Call Cthulhu's not bad I thought. But it was meant to be made for PC, with much more interactive inventory system and such.
But nooooooooooooo, its publisher Bethesda butchered the game, demands it to be simplified and made only for XBOX. So devs has to remake the game, strip away the cool parts and make it into a simplified FPS adventure game. The game meant to be released in 2003 but Bethesda refuse to publish it because they couldn't find distributors in Europe to publish it simultaneously which results in the company's downfall in the end.
What's worse? The porting from console to PC is done only by one Dev in his own hours since the company was forced to shut down and he did it willingly because he loves the game he made.
Thus, the reason why I say NO to Bethesda in publishing games.