. A melee striker, for example. Dumping resolve is mainly for characters like ranged specialists that plan to avoid being in melee. Melee strikers are going to get hit, but they're going to avoid situations where they're surrounded, or tanking a heavy hitter like a big ogre. Ranged specialists are going to get hit by ranged enemies, but otherwise will try to avoid getting hit. Whenever you lower resolve you are taking a risk that you will get crit more often, but crits will still happen even with 10 resolve, so the difference between 7 and 10 is not that dramatic, even on a melee striker. If you're having trouble handling the role-playing aspects of having, say, 5 resolve, imagine it as being a guy that hates being up close and personal with his enemies. He talks a big talk, but when push comes to shove, he'll position himself behind his big tank buddy, and take pot-shots from there. There's nothing wrong with having a low resolve. It won't affect your character at all from role-playing perspective, aside from being unable to hit resolve checks in conversations, which a 10 resolve character still wouldn't be able to reach anyway. If there were checks for low resolve, such as the game forcing you into really bad conversation choices if you have less than 7 resolve, then it'd be more of a deal to avoid dump-statting, but really the only role-playing penalty is the one in your head.
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Herald Build Suggestions
I think you're overvaluing CON. You can lower it and not have any problems, I suspect.
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Resolve, useful or dump stat?
Only dump resolve on characters you intend never to get hit. On other characters, you can lose 2-3 poonts without it being too bad.
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Ship Battles
Oh snap, you DIED? That's terrible, how are you coping? Let's send a message to Josh, he must apologise for this travesty immediately
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Yosharian replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- Health/Endurance is better than wounds, needed changes.
Yosharian replied to Erik Dirk's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No, **** health, it's a boring, frustrating mechanic. I play perfectly, conserving spells, no knock-outs, but I still have to rest because of low health? ****. That.- 73hr review: Deadfire good, not nearly as great as PoE1
Yosharian replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Typically I don't either but since this is a game I've invested in and the guy actually knows what he's talking about, I found it pretty insightful.Edit: It also helps that he doesn't seem too biased, well not enough to leave out the cons anyway Edit 2: This is a positive Steam review by the way... (so nobody thinks this is negative review.) That's my point, I don't think he does know what he's talking aboutI'm guessing you didn't read the review then?If you did, what part gave you the impression that he doesn't know what he's talking about? I'm just genuinely curious. Flowery, poetic words do not a good review make. It's a much more considered, thoughtful piece than your posts in this thread. Just because you don't like what the reviewer's saying, that doesn't mean he doesn't know what he's talking about. Strange, I wasn't aware I'd made a review in this thread, oh well. There's nothing considered or thoughtful about what the reviewer wrote. Where did I say that you wrote a review? Merely pointed out that your posts are devoid of any reasoning or content. You can prove me wrong by elaborating on why you think it’s a bad review. Already did.- 73hr review: Deadfire good, not nearly as great as PoE1
Yosharian replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Typically I don't either but since this is a game I've invested in and the guy actually knows what he's talking about, I found it pretty insightful.Edit: It also helps that he doesn't seem too biased, well not enough to leave out the cons anyway Edit 2: This is a positive Steam review by the way... (so nobody thinks this is negative review.) That's my point, I don't think he does know what he's talking about I'm guessing you didn't read the review then?If you did, what part gave you the impression that he doesn't know what he's talking about? I'm just genuinely curious. Flowery, poetic words do not a good review make. It's a much more considered, thoughtful piece than your posts in this thread. Just because you don't like what the reviewer's saying, that doesn't mean he doesn't know what he's talking about. Strange, I wasn't aware I'd made a review in this thread, oh well. There's nothing considered or thoughtful about what the reviewer wrote.- Anyone got the equation on what levels the companion skills boost the party?
Yosharian replied to PatrioticChief's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)1, 1 100% 2, 2 100% 4, 3 75% 7, 4 57% 11, 5 46% 16, 6 38% 22, 7 32% 29, 8 28% efficiency in terms of points invested vs skill boost result- Amazing game so far, well done Obsidian
Yosharian replied to kozzy's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah but respec?- The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Yosharian replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Only 51 codes? Step it up guys, jeez- Sacred Immolation or Stupid Immolation?
Wait the self-damage scales as well?- Goldpact Knight ability usefulness?
I don't think it works that way. Casting Sworn Enemy gives the Paladin the armor buff, against all enemies that strike him.- 73hr review: Deadfire good, not nearly as great as PoE1
Yosharian replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Typically I don't either but since this is a game I've invested in and the guy actually knows what he's talking about, I found it pretty insightful. Edit: It also helps that he doesn't seem too biased, well not enough to leave out the cons anyway Edit 2: This is a positive Steam review by the way... (so nobody thinks this is negative review.) That's my point, I don't think he does know what he's talking about I'm guessing you didn't read the review then? If you did, what part gave you the impression that he doesn't know what he's talking about? I'm just genuinely curious. Flowery, poetic words do not a good review make.- 73hr review: Deadfire good, not nearly as great as PoE1
Yosharian replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Typically I don't either but since this is a game I've invested in and the guy actually knows what he's talking about, I found it pretty insightful. Edit: It also helps that he doesn't seem too biased, well not enough to leave out the cons anyway Edit 2: This is a positive Steam review by the way... (so nobody thinks this is negative review.) That's my point, I don't think he does know what he's talking about- 73hr review: Deadfire good, not nearly as great as PoE1
Yosharian replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Here's my 0-hour review: I don't trust most reviewers.- Amazing game so far, well done Obsidian
Yosharian replied to kozzy's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I am still working on my PoE playthrough... gotta have that perfect save. It's all good though, I get to play the game with the first patch - Health/Endurance is better than wounds, needed changes.